Index: gpu/command_buffer/tests/gl_gpu_memory_buffer_unittests.cc |
diff --git a/gpu/command_buffer/tests/gl_gpu_memory_buffer_unittests.cc b/gpu/command_buffer/tests/gl_gpu_memory_buffer_unittests.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..1598094efb7273ca3831749e7038cf86c400e89b |
--- /dev/null |
+++ b/gpu/command_buffer/tests/gl_gpu_memory_buffer_unittests.cc |
@@ -0,0 +1,146 @@ |
+// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include <GLES2/gl2.h> |
+#include <GLES2/gl2chromium.h> |
+#include <GLES2/gl2ext.h> |
+#include <GLES2/gl2extchromium.h> |
+ |
+#include "base/bind.h" |
+#include "base/memory/ref_counted.h" |
+#include "gpu/command_buffer/client/gles2_implementation.h" |
+#include "gpu/command_buffer/client/gpu_memory_buffer_factory.h" |
+#include "gpu/command_buffer/client/gpu_memory_buffer_mock.h" |
+#include "gpu/command_buffer/client/image_factory_mock.h" |
+#include "gpu/command_buffer/service/image_manager.h" |
+#include "gpu/command_buffer/tests/gl_manager.h" |
+#include "gpu/command_buffer/tests/gl_test_utils.h" |
+#include "testing/gmock/include/gmock/gmock.h" |
+#include "testing/gtest/include/gtest/gtest.h" |
+#include "ui/gfx/native_widget_types.h" |
+#include "ui/gl/gl_image.h" |
+#include "ui/gl/gl_image_mock.h" |
+ |
+using testing::_; |
+using testing::IgnoreResult; |
+using testing::InvokeWithoutArgs; |
+using testing::Invoke; |
+using testing::Return; |
+using testing::SetArgPointee; |
+using testing::StrictMock; |
+ |
+namespace gpu { |
+namespace gles2 { |
+ |
+static const int kImageWidth = 256; |
+static const int kImageHeight = 256; |
+static const int kImageBytesPerPixel = 4; |
+ |
+class MockGpuMemoryBufferTest : public testing::Test { |
+ protected: |
+ virtual void SetUp() { |
+ GLManager::Options options; |
+ image_manager_ = new ImageManager; |
+ image_factory_.reset( |
+ new StrictMock<ImageFactoryMock>(image_manager_)); |
+ options.image_manager = image_manager_; |
+ options.image_factory = image_factory_.get(); |
+ |
+ gl_.Initialize(options); |
+ gl_.MakeCurrent(); |
+ } |
+ |
+ virtual void TearDown() { |
+ gl_.Destroy(); |
+ } |
+ |
+ scoped_ptr<StrictMock<ImageFactoryMock> > image_factory_; |
+ scoped_refptr<ImageManager> image_manager_; |
+ GLManager gl_; |
+}; |
+ |
+// An end to end test that tests the whole GpuMemoryBuffer lifecycle. |
+TEST_F(MockGpuMemoryBufferTest, Lifecycle) { |
+ // Create a client texture id. |
+ GLuint texture_id; |
+ glGenTextures(1, &texture_id); |
+ |
+ // Buffer is owned and freed by GpuMemoryBufferTracker. |
+ StrictMock<GpuMemoryBufferMock>* gpu_memory_buffer = |
+ new StrictMock<GpuMemoryBufferMock>(kImageWidth, kImageHeight); |
+ |
+ const GLuint kImageId = 345u; |
+ |
+ EXPECT_CALL(*image_factory_.get(), CreateGpuMemoryBufferMock( |
+ kImageWidth, kImageHeight, GL_RGBA8_OES, _)) |
+ .Times(1) |
+ .WillOnce(DoAll(SetArgPointee<3>(kImageId), |
+ Return(gpu_memory_buffer))) |
+ .RetiresOnSaturation(); |
+ |
+ // Create the GLImage and insert it into the ImageManager, which |
+ // would be done within CreateGpuMemoryBufferMock if it weren't a mock. |
+ GLuint image_id = glCreateImageCHROMIUM( |
+ kImageWidth, kImageHeight, GL_RGBA8_OES); |
+ EXPECT_EQ(kImageId, image_id); |
+ |
+ gfx::Size size(kImageWidth, kImageHeight); |
+ scoped_refptr<gfx::GLImageMock> gl_image( |
+ new gfx::GLImageMock(gpu_memory_buffer, size)); |
+ image_manager_->AddImage(gl_image.get(), image_id); |
+ |
+ EXPECT_CALL(*gpu_memory_buffer, IsMapped()) |
+ .WillOnce(Return(false)) |
+ .RetiresOnSaturation(); |
+ |
+ scoped_ptr<uint8[]> buffer_pixels(new uint8[ |
+ kImageWidth * kImageHeight * kImageBytesPerPixel]); |
+ |
+ EXPECT_CALL(*gpu_memory_buffer, Map(_, _)) |
+ .Times(1) |
+ .WillOnce(SetArgPointee<1>(buffer_pixels.get())) |
+ .RetiresOnSaturation(); |
+ void* mapped_buffer = |
+ glMapImageCHROMIUM(image_id, GL_WRITE_ONLY); |
+ EXPECT_EQ(buffer_pixels.get(), mapped_buffer); |
+ |
+ EXPECT_CALL(*gpu_memory_buffer, IsMapped()) |
+ .WillOnce(Return(true)) |
+ .RetiresOnSaturation(); |
+ |
+ // Unmap the image. |
+ EXPECT_CALL(*gpu_memory_buffer, Unmap()) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ glUnmapImageCHROMIUM(image_id); |
+ |
+ // Bind the texture and the image. |
+ glBindTexture(GL_TEXTURE_2D, texture_id); |
+ EXPECT_CALL(*gl_image, BindTexImage()) |
+ .Times(1) |
+ .WillOnce(Return(true)) |
+ .RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_image, GetSize()) |
+ .Times(1) |
+ .WillOnce(Return(size)) |
+ .RetiresOnSaturation(); |
+ glBindTexImage2DCHROMIUM(GL_TEXTURE_2D, image_id); |
+ |
+ // Destroy the image. |
+ EXPECT_CALL(*gpu_memory_buffer, Die()) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ |
+ EXPECT_CALL(*image_factory_.get(), DeleteGpuMemoryBuffer(image_id)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ |
+ glDestroyImageCHROMIUM(image_id); |
+ |
+ // Delete the texture. |
+ glDeleteTextures(1, &texture_id); |
+} |
+ |
+} // namespace gles2 |
+} // namespace gpu |