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Side by Side Diff: webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc

Issue 14456004: GPU client side changes for GpuMemoryBuffers (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@glapi
Patch Set: Rollback decoder changes Created 7 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h" 5 #include "webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h"
6 6
7 #include <GLES2/gl2.h> 7 #include <GLES2/gl2.h>
8 #ifndef GL_GLEXT_PROTOTYPES 8 #ifndef GL_GLEXT_PROTOTYPES
9 #define GL_GLEXT_PROTOTYPES 1 9 #define GL_GLEXT_PROTOTYPES 1
10 #endif 10 #endif
11 #include <GLES2/gl2ext.h> 11 #include <GLES2/gl2ext.h>
12 #include <GLES2/gl2extchromium.h> 12 #include <GLES2/gl2extchromium.h>
13 13
14 #include <algorithm> 14 #include <algorithm>
15 #include <set> 15 #include <set>
16 #include <string> 16 #include <string>
17 17
18 #include "base/bind.h" 18 #include "base/bind.h"
19 #include "base/bind_helpers.h" 19 #include "base/bind_helpers.h"
20 #include "base/callback.h" 20 #include "base/callback.h"
21 #include "base/command_line.h" 21 #include "base/command_line.h"
22 #include "base/lazy_instance.h" 22 #include "base/lazy_instance.h"
23 #include "base/logging.h" 23 #include "base/logging.h"
24 #include "base/memory/singleton.h" 24 #include "base/memory/singleton.h"
25 #include "base/message_loop.h" 25 #include "base/message_loop.h"
26 #include "base/metrics/histogram.h" 26 #include "base/metrics/histogram.h"
27 #include "base/synchronization/lock.h" 27 #include "base/synchronization/lock.h"
28 #include "gpu/command_buffer/client/gles2_implementation.h" 28 #include "gpu/command_buffer/client/gles2_implementation.h"
29 #include "gpu/command_buffer/client/gles2_lib.h" 29 #include "gpu/command_buffer/client/gles2_lib.h"
30 #include "gpu/command_buffer/client/gpu_memory_buffer_factory.h"
30 #include "gpu/command_buffer/client/transfer_buffer.h" 31 #include "gpu/command_buffer/client/transfer_buffer.h"
31 #include "gpu/command_buffer/common/constants.h" 32 #include "gpu/command_buffer/common/constants.h"
32 #include "gpu/command_buffer/service/command_buffer_service.h" 33 #include "gpu/command_buffer/service/command_buffer_service.h"
33 #include "gpu/command_buffer/service/context_group.h" 34 #include "gpu/command_buffer/service/context_group.h"
34 #include "gpu/command_buffer/service/gl_context_virtual.h" 35 #include "gpu/command_buffer/service/gl_context_virtual.h"
35 #include "gpu/command_buffer/service/gpu_scheduler.h" 36 #include "gpu/command_buffer/service/gpu_scheduler.h"
37 #include "gpu/command_buffer/service/image_manager.h"
36 #include "gpu/command_buffer/service/transfer_buffer_manager.h" 38 #include "gpu/command_buffer/service/transfer_buffer_manager.h"
37 #include "ui/gl/gl_context.h" 39 #include "ui/gl/gl_context.h"
40 #include "ui/gl/gl_image.h"
38 #include "ui/gl/gl_share_group.h" 41 #include "ui/gl/gl_share_group.h"
39 #include "ui/gl/gl_surface.h" 42 #include "ui/gl/gl_surface.h"
40 #include "webkit/gpu/gl_bindings_skia_cmd_buffer.h" 43 #include "webkit/gpu/gl_bindings_skia_cmd_buffer.h"
41 44
42 using gpu::Buffer; 45 using gpu::Buffer;
43 using gpu::CommandBuffer; 46 using gpu::CommandBuffer;
44 using gpu::CommandBufferService; 47 using gpu::CommandBufferService;
48 using gpu::gles2::GpuMemoryBufferFactory;
45 using gpu::gles2::GLES2CmdHelper; 49 using gpu::gles2::GLES2CmdHelper;
46 using gpu::gles2::GLES2Implementation; 50 using gpu::gles2::GLES2Implementation;
51 using gpu::gles2::ImageManager;
52 using gpu::GpuMemoryBuffer;
47 using gpu::GpuScheduler; 53 using gpu::GpuScheduler;
48 using gpu::TransferBuffer; 54 using gpu::TransferBuffer;
49 using gpu::TransferBufferManager; 55 using gpu::TransferBufferManager;
50 using gpu::TransferBufferManagerInterface; 56 using gpu::TransferBufferManagerInterface;
51 57
52 namespace webkit { 58 namespace webkit {
53 namespace gpu { 59 namespace gpu {
54 60
55 class GLInProcessContext { 61 class GLInProcessContext {
56 public: 62 public:
(...skipping 98 matching lines...) Expand 10 before | Expand all | Expand 10 after
155 bool Initialize(bool is_offscreen, 161 bool Initialize(bool is_offscreen,
156 gfx::AcceleratedWidget window, 162 gfx::AcceleratedWidget window,
157 const gfx::Size& size, 163 const gfx::Size& size,
158 const char* allowed_extensions, 164 const char* allowed_extensions,
159 const int32* attrib_list, 165 const int32* attrib_list,
160 gfx::GpuPreference gpu_preference); 166 gfx::GpuPreference gpu_preference);
161 void Destroy(); 167 void Destroy();
162 168
163 void OnContextLost(); 169 void OnContextLost();
164 170
171 ::gpu::gles2::ImageManager* GetImageManager();
172
165 base::Closure context_lost_callback_; 173 base::Closure context_lost_callback_;
166 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; 174 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_;
167 scoped_ptr<CommandBufferService> command_buffer_; 175 scoped_ptr<CommandBufferService> command_buffer_;
168 scoped_ptr< ::gpu::GpuScheduler> gpu_scheduler_; 176 scoped_ptr< ::gpu::GpuScheduler> gpu_scheduler_;
169 scoped_ptr< ::gpu::gles2::GLES2Decoder> decoder_; 177 scoped_ptr< ::gpu::gles2::GLES2Decoder> decoder_;
170 scoped_refptr<gfx::GLContext> context_; 178 scoped_refptr<gfx::GLContext> context_;
171 scoped_refptr<gfx::GLSurface> surface_; 179 scoped_refptr<gfx::GLSurface> surface_;
172 scoped_ptr<GLES2CmdHelper> gles2_helper_; 180 scoped_ptr<GLES2CmdHelper> gles2_helper_;
173 scoped_ptr<TransferBuffer> transfer_buffer_; 181 scoped_ptr<TransferBuffer> transfer_buffer_;
174 scoped_ptr<GLES2Implementation> gles2_implementation_; 182 scoped_ptr<GLES2Implementation> gles2_implementation_;
175 scoped_ptr<WebKit::WebGraphicsContext3D::WebGraphicsSyncPointCallback> 183 scoped_ptr<WebKit::WebGraphicsContext3D::WebGraphicsSyncPointCallback>
176 signal_sync_point_callback_; 184 signal_sync_point_callback_;
177 Error last_error_; 185 Error last_error_;
178 bool share_resources_; 186 bool share_resources_;
179 bool context_lost_; 187 bool context_lost_;
180 188
181 DISALLOW_COPY_AND_ASSIGN(GLInProcessContext); 189 DISALLOW_COPY_AND_ASSIGN(GLInProcessContext);
182 }; 190 };
183 191
184 namespace { 192 namespace {
185 193
186 const int32 kCommandBufferSize = 1024 * 1024; 194 const int32 kCommandBufferSize = 1024 * 1024;
187 // TODO(kbr): make the transfer buffer size configurable via context 195 // TODO(kbr): make the transfer buffer size configurable via context
188 // creation attributes. 196 // creation attributes.
189 const size_t kStartTransferBufferSize = 4 * 1024 * 1024; 197 const size_t kStartTransferBufferSize = 4 * 1024 * 1024;
190 const size_t kMinTransferBufferSize = 1 * 256 * 1024; 198 const size_t kMinTransferBufferSize = 1 * 256 * 1024;
191 const size_t kMaxTransferBufferSize = 16 * 1024 * 1024; 199 const size_t kMaxTransferBufferSize = 16 * 1024 * 1024;
192 200
201 class GpuMemoryBufferImageManagerFactory : public GpuMemoryBufferFactory {
202 public:
203 explicit GpuMemoryBufferImageManagerFactory(ImageManager* image_manager);
204 virtual ~GpuMemoryBufferImageManagerFactory();
205
206 // methods from GpuMemoryBufferFactory
207 virtual scoped_ptr<GpuMemoryBuffer> CreateGpuMemoryBuffer(
208 int width, int height, unsigned int* image_id) OVERRIDE;
209 private:
210 scoped_refptr<ImageManager> image_manager_;
211 unsigned int next_id_;
212
213 DISALLOW_COPY_AND_ASSIGN(GpuMemoryBufferImageManagerFactory);
214 };
215
216 GpuMemoryBufferImageManagerFactory::GpuMemoryBufferImageManagerFactory(
217 ImageManager* image_manager) : image_manager_(image_manager),
218 next_id_(0) {
219 }
220
221 GpuMemoryBufferImageManagerFactory::~GpuMemoryBufferImageManagerFactory() {
222 }
223
224 scoped_ptr<GpuMemoryBuffer> GpuMemoryBufferImageManagerFactory::
225 CreateGpuMemoryBuffer(int width, int height, unsigned int* image_id) {
226 scoped_ptr<GpuMemoryBuffer> buffer =
227 ::gpu::gles2::GetProcessDefaultGpuMemoryBufferFactory().Run(
228 width, height);
reveman 2013/05/08 04:23:06 The factory being a callback is awkward.
kaanb 2013/05/09 05:13:13 Acknowledged.
