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Side by Side Diff: gpu/command_buffer/tests/gl_gpu_memory_buffer_unittests.cc

Issue 14456004: GPU client side changes for GpuMemoryBuffers (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@glapi
Patch Set: Incorporate code reviews Created 7 years, 7 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include <GLES2/gl2.h>
6 #include <GLES2/gl2chromium.h>
7 #include <GLES2/gl2ext.h>
8 #include <GLES2/gl2extchromium.h>
9
10 #include "base/bind.h"
11 #include "base/memory/ref_counted.h"
12 #include "gpu/command_buffer/client/gpu_memory_buffer_factory.h"
13 #include "gpu/command_buffer/client/gpu_memory_buffer_mock.h"
14 #include "gpu/command_buffer/service/image_manager.h"
15 #include "gpu/command_buffer/tests/gl_manager.h"
16 #include "gpu/command_buffer/tests/gl_test_utils.h"
17 #include "testing/gmock/include/gmock/gmock.h"
18 #include "testing/gtest/include/gtest/gtest.h"
19 #include "ui/gfx/native_widget_types.h"
20 #include "ui/gl/gl_image.h"
21 #include "ui/gl/gl_image_mock.h"
22
23 using testing::_;
24 using testing::Return;
25 using testing::SetArgPointee;
26 using testing::StrictMock;
27
28 namespace gpu {
29
30 static const int kGpuMemoryBufferWidth = 256;
31 static const int kGpuMemoryBufferHeight = 256;
32 static const int kGpuMemoryBufferBytesPerPixel = 4;
33
34 class GLGpuMemoryBufferTest : public testing::Test {
35 public:
36 scoped_ptr<GpuMemoryBuffer> CreateGpuMemoryBufferMock(int width, int height) {
37 scoped_ptr<StrictMock<GpuMemoryBufferMock> > gpu_memory_buffer(
38 new StrictMock<GpuMemoryBufferMock>(width, height));
39 gpu_memory_buffer_ = gpu_memory_buffer.get();
40 return gpu_memory_buffer.PassAs<GpuMemoryBuffer>();
41 }
42 protected:
43 virtual void SetUp() {
44 GLManager::Options options;
45 image_manager_ = new gles2::ImageManager;
46 options.image_manager = image_manager_.get();
47 gl_.Initialize(options);
48 gl_.MakeCurrent();
49 mapped_buffer_.reset(new uint8[
50 kGpuMemoryBufferWidth * kGpuMemoryBufferHeight
51 * kGpuMemoryBufferBytesPerPixel]);
52 SetProcessDefaultGpuMemoryBufferFactory(
53 base::Bind(&gpu::GLGpuMemoryBufferTest::CreateGpuMemoryBufferMock,
54 base::Unretained(this)));
55 }
56
57 virtual void TearDown() {
58 gl_.Destroy();
59 }
60
61 scoped_refptr<gles2::ImageManager> image_manager_;
62 scoped_ptr<uint8[]> mapped_buffer_;
63 StrictMock<GpuMemoryBufferMock>* gpu_memory_buffer_;
64 GLManager gl_;
65 };
66
67 // An end to end test that tests the whole GpuMemoryBuffer lifecycle.
68 TEST_F(GLGpuMemoryBufferTest, Lifecycle) {
69 // Create a client texture id.
70 GLuint texture_id;
71 glGenTextures(1, &texture_id);
72
73 // Create a client buffer id.
74 GLuint buffer_id;
75 glGenBuffers(1, &buffer_id);
76
77 // Allocate the GpuMemoryBuffer.
78 glBindBuffer(GL_IMAGE_BUFFER_CHROMIUM, buffer_id);
79 glImageBufferDataCHROMIUM(
80 GL_IMAGE_BUFFER_CHROMIUM, kGpuMemoryBufferWidth, kGpuMemoryBufferHeight);
81 // Create the GLImage and insert it into the ImageManager.
82 glFlush();
83 EXPECT_CALL(*gpu_memory_buffer_, GetNativeBuffer())
84 .Times(1)
85 .WillOnce(Return(gpu_memory_buffer_))
86 .RetiresOnSaturation();
87 gfx::GpuMemoryBufferHandle buffer =
88 glGetPointervCHROMIUM(GL_IMAGE_BUFFER_POINTER_CHROMIUM, &buffer);
89 EXPECT_NE(static_cast<gfx::GpuMemoryBufferHandle>(NULL), buffer);
90
91 gfx::Size size(kGpuMemoryBufferWidth, kGpuMemoryBufferHeight);
92 gfx::GLImageMock* gl_image = new gfx::GLImageMock(buffer, size);
93 image_manager_->AddImage(gl_image, buffer_id);
94 glBindBuffer(GL_IMAGE_BUFFER_CHROMIUM, 0);
95
96 // Map the buffer.
97 glBindBuffer(GL_IMAGE_BUFFER_CHROMIUM, buffer_id);
98 EXPECT_CALL(*gpu_memory_buffer_, Map(_, _))
99 .Times(1)
100 .WillOnce(SetArgPointee<1>(mapped_buffer_.get()))
101 .RetiresOnSaturation();
102 void* mapped_buffer =
103 glMapBufferCHROMIUM(GL_IMAGE_BUFFER_CHROMIUM, GL_WRITE_ONLY);
104 EXPECT_EQ(mapped_buffer_.get(), mapped_buffer);
105 glBindBuffer(GL_IMAGE_BUFFER_CHROMIUM, 0);
106
107 // Unmap the buffer.
108 glBindBuffer(GL_IMAGE_BUFFER_CHROMIUM, buffer_id);
109 EXPECT_CALL(*gpu_memory_buffer_, Unmap())
110 .Times(1)
111 .RetiresOnSaturation();
112 glUnmapBufferCHROMIUM(GL_IMAGE_BUFFER_CHROMIUM);
113 glBindBuffer(GL_IMAGE_BUFFER_CHROMIUM, 0);
114
115
116 // Bind the texture and the image.
117 glBindTexture(GL_TEXTURE_2D, texture_id);
118 EXPECT_CALL(*gl_image, BindTexImage())
119 .Times(1)
120 .WillOnce(Return(true))
121 .RetiresOnSaturation();
122 EXPECT_CALL(*gl_image, GetSize())
123 .Times(1)
124 .WillOnce(Return(size))
125 .RetiresOnSaturation();
126 glBindTexImage2DCHROMIUM(GL_TEXTURE_2D, buffer_id);
127
128 // Release the buffer.
129 EXPECT_CALL(*gpu_memory_buffer_, Die())
130 .Times(1)
131 .RetiresOnSaturation();
132 glBindBuffer(GL_IMAGE_BUFFER_CHROMIUM, buffer_id);
133 glImageBufferDataCHROMIUM(
134 GL_IMAGE_BUFFER_CHROMIUM, 0, 0);
135 glBindBuffer(GL_IMAGE_BUFFER_CHROMIUM, 0);
136
137 // Delete the buffer and remove it from the ImageManager.
138 glFlush();
139 image_manager_->RemoveImage(buffer_id);
140 glDeleteBuffers(1, &buffer_id);
141
142 // Delete the texture.
143 glDeleteTextures(1, &texture_id);
144 }
145
146 } // namespace gpu
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