Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(307)

Unified Diff: gpu/command_buffer/client/gles2_implementation.cc

Issue 14456004: GPU client side changes for GpuMemoryBuffers (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@glapi
Patch Set: Uploading again Created 7 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: gpu/command_buffer/client/gles2_implementation.cc
diff --git a/gpu/command_buffer/client/gles2_implementation.cc b/gpu/command_buffer/client/gles2_implementation.cc
index aa5792a04498f6c172502a32bb72864802d1dd15..824e91f77d859b8c2a965d42faaf96c966dc455f 100644
--- a/gpu/command_buffer/client/gles2_implementation.cc
+++ b/gpu/command_buffer/client/gles2_implementation.cc
@@ -16,6 +16,9 @@
#include <GLES2/gl2ext.h>
#include <GLES2/gl2extchromium.h>
#include "../client/buffer_tracker.h"
+#include "../client/gpu_memory_buffer.h"
+#include "../client/gpu_memory_buffer_factory.h"
+#include "../client/gpu_memory_buffer_tracker.h"
#include "../client/mapped_memory.h"
#include "../client/program_info_manager.h"
#include "../client/query_tracker.h"
@@ -98,6 +101,7 @@ GLES2Implementation::GLES2Implementation(
bound_array_buffer_id_(0),
bound_pixel_pack_transfer_buffer_id_(0),
bound_pixel_unpack_transfer_buffer_id_(0),
+ bound_gpu_memory_buffer_id_(0),
error_bits_(0),
debug_(false),
use_count_(0),
@@ -173,6 +177,7 @@ bool GLES2Implementation::Initialize(
query_tracker_.reset(new QueryTracker(mapped_memory_.get()));
buffer_tracker_.reset(new BufferTracker(mapped_memory_.get()));
+ gpu_memory_buffer_tracker_.reset(new GpuMemoryBufferTracker());
#if defined(GLES2_SUPPORT_CLIENT_SIDE_ARRAYS)
GetIdHandler(id_namespaces::kBuffers)->MakeIds(
@@ -630,6 +635,9 @@ bool GLES2Implementation::GetHelper(GLenum pname, GLint* params) {
return true;
}
return false;
+ case GL_IMAGE_BUFFER_BINDING_CHROMIUM:
+ *params = bound_gpu_memory_buffer_id_;
+ return true;
default:
return false;
}
@@ -1245,6 +1253,17 @@ void GLES2Implementation::ShaderSource(
CheckGLError();
}
+bool GLES2Implementation::GetBoundGpuMemoryBuffer(
+ const char* function_name, GLuint* buffer_id) {
+ *buffer_id = bound_gpu_memory_buffer_id_;
+
+ if (*buffer_id == 0) {
+ SetGLError(GL_INVALID_OPERATION, function_name, "no buffer bound");
greggman 2013/04/29 19:58:33 This function returns only ever returns 'true'. Sh
kaanb 2013/04/30 03:40:10 Done.
+ }
+
+ return true;
+}
+
void GLES2Implementation::BufferDataHelper(
GLenum target, GLsizeiptr size, const void* data, GLenum usage) {
if (size < 0) {
@@ -2029,6 +2048,10 @@ const GLubyte* GLES2Implementation::GetStringHelper(GLenum name) {
"GL_CHROMIUM_map_sub "
"GL_CHROMIUM_shallow_flush "
"GL_EXT_unpack_subimage";
+ if (!GetProcessDefaultGpuMemoryBufferFactory().is_null()) {
+ str += " ";
greggman 2013/04/29 19:58:33 Sadly this probably has to be the same as above, o
kaanb 2013/04/30 03:40:10 Here str is guaranteed to be non-empty though. We
+ str += "GL_CHROMIUM_gpu_memory_buffer";
+ }
break;
default:
break;
@@ -2301,6 +2324,9 @@ bool GLES2Implementation::BindBufferHelper(
case GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM:
bound_pixel_unpack_transfer_buffer_id_ = buffer;
break;
+ case GL_IMAGE_BUFFER_CHROMIUM:
+ bound_gpu_memory_buffer_id_ = buffer;
+ break;
default:
changed = true;
break;
@@ -2445,6 +2471,14 @@ void GLES2Implementation::DeleteBuffersHelper(
if (buffers[ii] == bound_pixel_unpack_transfer_buffer_id_) {
bound_pixel_unpack_transfer_buffer_id_ = 0;
}
+ if (buffers[ii] == bound_gpu_memory_buffer_id_) {
+ bound_gpu_memory_buffer_id_ = 0;
+ }
+ GpuMemoryBuffer* gpu_buffer =
+ gpu_memory_buffer_tracker_->GetBuffer(buffers[ii]);
+ if (gpu_buffer) {
+ gpu_memory_buffer_tracker_->RemoveBuffer(buffers[ii]);
+ }
}
}
@@ -3390,40 +3424,93 @@ void* GLES2Implementation::MapBufferCHROMIUM(GLuint target, GLenum access) {
return NULL;
}
break;
+ case GL_IMAGE_BUFFER_CHROMIUM:
+ break;
default:
+ // TODO(kaanb): Do we need matching CheckGLError() calls for these?
greggman 2013/04/29 19:58:33 no I don't think you do. CheckGLError is for debug
kaanb 2013/04/30 03:40:10 Done.
