| Index: src/locked-queue-inl.h
|
| diff --git a/src/locked-queue-inl.h b/src/locked-queue-inl.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..8b3e9d02bb7ba00267032211b72dc1a8ad85545b
|
| --- /dev/null
|
| +++ b/src/locked-queue-inl.h
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| @@ -0,0 +1,91 @@
|
| +// Copyright 2015 the V8 project authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef V8_LOCKED_QUEUE_INL_
|
| +#define V8_LOCKED_QUEUE_INL_
|
| +
|
| +#include "src/atomic-utils.h"
|
| +#include "src/locked-queue.h"
|
| +
|
| +namespace v8 {
|
| +namespace internal {
|
| +
|
| +template <typename Record>
|
| +struct LockedQueue<Record>::Node : Malloced {
|
| + Node() : next(nullptr) {}
|
| + Record value;
|
| + AtomicValue<Node*> next;
|
| +};
|
| +
|
| +
|
| +template <typename Record>
|
| +inline LockedQueue<Record>::LockedQueue() {
|
| + head_ = new Node();
|
| + CHECK(head_ != nullptr);
|
| + tail_ = head_;
|
| +}
|
| +
|
| +
|
| +template <typename Record>
|
| +inline LockedQueue<Record>::~LockedQueue() {
|
| + // Destroy all remaining nodes. Note that we do not destroy the actual values.
|
| + Node* old_node = nullptr;
|
| + Node* cur_node = head_;
|
| + while (cur_node != nullptr) {
|
| + old_node = cur_node;
|
| + cur_node = cur_node->next.Value();
|
| + delete old_node;
|
| + }
|
| +}
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| +
|
| +
|
| +template <typename Record>
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| +inline void LockedQueue<Record>::Enqueue(const Record& record) {
|
| + Node* n = new Node();
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| + CHECK(n != nullptr);
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| + n->value = record;
|
| + {
|
| + base::LockGuard<base::Mutex> guard(&tail_mutex_);
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| + tail_->next.SetValue(n);
|
| + tail_ = n;
|
| + }
|
| +}
|
| +
|
| +
|
| +template <typename Record>
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| +inline bool LockedQueue<Record>::Dequeue(Record* record) {
|
| + Node* old_head = nullptr;
|
| + {
|
| + base::LockGuard<base::Mutex> guard(&head_mutex_);
|
| + old_head = head_;
|
| + Node* const next_node = head_->next.Value();
|
| + if (next_node == nullptr) return false;
|
| + *record = next_node->value;
|
| + head_ = next_node;
|
| + }
|
| + delete old_head;
|
| + return true;
|
| +}
|
| +
|
| +
|
| +template <typename Record>
|
| +inline bool LockedQueue<Record>::IsEmpty() const {
|
| + base::LockGuard<base::Mutex> guard(&head_mutex_);
|
| + return head_->next.Value() == nullptr;
|
| +}
|
| +
|
| +
|
| +template <typename Record>
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| +inline bool LockedQueue<Record>::Peek(Record* record) const {
|
| + base::LockGuard<base::Mutex> guard(&head_mutex_);
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| + Node* const next_node = head_->next.Value();
|
| + if (next_node == nullptr) return false;
|
| + *record = next_node->value;
|
| + return true;
|
| +}
|
| +
|
| +} // namespace internal
|
| +} // namespace v8
|
| +
|
| +#endif // V8_LOCKED_QUEUE_INL_
|
|
|