| Index: gpu/command_buffer/tests/gl_gpu_memory_buffer_unittests.cc
|
| diff --git a/gpu/command_buffer/tests/gl_gpu_memory_buffer_unittests.cc b/gpu/command_buffer/tests/gl_gpu_memory_buffer_unittests.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..ecea81f92edb5c8e0f8b0479842106695256dbc9
|
| --- /dev/null
|
| +++ b/gpu/command_buffer/tests/gl_gpu_memory_buffer_unittests.cc
|
| @@ -0,0 +1,143 @@
|
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include <GLES2/gl2.h>
|
| +#include <GLES2/gl2chromium.h>
|
| +#include <GLES2/gl2ext.h>
|
| +#include <GLES2/gl2extchromium.h>
|
| +
|
| +#include "base/bind.h"
|
| +#include "base/memory/ref_counted.h"
|
| +#include "gpu/command_buffer/client/gles2_implementation.h"
|
| +#include "gpu/command_buffer/client/gpu_memory_buffer_factory.h"
|
| +#include "gpu/command_buffer/client/gpu_memory_buffer_mock.h"
|
| +#include "gpu/command_buffer/client/image_factory_mock.h"
|
| +#include "gpu/command_buffer/service/image_manager.h"
|
| +#include "gpu/command_buffer/tests/gl_manager.h"
|
| +#include "gpu/command_buffer/tests/gl_test_utils.h"
|
| +#include "testing/gmock/include/gmock/gmock.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +#include "ui/gfx/native_widget_types.h"
|
| +#include "ui/gl/gl_image.h"
|
| +#include "ui/gl/gl_image_mock.h"
|
| +
|
| +using testing::_;
|
| +using testing::Return;
|
| +using testing::SetArgPointee;
|
| +using testing::StrictMock;
|
| +
|
| +namespace gpu {
|
| +namespace gles2 {
|
| +
|
| +static const int kImageWidth = 256;
|
| +static const int kImageHeight = 256;
|
| +static const int kImageBytesPerPixel = 4;
|
| +
|
| +class MockGpuMemoryBufferTest : public testing::Test {
|
| + protected:
|
| + virtual void SetUp() {
|
| + GLManager::Options options;
|
| + image_manager_ = new ImageManager;
|
| + image_factory_ =
|
| + new StrictMock<ImageFactoryMock>(image_manager_);
|
| + options.image_manager = image_manager_;
|
| + options.image_factory = image_factory_;
|
| +
|
| + gl_.Initialize(options);
|
| + gl_.MakeCurrent();
|
| + }
|
| +
|
| + virtual void TearDown() {
|
| + gl_.Destroy();
|
| + }
|
| +
|
| + scoped_refptr<StrictMock<ImageFactoryMock> > image_factory_;
|
| + scoped_refptr<ImageManager> image_manager_;
|
| + GLManager gl_;
|
| +};
|
| +
|
| +// An end to end test that tests the whole GpuMemoryBuffer lifecycle.
|
| +TEST_F(MockGpuMemoryBufferTest, Lifecycle) {
|
| + // Create a client texture id.
|
| + GLuint texture_id;
|
| + glGenTextures(1, &texture_id);
|
| +
|
| + // Buffer is owned and freed by GpuMemoryBufferTracker.
|
| + StrictMock<GpuMemoryBufferMock>* gpu_memory_buffer =
|
| + new StrictMock<GpuMemoryBufferMock>(kImageWidth, kImageHeight);
|
| +
|
| + const GLuint kImageId = 345u;
|
| +
|
| + EXPECT_CALL(*image_factory_.get(), CreateGpuMemoryBufferMock(
|
| + kImageWidth, kImageHeight, GL_RGBA8_OES, _))
|
| + .Times(1)
|
| + .WillOnce(DoAll(SetArgPointee<3>(kImageId),
|
| + Return(gpu_memory_buffer)))
|
| + .RetiresOnSaturation();
|
| +
|
| + // Create the GLImage and insert it into the ImageManager, which
|
| + // would be done within CreateGpuMemoryBufferMock if it weren't a mock.
|
| + GLuint image_id = glCreateImageCHROMIUM(
|
| + kImageWidth, kImageHeight, GL_RGBA8_OES);
|
| + EXPECT_EQ(kImageId, image_id);
|
| + gfx::Size size(kImageWidth, kImageHeight);
|
| +
|
| + scoped_refptr<gfx::GLImageMock> gl_image(
|
| + new gfx::GLImageMock(gpu_memory_buffer, size));
|
| + image_manager_->AddImage(gl_image.get(), image_id);
|
| +
|
| + EXPECT_CALL(*gpu_memory_buffer, IsMapped())
|
| + .WillOnce(Return(false))
|
| + .RetiresOnSaturation();
|
| +
|
| + scoped_ptr<uint8[]> buffer_pixels(new uint8[
|
| + kImageWidth * kImageHeight * kImageBytesPerPixel]);
|
| +
|
| + EXPECT_CALL(*gpu_memory_buffer, Map(_, _))
|
| + .Times(1)
|
| + .WillOnce(SetArgPointee<1>(buffer_pixels.get()))
|
| + .RetiresOnSaturation();
|
| + void* mapped_buffer =
|
| + glMapImageCHROMIUM(image_id, GL_WRITE_ONLY);
|
| + EXPECT_EQ(buffer_pixels.get(), mapped_buffer);
|
| +
|
| + EXPECT_CALL(*gpu_memory_buffer, IsMapped())
|
| + .WillOnce(Return(true))
|
| + .RetiresOnSaturation();
|
| +
|
| + // Unmap the image.
|
| + EXPECT_CALL(*gpu_memory_buffer, Unmap())
|
| + .Times(1)
|
| + .RetiresOnSaturation();
|
| + glUnmapImageCHROMIUM(image_id);
|
| +
|
| + // Bind the texture and the image.
|
| + glBindTexture(GL_TEXTURE_2D, texture_id);
|
| + EXPECT_CALL(*gl_image, BindTexImage())
|
| + .Times(1)
|
| + .WillOnce(Return(true))
|
| + .RetiresOnSaturation();
|
| + EXPECT_CALL(*gl_image, GetSize())
|
| + .Times(1)
|
| + .WillOnce(Return(size))
|
| + .RetiresOnSaturation();
|
| + glBindTexImage2DCHROMIUM(GL_TEXTURE_2D, image_id);
|
| +
|
| + // Destroy the image.
|
| + EXPECT_CALL(*gpu_memory_buffer, Die())
|
| + .Times(1)
|
| + .RetiresOnSaturation();
|
| +
|
| + EXPECT_CALL(*image_factory_.get(), DeleteGpuMemoryBuffer(image_id))
|
| + .Times(1)
|
| + .RetiresOnSaturation();
|
| +
|
| + glDestroyImageCHROMIUM(image_id);
|
| +
|
| + // Delete the texture.
|
| + glDeleteTextures(1, &texture_id);
|
| +}
|
| +
|
| +} // namespace gles2
|
| +} // namespace gpu
|
|
|