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Issue 1447893002: compositor-worker: Introduce WebCompositorMutableState (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 1 month ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_impl.h" 5 #include "cc/trees/layer_tree_impl.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <limits> 8 #include <limits>
9 #include <set> 9 #include <set>
10 10
11 #include "base/metrics/histogram_macros.h" 11 #include "base/metrics/histogram_macros.h"
12 #include "base/timer/elapsed_timer.h" 12 #include "base/timer/elapsed_timer.h"
13 #include "base/trace_event/trace_event.h" 13 #include "base/trace_event/trace_event.h"
14 #include "base/trace_event/trace_event_argument.h" 14 #include "base/trace_event/trace_event_argument.h"
15 #include "cc/animation/animation_host.h" 15 #include "cc/animation/animation_host.h"
16 #include "cc/animation/keyframed_animation_curve.h" 16 #include "cc/animation/keyframed_animation_curve.h"
17 #include "cc/animation/mutable_properties.h"
17 #include "cc/animation/scrollbar_animation_controller.h" 18 #include "cc/animation/scrollbar_animation_controller.h"
18 #include "cc/animation/scrollbar_animation_controller_linear_fade.h" 19 #include "cc/animation/scrollbar_animation_controller_linear_fade.h"
19 #include "cc/animation/scrollbar_animation_controller_thinning.h" 20 #include "cc/animation/scrollbar_animation_controller_thinning.h"
20 #include "cc/base/histograms.h" 21 #include "cc/base/histograms.h"
21 #include "cc/base/math_util.h" 22 #include "cc/base/math_util.h"
22 #include "cc/base/synced_property.h" 23 #include "cc/base/synced_property.h"
23 #include "cc/debug/devtools_instrumentation.h" 24 #include "cc/debug/devtools_instrumentation.h"
24 #include "cc/debug/traced_value.h" 25 #include "cc/debug/traced_value.h"
25 #include "cc/input/page_scale_animation.h" 26 #include "cc/input/page_scale_animation.h"
26 #include "cc/layers/heads_up_display_layer_impl.h" 27 #include "cc/layers/heads_up_display_layer_impl.h"
27 #include "cc/layers/layer.h" 28 #include "cc/layers/layer.h"
28 #include "cc/layers/layer_iterator.h" 29 #include "cc/layers/layer_iterator.h"
29 #include "cc/layers/render_surface_impl.h" 30 #include "cc/layers/render_surface_impl.h"
30 #include "cc/layers/scrollbar_layer_impl_base.h" 31 #include "cc/layers/scrollbar_layer_impl_base.h"
31 #include "cc/resources/ui_resource_request.h" 32 #include "cc/resources/ui_resource_request.h"
32 #include "cc/trees/draw_property_utils.h" 33 #include "cc/trees/draw_property_utils.h"
33 #include "cc/trees/layer_tree_host_common.h" 34 #include "cc/trees/layer_tree_host_common.h"
34 #include "cc/trees/layer_tree_host_impl.h" 35 #include "cc/trees/layer_tree_host_impl.h"
35 #include "cc/trees/occlusion_tracker.h" 36 #include "cc/trees/occlusion_tracker.h"
36 #include "cc/trees/property_tree.h" 37 #include "cc/trees/property_tree.h"
37 #include "cc/trees/property_tree_builder.h" 38 #include "cc/trees/property_tree_builder.h"
38 #include "ui/gfx/geometry/box_f.h" 39 #include "ui/gfx/geometry/box_f.h"
39 #include "ui/gfx/geometry/point_conversions.h" 40 #include "ui/gfx/geometry/point_conversions.h"
40 #include "ui/gfx/geometry/size_conversions.h" 41 #include "ui/gfx/geometry/size_conversions.h"
41 #include "ui/gfx/geometry/vector2d_conversions.h" 42 #include "ui/gfx/geometry/vector2d_conversions.h"
42 43
43 namespace cc { 44 namespace cc {
44 45
46 namespace {
47
48 const uint32_t kMainLayerFlags =
enne (OOO) 2015/11/16 19:12:33 What does "main" here mean?
Ian Vollick 2015/11/18 17:20:33 Added comments in the header. It's analogous to m_
49 kMutablePropertyOpacity | kMutablePropertyTransform;
50 const uint32_t kScrollLayerFlags =
51 kMutablePropertyScrollLeft | kMutablePropertyScrollTop;
52 const uint32_t kMainLayerIndex = 0;
enne (OOO) 2015/11/16 19:12:33 Do you expect to have more layer types? It looks a
Ian Vollick 2015/11/18 17:20:33 It is odd. The whole ElementLayers class was wonky
53 const uint32_t kScrollLayerIndex = 1;
54
55 } // namespace
56
57 class ElementLayers {
58 public:
59 ElementLayers() {
60 layers[0] = nullptr;
61 layers[1] = nullptr;
62 }
63 LayerImpl*& main() { return layers[kMainLayerIndex]; }
64 LayerImpl*& scroll() { return layers[kScrollLayerIndex]; }
65
66 private:
67 LayerImpl* layers[2];
esprehn 2015/11/16 20:01:04 just add two members, why use an array? Also this
Ian Vollick 2015/11/18 17:20:33 Agreed. Updated.