229 scoped_refptr<gfx::GLImage> gl_image =
230 gfx::GLImage::CreateGLImageForGpuMemoryBuffer(buffer->GetNativeBuffer(),
231 gfx::Size(width, height));
232 *image_id = ++next_id_; // Valid image_ids start from 1.
233 image_manager_->AddImage(gl_image, *image_id);
234 return buffer.Pass();
235 }
236
193 // Singleton used to initialize and terminate the gles2 library. 237 // Singleton used to initialize and terminate the gles2 library.
194 class GLES2Initializer { 238 class GLES2Initializer {
195 public: 239 public:
196 GLES2Initializer() { 240 GLES2Initializer() {
197 gles2::Initialize(); 241 gles2::Initialize();
198 } 242 }
199 243
200 ~GLES2Initializer() { 244 ~GLES2Initializer() {
201 gles2::Terminate(); 245 gles2::Terminate();
202 } 246 }
(...skipping 207 matching lines...) Expand 10 before | Expand all | Expand 10 after
410 454
411 // TODO(gman): Remove This 455 // TODO(gman): Remove This
412 void GLInProcessContext::DisableShaderTranslation() { 456 void GLInProcessContext::DisableShaderTranslation() {
413 NOTREACHED(); 457 NOTREACHED();
414 } 458 }
415 459
416 GLES2Implementation* GLInProcessContext::GetImplementation() { 460 GLES2Implementation* GLInProcessContext::GetImplementation() {
417 return gles2_implementation_.get(); 461 return gles2_implementation_.get();
418 } 462 }
419 463
464 ::gpu::gles2::ImageManager* GLInProcessContext::GetImageManager() {
465 return decoder_->GetContextGroup()->image_manager();
466 }
467
420 GLInProcessContext::GLInProcessContext(bool share_resources) 468 GLInProcessContext::GLInProcessContext(bool share_resources)
421 : last_error_(SUCCESS), 469 : last_error_(SUCCESS),
422 share_resources_(share_resources), 470 share_resources_(share_resources),
423 context_lost_(false) { 471 context_lost_(false) {
424 } 472 }
425 473
426 bool GLInProcessContext::Initialize( 474 bool GLInProcessContext::Initialize(
427 bool is_offscreen, 475 bool is_offscreen,
428 gfx::AcceleratedWidget window, 476 gfx::AcceleratedWidget window,
429 const gfx::Size& size, 477 const gfx::Size& size,
(...skipping 164 matching lines...) Expand 10 before | Expand all | Expand 10 after
594 transfer_buffer_.reset(new TransferBuffer(gles2_helper_.get())); 642 transfer_buffer_.reset(new TransferBuffer(gles2_helper_.get()));
595 643
596 // Create the object exposing the OpenGL API. 644 // Create the object exposing the OpenGL API.
597 gles2_implementation_.reset(new GLES2Implementation( 645 gles2_implementation_.reset(new GLES2Implementation(
598 gles2_helper_.get(), 646 gles2_helper_.get(),
599 context_group ? context_group->GetImplementation()->share_group() : NULL, 647 context_group ? context_group->GetImplementation()->share_group() : NULL,
600 transfer_buffer_.get(), 648 transfer_buffer_.get(),
601 true, 649 true,
602 false)); 650 false));
603 651
652 // GLES2Implementation::Initialize() which is called next
653 // needs the GpuMemoryBufferFactory so we set it before
654 // Initialize is called.
655 scoped_ptr<GpuMemoryBufferFactory> gpu_memory_buffer_factory(
656 new GpuMemoryBufferImageManagerFactory(GetImageManager()));
657 // GLES2Implementation takes the ownership of |gpu_memory_buffer_factory|.
