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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h" | 5 #include "webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h" |
6 | 6 |
7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
8 #ifndef GL_GLEXT_PROTOTYPES | 8 #ifndef GL_GLEXT_PROTOTYPES |
9 #define GL_GLEXT_PROTOTYPES 1 | 9 #define GL_GLEXT_PROTOTYPES 1 |
10 #endif | 10 #endif |
11 #include <GLES2/gl2ext.h> | 11 #include <GLES2/gl2ext.h> |
12 #include <GLES2/gl2extchromium.h> | 12 #include <GLES2/gl2extchromium.h> |
13 | 13 |
14 #include <algorithm> | 14 #include <algorithm> |
15 #include <set> | 15 #include <set> |
16 #include <string> | 16 #include <string> |
17 | 17 |
18 #include "base/bind.h" | 18 #include "base/bind.h" |
19 #include "base/bind_helpers.h" | 19 #include "base/bind_helpers.h" |
20 #include "base/callback.h" | 20 #include "base/callback.h" |
21 #include "base/command_line.h" | 21 #include "base/command_line.h" |
22 #include "base/lazy_instance.h" | 22 #include "base/lazy_instance.h" |
23 #include "base/logging.h" | 23 #include "base/logging.h" |
24 #include "base/memory/singleton.h" | 24 #include "base/memory/singleton.h" |
25 #include "base/message_loop.h" | 25 #include "base/message_loop.h" |
26 #include "base/metrics/histogram.h" | 26 #include "base/metrics/histogram.h" |
27 #include "base/synchronization/lock.h" | 27 #include "base/synchronization/lock.h" |
28 #include "gpu/command_buffer/client/gles2_implementation.h" | 28 #include "gpu/command_buffer/client/gles2_implementation.h" |
29 #include "gpu/command_buffer/client/gles2_lib.h" | 29 #include "gpu/command_buffer/client/gles2_lib.h" |
30 #include "gpu/command_buffer/client/gpu_memory_buffer_factory.h" | |
30 #include "gpu/command_buffer/client/transfer_buffer.h" | 31 #include "gpu/command_buffer/client/transfer_buffer.h" |
31 #include "gpu/command_buffer/common/constants.h" | 32 #include "gpu/command_buffer/common/constants.h" |
32 #include "gpu/command_buffer/service/command_buffer_service.h" | 33 #include "gpu/command_buffer/service/command_buffer_service.h" |
33 #include "gpu/command_buffer/service/context_group.h" | 34 #include "gpu/command_buffer/service/context_group.h" |
34 #include "gpu/command_buffer/service/gl_context_virtual.h" | 35 #include "gpu/command_buffer/service/gl_context_virtual.h" |
35 #include "gpu/command_buffer/service/gpu_scheduler.h" | 36 #include "gpu/command_buffer/service/gpu_scheduler.h" |
37 #include "gpu/command_buffer/service/image_manager.h" | |
36 #include "gpu/command_buffer/service/transfer_buffer_manager.h" | 38 #include "gpu/command_buffer/service/transfer_buffer_manager.h" |
37 #include "ui/gl/gl_context.h" | 39 #include "ui/gl/gl_context.h" |
40 #include "ui/gl/gl_image.h" | |
38 #include "ui/gl/gl_share_group.h" | 41 #include "ui/gl/gl_share_group.h" |
39 #include "ui/gl/gl_surface.h" | 42 #include "ui/gl/gl_surface.h" |
40 #include "webkit/gpu/gl_bindings_skia_cmd_buffer.h" | 43 #include "webkit/gpu/gl_bindings_skia_cmd_buffer.h" |
41 | 44 |
42 using gpu::Buffer; | 45 using gpu::Buffer; |
