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1 /* | 1 /* |
2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 #include "ScrollAnimator.h" | 32 #include "core/platform/ScrollAnimator.h" |
33 | 33 |
34 #include <algorithm> | 34 #include <algorithm> |
35 #include "PlatformWheelEvent.h" | 35 #include "core/platform/PlatformWheelEvent.h" |
36 #include "ScrollableArea.h" | 36 #include "core/platform/ScrollableArea.h" |
37 #include "core/platform/graphics/FloatPoint.h" | 37 #include "core/platform/graphics/FloatPoint.h" |
38 #include <wtf/PassOwnPtr.h> | 38 #include <wtf/PassOwnPtr.h> |
39 | 39 |
40 using namespace std; | 40 using namespace std; |
41 | 41 |
42 namespace WebCore { | 42 namespace WebCore { |
43 | 43 |
44 ScrollAnimator::ScrollAnimator(ScrollableArea* scrollableArea) | 44 ScrollAnimator::ScrollAnimator(ScrollableArea* scrollableArea) |
45 : m_scrollableArea(scrollableArea) | 45 : m_scrollableArea(scrollableArea) |
46 , m_currentPosX(0) | 46 , m_currentPosX(0) |
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134 return FloatPoint(m_currentPosX, m_currentPosY); | 134 return FloatPoint(m_currentPosX, m_currentPosY); |
135 } | 135 } |
136 | 136 |
137 void ScrollAnimator::notifyPositionChanged(const FloatSize& delta) | 137 void ScrollAnimator::notifyPositionChanged(const FloatSize& delta) |
138 { | 138 { |
139 UNUSED_PARAM(delta); | 139 UNUSED_PARAM(delta); |
140 m_scrollableArea->setScrollOffsetFromAnimation(IntPoint(m_currentPosX, m_cur
rentPosY)); | 140 m_scrollableArea->setScrollOffsetFromAnimation(IntPoint(m_currentPosX, m_cur
rentPosY)); |
141 } | 141 } |
142 | 142 |
143 } // namespace WebCore | 143 } // namespace WebCore |
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