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Side by Side Diff: Source/core/platform/Arena.cpp

Issue 14488003: Absolutify paths to platform/. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: scripts, iwyu Created 7 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 1998-2000 Netscape Communications Corporation. 2 * Copyright (C) 1998-2000 Netscape Communications Corporation.
3 * Copyright (C) 2003-6 Apple Computer 3 * Copyright (C) 2003-6 Apple Computer
4 * 4 *
5 * Other contributors: 5 * Other contributors:
6 * Nick Blievers <nickb@adacel.com.au> 6 * Nick Blievers <nickb@adacel.com.au>
7 * Jeff Hostetler <jeff@nerdone.com> 7 * Jeff Hostetler <jeff@nerdone.com>
8 * Tom Rini <trini@kernel.crashing.org> 8 * Tom Rini <trini@kernel.crashing.org>
9 * Raffaele Sena <raff@netwinder.org> 9 * Raffaele Sena <raff@netwinder.org>
10 * 10 *
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37 * version of this file under any of the LGPL, the MPL or the GPL. 37 * version of this file under any of the LGPL, the MPL or the GPL.
38 */ 38 */
39 39
40 /* 40 /*
41 * Lifetime-based fast allocation, inspired by much prior art, including 41 * Lifetime-based fast allocation, inspired by much prior art, including
42 * "Fast Allocation and Deallocation of Memory Based on Object Lifetimes" 42 * "Fast Allocation and Deallocation of Memory Based on Object Lifetimes"
43 * David R. Hanson, Software -- Practice and Experience, Vol. 20(1). 43 * David R. Hanson, Software -- Practice and Experience, Vol. 20(1).
44 */ 44 */
45 45
46 #include "config.h" 46 #include "config.h"
47 #include "Arena.h" 47 #include "core/platform/Arena.h"
48 48
49 #include <algorithm>
50 #include <stdlib.h> 49 #include <stdlib.h>
51 #include <string.h> 50 #include <string.h>
51 #include <algorithm>
52 #include <wtf/Assertions.h> 52 #include <wtf/Assertions.h>
53 #include <wtf/FastMalloc.h> 53 #include <wtf/FastMalloc.h>
54 54
55 using namespace std; 55 using namespace std;
56 56
57 namespace WebCore { 57 namespace WebCore {
58 58
59 #ifdef DEBUG_ARENA_MALLOC 59 #ifdef DEBUG_ARENA_MALLOC
60 static int i = 0; 60 static int i = 0;
61 #endif 61 #endif
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179 } while ((arena = *arenaPointer) != 0); 179 } while ((arena = *arenaPointer) != 0);
180 pool->current = head; 180 pool->current = head;
181 } 181 }
182 182
183 void FinishArenaPool(ArenaPool* pool) 183 void FinishArenaPool(ArenaPool* pool)
184 { 184 {
185 FreeArenaList(pool, &pool->first); 185 FreeArenaList(pool, &pool->first);
186 } 186 }
187 187
188 } 188 }
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