Index: gpu/command_buffer/cmd_buffer_functions.txt |
diff --git a/gpu/command_buffer/cmd_buffer_functions.txt b/gpu/command_buffer/cmd_buffer_functions.txt |
index 1a9268bb986d77445c4d6b6d4b89e10c4da87d8a..ec68be42d41ffabb470892d03c595594b6daa0f5 100644 |
--- a/gpu/command_buffer/cmd_buffer_functions.txt |
+++ b/gpu/command_buffer/cmd_buffer_functions.txt |
@@ -175,6 +175,8 @@ GL_APICALL void GL_APIENTRY glRegisterSharedIdsCHROMIUM (GLuint namespac |
GL_APICALL GLboolean GL_APIENTRY glEnableFeatureCHROMIUM (const char* feature); |
GL_APICALL void* GL_APIENTRY glMapBufferCHROMIUM (GLuint target, GLenum access); |
GL_APICALL GLboolean GL_APIENTRY glUnmapBufferCHROMIUM (GLuint target); |
+GL_APICALL void* GL_APIENTRY glMapImageCHROMIUM (GLuint image_id, GLenum access); |
+GL_APICALL void GL_APIENTRY glUnmapImageCHROMIUM (GLuint image_id); |
GL_APICALL void* GL_APIENTRY glMapBufferSubDataCHROMIUM (GLuint target, GLintptrNotNegative offset, GLsizeiptr size, GLenum access); |
GL_APICALL void GL_APIENTRY glUnmapBufferSubDataCHROMIUM (const void* mem); |
@@ -188,6 +190,9 @@ GL_APICALL void GL_APIENTRY glGetMultipleIntegervCHROMIUM (const GLenum* |
GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLidProgram program, GLsizeiNotNegative bufsize, GLsizei* size, void* info); |
GL_APICALL GLuint GL_APIENTRY glCreateStreamTextureCHROMIUM (GLuint texture); |
GL_APICALL void GL_APIENTRY glDestroyStreamTextureCHROMIUM (GLuint texture); |
+GL_APICALL GLuint GL_APIENTRY glCreateImageCHROMIUM (GLsizei width, GLsizei height, GLenum internalformat); |
+GL_APICALL void GL_APIENTRY glDestroyImageCHROMIUM (GLuint image_id); |
+GL_APICALL void GL_APIENTRY glGetImageParameterivCHROMIUM (GLuint image_id, GLenum pname, GLint* params); |
GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source); |
GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, GLint width, GLint height); |
GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTextureBindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint plane); |