43 using gpu::CommandBuffer; | 46 using gpu::CommandBuffer; |
44 using gpu::CommandBufferService; | 47 using gpu::CommandBufferService; |
48 using gpu::gles2::GpuMemoryBufferFactory; | |
45 using gpu::gles2::GLES2CmdHelper; | 49 using gpu::gles2::GLES2CmdHelper; |
46 using gpu::gles2::GLES2Implementation; | 50 using gpu::gles2::GLES2Implementation; |
51 using gpu::gles2::ImageManager; | |
52 using gpu::GpuMemoryBuffer; | |
47 using gpu::GpuScheduler; | 53 using gpu::GpuScheduler; |
48 using gpu::TransferBuffer; | 54 using gpu::TransferBuffer; |
49 using gpu::TransferBufferManager; | 55 using gpu::TransferBufferManager; |
50 using gpu::TransferBufferManagerInterface; | 56 using gpu::TransferBufferManagerInterface; |
51 | 57 |
52 namespace webkit { | 58 namespace webkit { |
53 namespace gpu { | 59 namespace gpu { |
54 | 60 |
55 class GLInProcessContext { | 61 class GLInProcessContext { |
56 public: | 62 public: |
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155 bool Initialize(bool is_offscreen, | 161 bool Initialize(bool is_offscreen, |
156 gfx::AcceleratedWidget window, | 162 gfx::AcceleratedWidget window, |
157 const gfx::Size& size, | 163 const gfx::Size& size, |
158 const char* allowed_extensions, | 164 const char* allowed_extensions, |
159 const int32* attrib_list, | 165 const int32* attrib_list, |
160 gfx::GpuPreference gpu_preference); | 166 gfx::GpuPreference gpu_preference); |
161 void Destroy(); | 167 void Destroy(); |
162 | 168 |
163 void OnContextLost(); | 169 void OnContextLost(); |
164 | 170 |
171 ::gpu::gles2::ImageManager* GetImageManager(); | |
172 | |
165 base::Closure context_lost_callback_; | 173 base::Closure context_lost_callback_; |
166 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; | 174 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; |
167 scoped_ptr<CommandBufferService> command_buffer_; | 175 scoped_ptr<CommandBufferService> command_buffer_; |
168 scoped_ptr< ::gpu::GpuScheduler> gpu_scheduler_; | 176 scoped_ptr< ::gpu::GpuScheduler> gpu_scheduler_; |
169 scoped_ptr< ::gpu::gles2::GLES2Decoder> decoder_; | 177 scoped_ptr< ::gpu::gles2::GLES2Decoder> decoder_; |
170 scoped_refptr<gfx::GLContext> context_; | 178 scoped_refptr<gfx::GLContext> context_; |
171 scoped_refptr<gfx::GLSurface> surface_; | 179 scoped_refptr<gfx::GLSurface> surface_; |
172 scoped_ptr<GLES2CmdHelper> gles2_helper_; | 180 scoped_ptr<GLES2CmdHelper> gles2_helper_; |
173 scoped_ptr<TransferBuffer> transfer_buffer_; | 181 scoped_ptr<TransferBuffer> transfer_buffer_; |
174 scoped_ptr<GLES2Implementation> gles2_implementation_; | 182 scoped_ptr<GLES2Implementation> gles2_implementation_; |
175 scoped_ptr<WebKit::WebGraphicsContext3D::WebGraphicsSyncPointCallback> | 183 scoped_ptr<WebKit::WebGraphicsContext3D::WebGraphicsSyncPointCallback> |
176 signal_sync_point_callback_; | 184 signal_sync_point_callback_; |
177 Error last_error_; | 185 Error last_error_; |
178 bool share_resources_; | 186 bool share_resources_; |
179 bool context_lost_; | 187 bool context_lost_; |
180 | 188 |