658 gles2_implementation_->SetGpuMemoryBufferFactory(
659 gpu_memory_buffer_factory.Pass());
660
604 if (!gles2_implementation_->Initialize( 661 if (!gles2_implementation_->Initialize(
605 kStartTransferBufferSize, 662 kStartTransferBufferSize,
606 kMinTransferBufferSize, 663 kMinTransferBufferSize,
607 kMaxTransferBufferSize)) { 664 kMaxTransferBufferSize)) {
608 return false; 665 return false;
609 } 666 }
610 667
611 if (share_resources_) { 668 if (share_resources_) {
612 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(), 669 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(),
613 g_all_shared_contexts.Get()); 670 g_all_shared_contexts.Get());
(...skipping 1208 matching lines...) Expand 10 before | Expand all | Expand 10 after
1822 } 1879 }
1823 1880
1824 void WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost() { 1881 void WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost() {
1825 // TODO(kbr): improve the precision here. 1882 // TODO(kbr): improve the precision here.
1826 context_lost_reason_ = GL_UNKNOWN_CONTEXT_RESET_ARB; 1883 context_lost_reason_ = GL_UNKNOWN_CONTEXT_RESET_ARB;
1827 if (context_lost_callback_) { 1884 if (context_lost_callback_) {
1828 context_lost_callback_->onContextLost(); 1885 context_lost_callback_->onContextLost();
1829 } 1886 }
1830 } 1887 }
1831 1888
1889 DELEGATE_TO_GL_2R(createImageCHROMIUM, CreateImageCHROMIUM,
1890 WGC3Dsizei, WGC3Dsizei, WGC3Duint);
1891
1892 DELEGATE_TO_GL_1(destroyImageCHROMIUM, DestroyImageCHROMIUM, WGC3Duint);
1893
1894 DELEGATE_TO_GL_3(getImageParameterivCHROMIUM, GetImageParameterivCHROMIUM,
1895 WGC3Duint, WGC3Denum, GLint*);
1896
1897 DELEGATE_TO_GL_2R(mapImageCHROMIUM, MapImageCHROMIUM,
1898 WGC3Duint, WGC3Denum, void*);
1899
1900 DELEGATE_TO_GL_1R(unmapImageCHROMIUM, UnmapImageCHROMIUM,
1901 WGC3Duint, WGC3Dboolean);
1902
1832 DELEGATE_TO_GL_3(bindUniformLocationCHROMIUM, BindUniformLocationCHROMIUM, 1903 DELEGATE_TO_GL_3(bindUniformLocationCHROMIUM, BindUniformLocationCHROMIUM,
1833 WebGLId, WGC3Dint, const WGC3Dchar*) 1904 WebGLId, WGC3Dint, const WGC3Dchar*)
1834 1905
1835 DELEGATE_TO_GL(shallowFlushCHROMIUM, ShallowFlushCHROMIUM) 1906 DELEGATE_TO_GL(shallowFlushCHROMIUM, ShallowFlushCHROMIUM)
1836 1907
1837 DELEGATE_TO_GL_1(genMailboxCHROMIUM, GenMailboxCHROMIUM, WGC3Dbyte*) 1908 DELEGATE_TO_GL_1(genMailboxCHROMIUM, GenMailboxCHROMIUM, WGC3Dbyte*)
1838 DELEGATE_TO_GL_2(produceTextureCHROMIUM, ProduceTextureCHROMIUM, 1909 DELEGATE_TO_GL_2(produceTextureCHROMIUM, ProduceTextureCHROMIUM,
1839 WGC3Denum, const WGC3Dbyte*) 1910 WGC3Denum, const WGC3Dbyte*)
1840 DELEGATE_TO_GL_2(consumeTextureCHROMIUM, ConsumeTextureCHROMIUM, 1911 DELEGATE_TO_GL_2(consumeTextureCHROMIUM, ConsumeTextureCHROMIUM,
1841 WGC3Denum, const WGC3Dbyte*) 1912 WGC3Denum, const WGC3Dbyte*)
(...skipping 26 matching lines...) Expand all
1868 1939
1869 DELEGATE_TO_GL_9(asyncTexSubImage2DCHROMIUM, AsyncTexSubImage2DCHROMIUM, 1940 DELEGATE_TO_GL_9(asyncTexSubImage2DCHROMIUM, AsyncTexSubImage2DCHROMIUM,
1870 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei, 1941 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei,
1871 WGC3Denum, WGC3Denum, const void*) 1942 WGC3Denum, WGC3Denum, const void*)
1872 1943
1873 DELEGATE_TO_GL_1(waitAsyncTexImage2DCHROMIUM, WaitAsyncTexImage2DCHROMIUM, 1944 DELEGATE_TO_GL_1(waitAsyncTexImage2DCHROMIUM, WaitAsyncTexImage2DCHROMIUM,
1874 WGC3Denum) 1945 WGC3Denum)
1875 1946
1876 } // namespace gpu 1947 } // namespace gpu
1877 } // namespace webkit 1948 } // namespace webkit
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