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1 /* | 1 /* |
2 * Copyright (C) 2007, 2008, 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2007, 2008, 2009 Apple Inc. All rights reserved. |
3 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. | 3 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * | 8 * |
9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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32 | 32 |
33 #include <algorithm> | 33 #include <algorithm> |
34 #include "AnimationBase.h" | 34 #include "AnimationBase.h" |
35 #include "CSSCrossfadeValue.h" | 35 #include "CSSCrossfadeValue.h" |
36 #include "CSSImageGeneratorValue.h" | 36 #include "CSSImageGeneratorValue.h" |
37 #include "CSSImageValue.h" | 37 #include "CSSImageValue.h" |
38 #include "CSSPrimitiveValue.h" | 38 #include "CSSPrimitiveValue.h" |
39 #include "CSSPropertyNames.h" | 39 #include "CSSPropertyNames.h" |
40 #include "CachedImage.h" | 40 #include "CachedImage.h" |
41 #include "ClipPathOperation.h" | 41 #include "ClipPathOperation.h" |
42 #include "FloatConversion.h" | |
43 #include "RenderBox.h" | 42 #include "RenderBox.h" |
44 #include "RenderStyle.h" | 43 #include "RenderStyle.h" |
45 #include "StyleCachedImage.h" | 44 #include "StyleCachedImage.h" |
46 #include "StyleGeneratedImage.h" | 45 #include "StyleGeneratedImage.h" |
47 #include "StylePropertyShorthand.h" | 46 #include "StylePropertyShorthand.h" |
48 #include "StyleResolver.h" | 47 #include "StyleResolver.h" |
| 48 #include "core/platform/FloatConversion.h" |
49 #include "core/platform/graphics/transforms/IdentityTransformOperation.h" | 49 #include "core/platform/graphics/transforms/IdentityTransformOperation.h" |
50 #include "core/platform/graphics/transforms/Matrix3DTransformOperation.h" | 50 #include "core/platform/graphics/transforms/Matrix3DTransformOperation.h" |
51 #include "core/platform/graphics/transforms/MatrixTransformOperation.h" | 51 #include "core/platform/graphics/transforms/MatrixTransformOperation.h" |
52 #include <wtf/Noncopyable.h> | 52 #include <wtf/Noncopyable.h> |
53 #include <wtf/RefCounted.h> | 53 #include <wtf/RefCounted.h> |
54 | 54 |
55 namespace WebCore { | 55 namespace WebCore { |
56 | 56 |
57 static inline int blendFunc(const AnimationBase*, int from, int to, double progr
ess) | 57 static inline int blendFunc(const AnimationBase*, int from, int to, double progr
ess) |
58 { | 58 { |
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1293 } | 1293 } |
1294 | 1294 |
1295 int CSSPropertyAnimation::getNumProperties() | 1295 int CSSPropertyAnimation::getNumProperties() |
1296 { | 1296 { |
1297 ensurePropertyMap(); | 1297 ensurePropertyMap(); |
1298 | 1298 |
1299 return gPropertyWrappers->size(); | 1299 return gPropertyWrappers->size(); |
1300 } | 1300 } |
1301 | 1301 |
1302 } | 1302 } |
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