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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLNoOpInterface.h" | 8 #include "GrGLNoOpInterface.h" |
| 9 #include "SkString.h" | 9 #include "SkString.h" |
| 10 #include "SkThread.h" | 10 #include "SkThread.h" |
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| 231 const GrGLint* params) { | 231 const GrGLint* params) { |
| 232 } | 232 } |
| 233 | 233 |
| 234 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexStorage2D(GrGLenum target, | 234 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexStorage2D(GrGLenum target, |
| 235 GrGLsizei levels, | 235 GrGLsizei levels, |
| 236 GrGLenum internalformat, | 236 GrGLenum internalformat, |
| 237 GrGLsizei width, | 237 GrGLsizei width, |
| 238 GrGLsizei height) { | 238 GrGLsizei height) { |
| 239 } | 239 } |
| 240 | 240 |
| 241 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDiscardFramebuffer(GrGLenum target, |
| 242 GrGLsizei numAttachments, |
| 243 const GrGLenum* attachment
s) { |
| 244 } |
| 245 |
| 241 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexSubImage2D(GrGLenum target, | 246 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexSubImage2D(GrGLenum target, |
| 242 GrGLint level, | 247 GrGLint level, |
| 243 GrGLint xoffset, | 248 GrGLint xoffset, |
| 244 GrGLint yoffset, | 249 GrGLint yoffset, |
| 245 GrGLsizei width, | 250 GrGLsizei width, |
| 246 GrGLsizei height, | 251 GrGLsizei height, |
| 247 GrGLenum format, | 252 GrGLenum format, |
| 248 GrGLenum type, | 253 GrGLenum type, |
| 249 const GrGLvoid* pixels) { | 254 const GrGLvoid* pixels) { |
| 250 } | 255 } |
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| 614 GrGLint* params) { | 619 GrGLint* params) { |
| 615 // we used to use this to query stuff about externally created textures, | 620 // we used to use this to query stuff about externally created textures, |
| 616 // now we just require clients to tell us everything about the texture. | 621 // now we just require clients to tell us everything about the texture. |
| 617 GrCrash("Should never query texture parameters."); | 622 GrCrash("Should never query texture parameters."); |
| 618 } | 623 } |
| 619 | 624 |
| 620 GrGLint GR_GL_FUNCTION_TYPE noOpGLGetUniformLocation(GrGLuint program, const cha
r* name) { | 625 GrGLint GR_GL_FUNCTION_TYPE noOpGLGetUniformLocation(GrGLuint program, const cha
r* name) { |
| 621 static int gUniLocation = 0; | 626 static int gUniLocation = 0; |
| 622 return ++gUniLocation; | 627 return ++gUniLocation; |
| 623 } | 628 } |
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