68 };
69
45 LayerTreeImpl::LayerTreeImpl( 70 LayerTreeImpl::LayerTreeImpl(
46 LayerTreeHostImpl* layer_tree_host_impl, 71 LayerTreeHostImpl* layer_tree_host_impl,
47 scoped_refptr<SyncedProperty<ScaleGroup>> page_scale_factor, 72 scoped_refptr<SyncedProperty<ScaleGroup>> page_scale_factor,
48 scoped_refptr<SyncedTopControls> top_controls_shown_ratio, 73 scoped_refptr<SyncedTopControls> top_controls_shown_ratio,
49 scoped_refptr<SyncedElasticOverscroll> elastic_overscroll) 74 scoped_refptr<SyncedElasticOverscroll> elastic_overscroll)
50 : layer_tree_host_impl_(layer_tree_host_impl), 75 : layer_tree_host_impl_(layer_tree_host_impl),
51 source_frame_number_(-1), 76 source_frame_number_(-1),
52 hud_layer_(0), 77 hud_layer_(0),
53 background_color_(0), 78 background_color_(0),
54 has_transparent_background_(false), 79 has_transparent_background_(false),
(...skipping 291 matching lines...) Expand 10 before | Expand all | Expand 10 after
346 371
347 if (hud_layer()) 372 if (hud_layer())
348 target_tree->set_hud_layer(static_cast<HeadsUpDisplayLayerImpl*>( 373 target_tree->set_hud_layer(static_cast<HeadsUpDisplayLayerImpl*>(
349 LayerTreeHostCommon::FindLayerInSubtree( 374 LayerTreeHostCommon::FindLayerInSubtree(
350 target_tree->root_layer(), hud_layer()->id()))); 375 target_tree->root_layer(), hud_layer()->id())));
351 else 376 else
352 target_tree->set_hud_layer(NULL); 377 target_tree->set_hud_layer(NULL);
353 378
354 target_tree->has_ever_been_drawn_ = false; 379 target_tree->has_ever_been_drawn_ = false;
355 } 380 }
381 void LayerTreeImpl::AddToElementMap(LayerImpl* layer) {
382 TRACE_EVENT2(TRACE_DISABLED_BY_DEFAULT("compositor-worker"),
383 "LayerTreeImpl::AddToElementMap", "element_id",
384 layer->element_id(), "layer_id", layer->id());
385 ElementLayers& layers = element_layers_map_[layer->element_id()];
386 if (layer->mutable_properties() & kMainLayerFlags) {
387 if (!layers.main() || layer->IsActive())
388 layers.main() = layer;
esprehn 2015/11/16 20:01:04 this is very weird, why not just make the fields p
Ian Vollick 2015/11/18 17:20:33 Done.
389 }
390 if (layer->mutable_properties() & kScrollLayerFlags) {
391 if (!layers.scroll() || layer->IsActive()) {
392 TRACE_EVENT2("compositor-worker", "LayerTreeImpl::AddToElementMap scroll",
393 "element_id", layer->element_id(), "layer_id", layer->id());
394 layers.scroll() = layer;
395 }
396 }
397 }
398
399 void LayerTreeImpl::RemoveFromElementMap(LayerImpl* layer) {
400 TRACE_EVENT2(TRACE_DISABLED_BY_DEFAULT("compositor-worker"),
401 "LayerTreeImpl::RemoveFromElementMap", "element_id",
402 layer->element_id(), "layer_id", layer->id());
403 ElementLayers& layers = element_layers_map_[layer->element_id()];
404 if (layer->mutable_properties() & kMainLayerFlags)
405 layers.main() = nullptr;
406 if (layer->mutable_properties() & kScrollLayerFlags)
407 layers.scroll() = nullptr;
408
409 if (!layers.main() && !layers.scroll())
410 element_layers_map_.erase(layer->element_id());
411 }
412
413 bool LayerTreeImpl::GetMutableLayers(uint64_t element_id,
414 LayerImpl** main_layer,
415 LayerImpl** scroll_layer) {
416 auto iter = element_layers_map_.find(element_id);
417 if (iter == element_layers_map_.end())
418 return false;
419
420 *main_layer = iter->second.main();
421 *scroll_layer = iter->second.scroll();
esprehn 2015/11/16 20:01:04 just return the ElementLayers object by value, it'
Ian Vollick 2015/11/18 17:20:33 Done.
422 return true;
423 }
356 424
357 LayerImpl* LayerTreeImpl::InnerViewportContainerLayer() const { 425 LayerImpl* LayerTreeImpl::InnerViewportContainerLayer() const {
358 return InnerViewportScrollLayer() 426 return InnerViewportScrollLayer()
359 ? InnerViewportScrollLayer()->scroll_clip_layer() 427 ? InnerViewportScrollLayer()->scroll_clip_layer()
360 : NULL; 428 : NULL;
361 } 429 }
362 430
363 LayerImpl* LayerTreeImpl::OuterViewportContainerLayer() const { 431 LayerImpl* LayerTreeImpl::OuterViewportContainerLayer() const {
364 return OuterViewportScrollLayer() 432 return OuterViewportScrollLayer()
365 ? OuterViewportScrollLayer()->scroll_clip_layer() 433 ? OuterViewportScrollLayer()->scroll_clip_layer()
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1927 const gfx::BoxF& box, 1995 const gfx::BoxF& box,
1928 gfx::BoxF* bounds) const { 1996 gfx::BoxF* bounds) const {
1929 *bounds = gfx::BoxF(); 1997 *bounds = gfx::BoxF();
1930 return layer_tree_host_impl_->animation_host() 1998 return layer_tree_host_impl_->animation_host()
1931 ? layer_tree_host_impl_->animation_host() 1999 ? layer_tree_host_impl_->animation_host()
1932 ->TransformAnimationBoundsForBox(layer->id(), box, bounds) 2000 ->TransformAnimationBoundsForBox(layer->id(), box, bounds)
1933 : true; 2001 : true;
1934 } 2002 }
1935 2003
1936 } // namespace cc 2004 } // namespace cc
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