181 DISALLOW_COPY_AND_ASSIGN(GLInProcessContext); | 189 DISALLOW_COPY_AND_ASSIGN(GLInProcessContext); |
182 }; | 190 }; |
183 | 191 |
184 namespace { | 192 namespace { |
185 | 193 |
186 const int32 kCommandBufferSize = 1024 * 1024; | 194 const int32 kCommandBufferSize = 1024 * 1024; |
187 // TODO(kbr): make the transfer buffer size configurable via context | 195 // TODO(kbr): make the transfer buffer size configurable via context |
188 // creation attributes. | 196 // creation attributes. |
189 const size_t kStartTransferBufferSize = 4 * 1024 * 1024; | 197 const size_t kStartTransferBufferSize = 4 * 1024 * 1024; |
190 const size_t kMinTransferBufferSize = 1 * 256 * 1024; | 198 const size_t kMinTransferBufferSize = 1 * 256 * 1024; |
191 const size_t kMaxTransferBufferSize = 16 * 1024 * 1024; | 199 const size_t kMaxTransferBufferSize = 16 * 1024 * 1024; |
192 | 200 |
201 class GpuMemoryBufferImageManagerFactory : public GpuMemoryBufferFactory { | |
202 public: | |
203 explicit GpuMemoryBufferImageManagerFactory(ImageManager* image_manager); | |
204 virtual ~GpuMemoryBufferImageManagerFactory(); | |
205 | |
206 // methods from GpuMemoryBufferFactory | |
207 virtual scoped_ptr<GpuMemoryBuffer> CreateGpuMemoryBuffer( | |
208 int width, int height, unsigned int* image_id) OVERRIDE; | |
209 private: | |
210 scoped_refptr<ImageManager> image_manager_; | |
211 unsigned int next_id_; | |
212 | |
213 DISALLOW_COPY_AND_ASSIGN(GpuMemoryBufferImageManagerFactory); | |
214 }; | |
215 | |
216 GpuMemoryBufferImageManagerFactory::GpuMemoryBufferImageManagerFactory( | |
217 ImageManager* image_manager) : image_manager_(image_manager), | |
218 next_id_(0) { | |
219 } | |
220 | |
221 GpuMemoryBufferImageManagerFactory::~GpuMemoryBufferImageManagerFactory() { | |
222 } | |
223 | |
224 scoped_ptr<GpuMemoryBuffer> GpuMemoryBufferImageManagerFactory:: | |
225 CreateGpuMemoryBuffer(int width, int height, unsigned int* image_id) { | |
226 scoped_ptr<GpuMemoryBuffer> buffer = | |
227 ::gpu::gles2::GetProcessDefaultGpuMemoryBufferFactory().Run( | |
228 width, height); | |
reveman
2013/05/08 04:23:06
The factory being a callback is awkward.
kaanb
2013/05/09 05:13:13
Acknowledged.
| |
229 scoped_refptr<gfx::GLImage> gl_image = | |
230 gfx::GLImage::CreateGLImageForGpuMemoryBuffer(buffer->GetNativeBuffer(), | |
231 gfx::Size(width, height)); | |
232 *image_id = ++next_id_; // Valid image_ids start from 1. | |
233 image_manager_->AddImage(gl_image, *image_id); | |
234 return buffer.Pass(); | |
235 } | |
236 | |
193 // Singleton used to initialize and terminate the gles2 library. | 237 // Singleton used to initialize and terminate the gles2 library. |
194 class GLES2Initializer { | 238 class GLES2Initializer { |
195 public: | 239 public: |
196 GLES2Initializer() { | 240 GLES2Initializer() { |
197 gles2::Initialize(); | 241 gles2::Initialize(); |
198 } | 242 } |
199 | 243 |
200 ~GLES2Initializer() { | 244 ~GLES2Initializer() { |
201 gles2::Terminate(); | 245 gles2::Terminate(); |
202 } | 246 } |
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410 | 454 |
411 // TODO(gman): Remove This | 455 // TODO(gman): Remove This |
