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| 1 /* | 1 /* |
| 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
| 13 * | 13 * |
| 14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
| 15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
| 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
| 18 */ | 18 */ |
| 19 | 19 |
| 20 #include "config.h" | 20 #include "config.h" |
| 21 | 21 |
| 22 #if ENABLE(SVG) | 22 #if ENABLE(SVG) |
| 23 #include "RenderSVGResourceMasker.h" | 23 #include "core/rendering/svg/RenderSVGResourceMasker.h" |
| 24 | 24 |
| 25 #include "Element.h" | 25 #include "Element.h" |
| 26 #include "RenderSVGResource.h" | |
| 27 #include "SVGElement.h" | 26 #include "SVGElement.h" |
| 28 #include "SVGMaskElement.h" | 27 #include "SVGMaskElement.h" |
| 29 #include "SVGRenderingContext.h" | |
| 30 #include "SVGStyledElement.h" | 28 #include "SVGStyledElement.h" |
| 31 #include "SVGUnitTypes.h" | 29 #include "SVGUnitTypes.h" |
| 32 #include "core/platform/graphics/FloatPoint.h" | 30 #include "core/platform/graphics/FloatPoint.h" |
| 33 #include "core/platform/graphics/FloatRect.h" | 31 #include "core/platform/graphics/FloatRect.h" |
| 34 #include "core/platform/graphics/GraphicsContext.h" | 32 #include "core/platform/graphics/GraphicsContext.h" |
| 35 #include "core/platform/graphics/Image.h" | 33 #include "core/platform/graphics/Image.h" |
| 36 #include "core/platform/graphics/ImageBuffer.h" | 34 #include "core/platform/graphics/ImageBuffer.h" |
| 37 #include "core/platform/graphics/IntRect.h" | 35 #include "core/platform/graphics/IntRect.h" |
| 38 #include "core/platform/graphics/transforms/AffineTransform.h" | 36 #include "core/platform/graphics/transforms/AffineTransform.h" |
| 37 #include "core/rendering/svg/RenderSVGResource.h" |
| 38 #include "core/rendering/svg/SVGRenderingContext.h" |
| 39 | 39 |
| 40 #include <wtf/UnusedParam.h> | 40 #include <wtf/UnusedParam.h> |
| 41 #include <wtf/Vector.h> | 41 #include <wtf/Vector.h> |
| 42 | 42 |
| 43 namespace WebCore { | 43 namespace WebCore { |
| 44 | 44 |
| 45 RenderSVGResourceType RenderSVGResourceMasker::s_resourceType = MaskerResourceTy
pe; | 45 RenderSVGResourceType RenderSVGResourceMasker::s_resourceType = MaskerResourceTy
pe; |
| 46 | 46 |
| 47 RenderSVGResourceMasker::RenderSVGResourceMasker(SVGMaskElement* node) | 47 RenderSVGResourceMasker::RenderSVGResourceMasker(SVGMaskElement* node) |
| 48 : RenderSVGResourceContainer(node) | 48 : RenderSVGResourceContainer(node) |
| (...skipping 145 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 194 maskRect = transform.mapRect(maskRect); | 194 maskRect = transform.mapRect(maskRect); |
| 195 } | 195 } |
| 196 | 196 |
| 197 maskRect.intersect(maskBoundaries); | 197 maskRect.intersect(maskBoundaries); |
| 198 return maskRect; | 198 return maskRect; |
| 199 } | 199 } |
| 200 | 200 |
| 201 } | 201 } |
| 202 | 202 |
| 203 #endif // ENABLE(SVG) | 203 #endif // ENABLE(SVG) |
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