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Side by Side Diff: Source/core/rendering/svg/RenderSVGModelObject.h

Issue 14487005: Absolutify paths to rendering/svg/. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 8 months ago
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1 /* 1 /*
2 * Copyright (c) 2009, Google Inc. All rights reserved. 2 * Copyright (c) 2009, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #ifndef RenderSVGModelObject_h 31 #ifndef RenderSVGModelObject_h
32 #define RenderSVGModelObject_h 32 #define RenderSVGModelObject_h
33 33
34 #if ENABLE(SVG) 34 #if ENABLE(SVG)
35 35
36 #include "RenderObject.h" 36 #include "RenderObject.h"
37 #include "SVGRenderSupport.h" 37 #include "core/rendering/svg/SVGRenderSupport.h"
38 38
39 namespace WebCore { 39 namespace WebCore {
40 40
41 // Most renderers in the SVG rendering tree will inherit from this class 41 // Most renderers in the SVG rendering tree will inherit from this class
42 // but not all. (e.g. RenderSVGForeignObject, RenderSVGBlock) thus methods 42 // but not all. (e.g. RenderSVGForeignObject, RenderSVGBlock) thus methods
43 // required by SVG renders need to be declared on RenderObject, but shared 43 // required by SVG renders need to be declared on RenderObject, but shared
44 // logic can go in this class or in SVGRenderSupport. 44 // logic can go in this class or in SVGRenderSupport.
45 45
46 class SVGStyledElement; 46 class SVGStyledElement;
47 47
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75 // This method should never be called, SVG uses a different nodeAtPoint meth od 75 // This method should never be called, SVG uses a different nodeAtPoint meth od
76 bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocatio n& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVE RRIDE; 76 bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocatio n& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVE RRIDE;
77 virtual void absoluteFocusRingQuads(Vector<FloatQuad>&) OVERRIDE FINAL; 77 virtual void absoluteFocusRingQuads(Vector<FloatQuad>&) OVERRIDE FINAL;
78 bool m_hasSVGShadow; 78 bool m_hasSVGShadow;
79 }; 79 };
80 80
81 } 81 }
82 82
83 #endif // ENABLE(SVG) 83 #endif // ENABLE(SVG)
84 #endif 84 #endif
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