412 void GLInProcessContext::DisableShaderTranslation() { | 456 void GLInProcessContext::DisableShaderTranslation() { |
413 NOTREACHED(); | 457 NOTREACHED(); |
414 } | 458 } |
415 | 459 |
416 GLES2Implementation* GLInProcessContext::GetImplementation() { | 460 GLES2Implementation* GLInProcessContext::GetImplementation() { |
417 return gles2_implementation_.get(); | 461 return gles2_implementation_.get(); |
418 } | 462 } |
419 | 463 |
464 ::gpu::gles2::ImageManager* GLInProcessContext::GetImageManager() { | |
465 return decoder_->GetContextGroup()->image_manager(); | |
466 } | |
467 | |
420 GLInProcessContext::GLInProcessContext(bool share_resources) | 468 GLInProcessContext::GLInProcessContext(bool share_resources) |
421 : last_error_(SUCCESS), | 469 : last_error_(SUCCESS), |
422 share_resources_(share_resources), | 470 share_resources_(share_resources), |
423 context_lost_(false) { | 471 context_lost_(false) { |
424 } | 472 } |
425 | 473 |
426 bool GLInProcessContext::Initialize( | 474 bool GLInProcessContext::Initialize( |
427 bool is_offscreen, | 475 bool is_offscreen, |
428 gfx::AcceleratedWidget window, | 476 gfx::AcceleratedWidget window, |
429 const gfx::Size& size, | 477 const gfx::Size& size, |
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594 transfer_buffer_.reset(new TransferBuffer(gles2_helper_.get())); | 642 transfer_buffer_.reset(new TransferBuffer(gles2_helper_.get())); |
595 | 643 |
596 // Create the object exposing the OpenGL API. | 644 // Create the object exposing the OpenGL API. |
597 gles2_implementation_.reset(new GLES2Implementation( | 645 gles2_implementation_.reset(new GLES2Implementation( |
598 gles2_helper_.get(), | 646 gles2_helper_.get(), |
599 context_group ? context_group->GetImplementation()->share_group() : NULL, | 647 context_group ? context_group->GetImplementation()->share_group() : NULL, |
600 transfer_buffer_.get(), | 648 transfer_buffer_.get(), |
601 true, | 649 true, |
602 false)); | 650 false)); |
603 | 651 |
652 // GLES2Implementation::Initialize() which is called next | |
653 // needs the GpuMemoryBufferFactory so we set it before | |
654 // Initialize is called. | |
655 scoped_ptr<GpuMemoryBufferFactory> gpu_memory_buffer_factory( | |
656 new GpuMemoryBufferImageManagerFactory(GetImageManager())); | |
657 // GLES2Implementation takes the ownership of |gpu_memory_buffer_factory|. | |
658 gles2_implementation_->SetGpuMemoryBufferFactory( | |
659 gpu_memory_buffer_factory.Pass()); | |
660 | |
604 if (!gles2_implementation_->Initialize( | 661 if (!gles2_implementation_->Initialize( |
605 kStartTransferBufferSize, | 662 kStartTransferBufferSize, |
606 kMinTransferBufferSize, | 663 kMinTransferBufferSize, |
607 kMaxTransferBufferSize)) { | 664 kMaxTransferBufferSize)) { |
608 return false; | 665 return false; |
609 } | 666 } |
610 | 667 |
611 if (share_resources_) { | 668 if (share_resources_) { |
612 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(), | 669 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(), |
613 g_all_shared_contexts.Get()); | 670 g_all_shared_contexts.Get()); |