SetGLError(
GL_INVALID_ENUM, "glMapBufferCHROMIUM", "invalid target");
return NULL;
}
+
GLuint buffer_id;
- GetBoundPixelTransferBuffer(target, "glMapBufferCHROMIUM", &buffer_id);
- if (!buffer_id) {
- return NULL;
- }
- BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(buffer_id);
- if (!buffer) {
- SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "invalid buffer");
- return NULL;
- }
- if (buffer->mapped()) {
- SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "already mapped");
- return NULL;
- }
- // Here we wait for previous transfer operations to be finished.
- // TODO(hubbe): AsyncTex(Sub)Image2dCHROMIUM does not currently work
- // with this method of synchronization. Until this is fixed,
- // MapBufferCHROMIUM will not block even if the transfer is not ready
- // for these calls.
- if (buffer->transfer_ready_token()) {
- helper_->WaitForToken(buffer->transfer_ready_token());
- buffer->set_transfer_ready_token(0);
- }
- buffer->set_mapped(true);
+ switch(target) {
+ case GL_IMAGE_BUFFER_CHROMIUM: {
+ GetBoundGpuMemoryBuffer("glMapBufferCHROMIUM", &buffer_id);
+ if (buffer_id == 0) {
+ return NULL;
+ }
+ GpuMemoryBuffer* gpu_buffer =
+ gpu_memory_buffer_tracker_->GetBuffer(buffer_id);
+ if (!gpu_buffer) {
+ SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM",
+ "invalid GPU memory buffer");
+ return NULL;
+ }
+ GpuMemoryBuffer::AccessMode mode = GpuMemoryBuffer::READ_ONLY;
+ switch(access) {
+ case GL_WRITE_ONLY:
+ mode = GpuMemoryBuffer::WRITE_ONLY;
+ break;
+ case GL_READ_ONLY:
+ mode = GpuMemoryBuffer::READ_ONLY;
+ break;
+ // TODO(kaanb): should we add GL_READ_WRITE to gl2ext.h?
+ default:
+ SetGLError(
+ GL_INVALID_ENUM, "glMapBufferCHROMIUM",
+ "invalid GPU access mode");
+ return NULL;
+ }
- GPU_DCHECK(buffer->address());
- GPU_CLIENT_LOG(" returned " << buffer->address());
- CheckGLError();
- return buffer->address();
+ if (gpu_buffer->IsMapped()) {
+ SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM",
+ "already mapped");
+ return NULL;
+ }
+
+ void* mapped_buffer = NULL;
+ gpu_buffer->Map(mode, &mapped_buffer);
+ CheckGLError();
+ return mapped_buffer;
+ }
+ case GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM:
+ case GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM: {
+ GetBoundPixelTransferBuffer(target, "glMapBufferCHROMIUM", &buffer_id);
+ if (!buffer_id) {
+ return NULL;
+ }
+ BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(buffer_id);
+ if (!buffer) {
+ SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM",
+ "invalid buffer");
+ return NULL;
+ }
+ if (buffer->mapped()) {
+ SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM",
+ "already mapped");
+ return NULL;
+ }
+ // Here we wait for previous transfer operations to be finished.
+ // TODO(hubbe): AsyncTex(Sub)Image2dCHROMIUM does not currently work
+ // with this method of synchronization. Until this is fixed,
+ // MapBufferCHROMIUM will not block even if the transfer is not ready
+ // for these calls.
+ if (buffer->transfer_ready_token()) {
+ helper_->WaitForToken(buffer->transfer_ready_token());
+ buffer->set_transfer_ready_token(0);
+ }
+ buffer->set_mapped(true);
+
+ GPU_DCHECK(buffer->address());
+ GPU_CLIENT_LOG(" returned " << buffer->address());
+ CheckGLError();
+ return buffer->address();
+ }
+ default:
+ return NULL;
+ }
+ return NULL;
}
GLboolean GLES2Implementation::UnmapBufferCHROMIUM(GLuint target) {
@@ -3431,24 +3518,50 @@ GLboolean GLES2Implementation::UnmapBufferCHROMIUM(GLuint target) {
GPU_CLIENT_LOG(
"[" << GetLogPrefix() << "] glUnmapBufferCHROMIUM(" << target << ")");
GLuint buffer_id;
- if (!GetBoundPixelTransferBuffer(target, "glMapBufferCHROMIUM", &buffer_id)) {
- SetGLError(GL_INVALID_ENUM, "glUnmapBufferCHROMIUM", "invalid target");
- }
- if (!buffer_id) {
- return false;
- }
- BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(buffer_id);
- if (!buffer) {
- SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "invalid buffer");
- return false;
- }
- if (!buffer->mapped()) {
- SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "not mapped");
- return false;
+ switch(target) {
+ case GL_IMAGE_BUFFER_CHROMIUM: {
+ GetBoundGpuMemoryBuffer("glUnmapBufferCHROMIUM", &buffer_id);
+ if (buffer_id == 0) {
+ break;
+ }
+ GpuMemoryBuffer* gpu_buffer =
+ gpu_memory_buffer_tracker_->GetBuffer(buffer_id);
+
+ if (!gpu_buffer->IsMapped()) {
+ SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "not mapped");
greggman 2013/04/29 19:58:33 Here and below s/glMap/glUnmap/
kaanb 2013/04/30 03:40:10 Done.
