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Side by Side Diff: Source/core/html/canvas/WebGLRenderingContext.cpp

Issue 14488003: Absolutify paths to platform/. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: scripts, iwyu Created 7 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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34 #include "EXTTextureFilterAnisotropic.h" 34 #include "EXTTextureFilterAnisotropic.h"
35 #include "ExceptionCode.h" 35 #include "ExceptionCode.h"
36 #include "Frame.h" 36 #include "Frame.h"
37 #include "FrameLoader.h" 37 #include "FrameLoader.h"
38 #include "FrameLoaderClient.h" 38 #include "FrameLoaderClient.h"
39 #include "FrameView.h" 39 #include "FrameView.h"
40 #include "HTMLCanvasElement.h" 40 #include "HTMLCanvasElement.h"
41 #include "HTMLImageElement.h" 41 #include "HTMLImageElement.h"
42 #include "HTMLVideoElement.h" 42 #include "HTMLVideoElement.h"
43 #include "ImageData.h" 43 #include "ImageData.h"
44 #include "NotImplemented.h"
45 #include "OESElementIndexUint.h" 44 #include "OESElementIndexUint.h"
46 #include "OESStandardDerivatives.h" 45 #include "OESStandardDerivatives.h"
47 #include "OESTextureFloat.h" 46 #include "OESTextureFloat.h"
48 #include "OESTextureHalfFloat.h" 47 #include "OESTextureHalfFloat.h"
49 #include "OESVertexArrayObject.h" 48 #include "OESVertexArrayObject.h"
50 #include "Page.h" 49 #include "Page.h"
51 #include "RenderBox.h" 50 #include "RenderBox.h"
52 #include "Settings.h" 51 #include "Settings.h"
53 #include "WebGLActiveInfo.h" 52 #include "WebGLActiveInfo.h"
54 #include "WebGLBuffer.h" 53 #include "WebGLBuffer.h"
55 #include "WebGLCompressedTextureATC.h" 54 #include "WebGLCompressedTextureATC.h"
56 #include "WebGLCompressedTexturePVRTC.h" 55 #include "WebGLCompressedTexturePVRTC.h"
57 #include "WebGLCompressedTextureS3TC.h" 56 #include "WebGLCompressedTextureS3TC.h"
58 #include "WebGLContextAttributes.h" 57 #include "WebGLContextAttributes.h"
59 #include "WebGLContextEvent.h" 58 #include "WebGLContextEvent.h"
60 #include "WebGLContextGroup.h" 59 #include "WebGLContextGroup.h"
61 #include "WebGLDebugRendererInfo.h" 60 #include "WebGLDebugRendererInfo.h"
62 #include "WebGLDebugShaders.h" 61 #include "WebGLDebugShaders.h"
63 #include "WebGLDepthTexture.h" 62 #include "WebGLDepthTexture.h"
64 #include "WebGLFramebuffer.h" 63 #include "WebGLFramebuffer.h"
65 #include "WebGLLoseContext.h" 64 #include "WebGLLoseContext.h"
66 #include "WebGLProgram.h" 65 #include "WebGLProgram.h"
67 #include "WebGLRenderbuffer.h" 66 #include "WebGLRenderbuffer.h"
68 #include "WebGLShader.h" 67 #include "WebGLShader.h"
69 #include "WebGLShaderPrecisionFormat.h" 68 #include "WebGLShaderPrecisionFormat.h"
70 #include "WebGLTexture.h" 69 #include "WebGLTexture.h"
71 #include "WebGLUniformLocation.h" 70 #include "WebGLUniformLocation.h"
71 #include "core/platform/NotImplemented.h"
72 #include "core/platform/graphics/Extensions3D.h" 72 #include "core/platform/graphics/Extensions3D.h"
73 #include "core/platform/graphics/ImageBuffer.h" 73 #include "core/platform/graphics/ImageBuffer.h"
74 #include "core/platform/graphics/IntSize.h" 74 #include "core/platform/graphics/IntSize.h"
75 #include "core/platform/graphics/gpu/DrawingBuffer.h" 75 #include "core/platform/graphics/gpu/DrawingBuffer.h"
76 76
77 #include <wtf/OwnArrayPtr.h> 77 #include <wtf/OwnArrayPtr.h>
78 #include <wtf/PassOwnArrayPtr.h> 78 #include <wtf/PassOwnArrayPtr.h>
79 #include <wtf/text/StringBuilder.h> 79 #include <wtf/text/StringBuilder.h>
80 #include <wtf/Uint16Array.h> 80 #include <wtf/Uint16Array.h>
81 #include <wtf/Uint32Array.h> 81 #include <wtf/Uint32Array.h>
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5988 bool WebGLRenderingContext::supportsDrawBuffers() 5988 bool WebGLRenderingContext::supportsDrawBuffers()
5989 { 5989 {
5990 if (!m_drawBuffersWebGLRequirementsChecked) { 5990 if (!m_drawBuffersWebGLRequirementsChecked) {
5991 m_drawBuffersWebGLRequirementsChecked = true; 5991 m_drawBuffersWebGLRequirementsChecked = true;
5992 m_drawBuffersSupported = EXTDrawBuffers::supported(this); 5992 m_drawBuffersSupported = EXTDrawBuffers::supported(this);
5993 } 5993 }
5994 return m_drawBuffersSupported; 5994 return m_drawBuffersSupported;
5995 } 5995 }
5996 5996
5997 } // namespace WebCore 5997 } // namespace WebCore
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