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Side by Side Diff: Source/core/html/canvas/WebGLRenderingContext.h

Issue 14488003: Absolutify paths to platform/. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: scripts, iwyu Created 7 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #ifndef WebGLRenderingContext_h 26 #ifndef WebGLRenderingContext_h
27 #define WebGLRenderingContext_h 27 #define WebGLRenderingContext_h
28 28
29 #include "ActiveDOMObject.h" 29 #include "ActiveDOMObject.h"
30 #include "CanvasRenderingContext.h" 30 #include "CanvasRenderingContext.h"
31 #include "Timer.h"
32 #include "WebGLGetInfo.h" 31 #include "WebGLGetInfo.h"
32 #include "core/platform/Timer.h"
33 #include "core/platform/graphics/GraphicsContext3D.h" 33 #include "core/platform/graphics/GraphicsContext3D.h"
34 #include "core/platform/graphics/ImageBuffer.h" 34 #include "core/platform/graphics/ImageBuffer.h"
35 35
36 #include <wtf/Float32Array.h> 36 #include <wtf/Float32Array.h>
37 #include <wtf/Int32Array.h> 37 #include <wtf/Int32Array.h>
38 #include <wtf/OwnArrayPtr.h> 38 #include <wtf/OwnArrayPtr.h>
39 #include <wtf/text/WTFString.h> 39 #include <wtf/text/WTFString.h>
40 #include <wtf/Uint8Array.h> 40 #include <wtf/Uint8Array.h>
41 41
42 namespace WebCore { 42 namespace WebCore {
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771 771
772 // Check if EXT_draw_buffers extension is supported and if it satisfies the WebGL requirements. 772 // Check if EXT_draw_buffers extension is supported and if it satisfies the WebGL requirements.
773 bool supportsDrawBuffers(); 773 bool supportsDrawBuffers();
774 774
775 friend class WebGLStateRestorer; 775 friend class WebGLStateRestorer;
776 }; 776 };
777 777
778 } // namespace WebCore 778 } // namespace WebCore
779 779
780 #endif 780 #endif
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