+ break;
+ }
+ gpu_buffer->Unmap();
+ return true;
+ }
+ case GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM:
+ case GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM: {
+ if (!GetBoundPixelTransferBuffer(target, "glMapBufferCHROMIUM",
+ &buffer_id)) {
+ SetGLError(GL_INVALID_ENUM, "glUnmapBufferCHROMIUM", "invalid target");
+ break;
+ }
+ if (!buffer_id) {
+ break;
+ }
+ BufferTracker::Buffer* buffer = buffer_tracker_->GetBuffer(buffer_id);
+ if (!buffer) {
+ SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM",
+ "invalid buffer");
+ break;
+ }
+ if (!buffer->mapped()) {
+ SetGLError(GL_INVALID_OPERATION, "glMapBufferCHROMIUM", "not mapped");
+ break;
+ }
+ buffer->set_mapped(false);
+ return true;
+ }
+ default:
+ SetGLError(GL_INVALID_ENUM, "glUnmapBufferCHROMIUM", "invalid target");
}
- buffer->set_mapped(false);
CheckGLError();
- return true;
+ return false;
}
void GLES2Implementation::AsyncTexImage2DCHROMIUM(
@@ -3563,6 +3676,69 @@ GLuint GLES2Implementation::InsertSyncPointCHROMIUM() {
return helper_->InsertSyncPointCHROMIUM();
}
+void* GLES2Implementation::GetNativeHandleForBoundGpuMemoryBuffer() {
+ if (bound_gpu_memory_buffer_id_ == 0) {
+ return NULL;
+ }
+
+ GpuMemoryBuffer* buffer =
+ gpu_memory_buffer_tracker_->GetBuffer(bound_gpu_memory_buffer_id_);
+
+ return (buffer != NULL) ? buffer->GetNativeBuffer() : NULL;
+}
+
+void GLES2Implementation::ImageBufferDataCHROMIUMHelper(
+ GLenum target, GLsizei width, GLsizei height) {
+ if (width < 0) {
+ SetGLError(GL_INVALID_VALUE, "glImageBufferDataCHROMIUM", "width < 0");
+ return;
+ }
+
+ if (height < 0) {
+ SetGLError(GL_INVALID_VALUE, "glImageBufferDataCHROMIUM", "height < 0");
+ return;
+ }
+
+ if (target != GL_IMAGE_BUFFER_CHROMIUM) {
+ SetGLErrorInvalidEnum("glImageBufferDataCHROMIUM", target, "target");
+ return;
+ }
+
+ GLuint buffer_id;
+ bool found_buffer = GetBoundGpuMemoryBuffer(
+ "glImageBufferDataCHROMIUM", &buffer_id);
+
+ if (!found_buffer || buffer_id == 0) {
+ return;
+ }
+
+ GpuMemoryBuffer* buffer =
+ gpu_memory_buffer_tracker_->GetBuffer(buffer_id);
+ if (buffer) {
+ // Remove old buffer, deletes the buffer pointer.
+ gpu_memory_buffer_tracker_->RemoveBuffer(buffer_id);
+ }
+
+ if (width != 0 && height != 0) {
+ // Create new buffer.
+ buffer = gpu_memory_buffer_tracker_->CreateBuffer(buffer_id, width, height);
+ GPU_DCHECK(buffer);
+ }
+
+ return;
+}
+
+void GLES2Implementation::ImageBufferDataCHROMIUM(
+ GLenum target, GLsizei width, GLsizei height) {
+ GPU_CLIENT_SINGLE_THREAD_CHECK();
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glImageBufferDataCHROMIUM("
+ << GLES2Util::GetStringBufferTarget(target) << ", "
+ << width << ", "
+ << height << ")");
+ ImageBufferDataCHROMIUMHelper(target, width, height);
+ CheckGLError();
+}
+
// Include the auto-generated part of this file. We split this because it means
// we can easily edit the non-auto generated parts right here in this file
// instead of having to edit some template or the code generator.

Powered by Google App Engine
This is Rietveld 408576698