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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef BASE_WIN_WINDOWS_VERSION_H_ | |
| 6 #define BASE_WIN_WINDOWS_VERSION_H_ | |
| 7 | |
| 8 #include <string> | |
| 9 | |
| 10 #include "base/base_export.h" | |
| 11 #include "base/basictypes.h" | |
| 12 | |
| 13 typedef void* HANDLE; | |
| 14 | |
| 15 namespace base { | |
| 16 namespace win { | |
| 17 | |
| 18 // The running version of Windows. This is declared outside OSInfo for | |
| 19 // syntactic sugar reasons; see the declaration of GetVersion() below. | |
| 20 // NOTE: Keep these in order so callers can do things like | |
| 21 // "if (base::win::GetVersion() >= base::win::VERSION_VISTA) ...". | |
| 22 enum Version { | |
| 23 VERSION_PRE_XP = 0, // Not supported. | |
| 24 VERSION_XP, | |
| 25 VERSION_SERVER_2003, // Also includes XP Pro x64 and Server 2003 R2. | |
| 26 VERSION_VISTA, // Also includes Windows Server 2008. | |
| 27 VERSION_WIN7, // Also includes Windows Server 2008 R2. | |
| 28 VERSION_WIN8, // Also includes Windows Server 2012. | |
| 29 VERSION_WIN8_1, // Also includes Windows Server 2012 R2. | |
| 30 VERSION_WIN10, // Also includes Windows 10 Server. | |
| 31 VERSION_WIN_LAST, // Indicates error condition. | |
| 32 }; | |
| 33 | |
| 34 // A rough bucketing of the available types of versions of Windows. This is used | |
| 35 // to distinguish enterprise enabled versions from home versions and potentially | |
| 36 // server versions. | |
| 37 enum VersionType { | |
| 38 SUITE_HOME, | |
| 39 SUITE_PROFESSIONAL, | |
| 40 SUITE_SERVER, | |
| 41 SUITE_LAST, | |
| 42 }; | |
| 43 | |
| 44 // A singleton that can be used to query various pieces of information about the | |
| 45 // OS and process state. Note that this doesn't use the base Singleton class, so | |
| 46 // it can be used without an AtExitManager. | |
| 47 class BASE_EXPORT OSInfo { | |
| 48 public: | |
| 49 struct VersionNumber { | |
| 50 int major; | |
| 51 int minor; | |
| 52 int build; | |
| 53 }; | |
| 54 | |
| 55 struct ServicePack { | |
| 56 int major; | |
| 57 int minor; | |
| 58 }; | |
| 59 | |
| 60 // The processor architecture this copy of Windows natively uses. For | |
| 61 // example, given an x64-capable processor, we have three possibilities: | |
| 62 // 32-bit Chrome running on 32-bit Windows: X86_ARCHITECTURE | |
| 63 // 32-bit Chrome running on 64-bit Windows via WOW64: X64_ARCHITECTURE | |
| 64 // 64-bit Chrome running on 64-bit Windows: X64_ARCHITECTURE | |
| 65 enum WindowsArchitecture { | |
| 66 X86_ARCHITECTURE, | |
| 67 X64_ARCHITECTURE, | |
| 68 IA64_ARCHITECTURE, | |
| 69 OTHER_ARCHITECTURE, | |
| 70 }; | |
| 71 | |
| 72 // Whether a process is running under WOW64 (the wrapper that allows 32-bit | |
| 73 // processes to run on 64-bit versions of Windows). This will return | |
| 74 // WOW64_DISABLED for both "32-bit Chrome on 32-bit Windows" and "64-bit | |
| 75 // Chrome on 64-bit Windows". WOW64_UNKNOWN means "an error occurred", e.g. | |
| 76 // the process does not have sufficient access rights to determine this. | |
| 77 enum WOW64Status { | |
| 78 WOW64_DISABLED, | |
| 79 WOW64_ENABLED, | |
| 80 WOW64_UNKNOWN, | |
| 81 }; | |
| 82 | |
| 83 static OSInfo* GetInstance(); | |
| 84 | |
| 85 Version version() const { return version_; } | |
| 86 // The next two functions return arrays of values, [major, minor(, build)]. | |
| 87 VersionNumber version_number() const { return version_number_; } | |
| 88 VersionType version_type() const { return version_type_; } | |
| 89 ServicePack service_pack() const { return service_pack_; } | |
| 90 WindowsArchitecture architecture() const { return architecture_; } | |
| 91 int processors() const { return processors_; } | |
| 92 size_t allocation_granularity() const { return allocation_granularity_; } | |
| 93 WOW64Status wow64_status() const { return wow64_status_; } | |
| 94 std::string processor_model_name(); | |
| 95 | |
| 96 // Like wow64_status(), but for the supplied handle instead of the current | |
| 97 // process. This doesn't touch member state, so you can bypass the singleton. | |
| 98 static WOW64Status GetWOW64StatusForProcess(HANDLE process_handle); | |
| 99 | |
| 100 private: | |
| 101 OSInfo(); | |
| 102 ~OSInfo(); | |
| 103 | |
| 104 Version version_; | |
| 105 VersionNumber version_number_; | |
| 106 VersionType version_type_; | |
| 107 ServicePack service_pack_; | |
| 108 WindowsArchitecture architecture_; | |
| 109 int processors_; | |
| 110 size_t allocation_granularity_; | |
| 111 WOW64Status wow64_status_; | |
| 112 std::string processor_model_name_; | |
| 113 | |
| 114 DISALLOW_COPY_AND_ASSIGN(OSInfo); | |
| 115 }; | |
| 116 | |
| 117 // Because this is by far the most commonly-requested value from the above | |
| 118 // singleton, we add a global-scope accessor here as syntactic sugar. | |
| 119 BASE_EXPORT Version GetVersion(); | |
| 120 | |
| 121 } // namespace win | |
| 122 } // namespace base | |
| 123 | |
| 124 #endif // BASE_WIN_WINDOWS_VERSION_H_ | |
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