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1822 } | 1879 } |
1823 | 1880 |
1824 void WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost() { | 1881 void WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost() { |
1825 // TODO(kbr): improve the precision here. | 1882 // TODO(kbr): improve the precision here. |
1826 context_lost_reason_ = GL_UNKNOWN_CONTEXT_RESET_ARB; | 1883 context_lost_reason_ = GL_UNKNOWN_CONTEXT_RESET_ARB; |
1827 if (context_lost_callback_) { | 1884 if (context_lost_callback_) { |
1828 context_lost_callback_->onContextLost(); | 1885 context_lost_callback_->onContextLost(); |
1829 } | 1886 } |
1830 } | 1887 } |
1831 | 1888 |
1889 DELEGATE_TO_GL_2R(createImageCHROMIUM, CreateImageCHROMIUM, | |
1890 WGC3Dsizei, WGC3Dsizei, WGC3Duint); | |
1891 | |
1892 DELEGATE_TO_GL_1(destroyImageCHROMIUM, DestroyImageCHROMIUM, WGC3Duint); | |
1893 | |
1894 DELEGATE_TO_GL_3(getImageParameterivCHROMIUM, GetImageParameterivCHROMIUM, | |
1895 WGC3Duint, WGC3Denum, GLint*); | |
1896 | |
1897 DELEGATE_TO_GL_2R(mapImageCHROMIUM, MapImageCHROMIUM, | |
1898 WGC3Duint, WGC3Denum, void*); | |
1899 | |
1900 DELEGATE_TO_GL_1R(unmapImageCHROMIUM, UnmapImageCHROMIUM, | |
1901 WGC3Duint, WGC3Dboolean); | |
1902 | |
1832 DELEGATE_TO_GL_3(bindUniformLocationCHROMIUM, BindUniformLocationCHROMIUM, | 1903 DELEGATE_TO_GL_3(bindUniformLocationCHROMIUM, BindUniformLocationCHROMIUM, |
1833 WebGLId, WGC3Dint, const WGC3Dchar*) | 1904 WebGLId, WGC3Dint, const WGC3Dchar*) |
1834 | 1905 |
1835 DELEGATE_TO_GL(shallowFlushCHROMIUM, ShallowFlushCHROMIUM) | 1906 DELEGATE_TO_GL(shallowFlushCHROMIUM, ShallowFlushCHROMIUM) |
1836 | 1907 |
1837 DELEGATE_TO_GL_1(genMailboxCHROMIUM, GenMailboxCHROMIUM, WGC3Dbyte*) | 1908 DELEGATE_TO_GL_1(genMailboxCHROMIUM, GenMailboxCHROMIUM, WGC3Dbyte*) |
1838 DELEGATE_TO_GL_2(produceTextureCHROMIUM, ProduceTextureCHROMIUM, | 1909 DELEGATE_TO_GL_2(produceTextureCHROMIUM, ProduceTextureCHROMIUM, |
1839 WGC3Denum, const WGC3Dbyte*) | 1910 WGC3Denum, const WGC3Dbyte*) |
1840 DELEGATE_TO_GL_2(consumeTextureCHROMIUM, ConsumeTextureCHROMIUM, | 1911 DELEGATE_TO_GL_2(consumeTextureCHROMIUM, ConsumeTextureCHROMIUM, |
1841 WGC3Denum, const WGC3Dbyte*) | 1912 WGC3Denum, const WGC3Dbyte*) |
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1868 | 1939 |
1869 DELEGATE_TO_GL_9(asyncTexSubImage2DCHROMIUM, AsyncTexSubImage2DCHROMIUM, | 1940 DELEGATE_TO_GL_9(asyncTexSubImage2DCHROMIUM, AsyncTexSubImage2DCHROMIUM, |
1870 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei, | 1941 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei, |
1871 WGC3Denum, WGC3Denum, const void*) | 1942 WGC3Denum, WGC3Denum, const void*) |
1872 | 1943 |
1873 DELEGATE_TO_GL_1(waitAsyncTexImage2DCHROMIUM, WaitAsyncTexImage2DCHROMIUM, | 1944 DELEGATE_TO_GL_1(waitAsyncTexImage2DCHROMIUM, WaitAsyncTexImage2DCHROMIUM, |
1874 WGC3Denum) | 1945 WGC3Denum) |
1875 | 1946 |
1876 } // namespace gpu | 1947 } // namespace gpu |
1877 } // namespace webkit | 1948 } // namespace webkit |
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