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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // DO NOT EDIT! | 7 // DO NOT EDIT! |
8 | 8 |
9 // This file is included by gles2_trace_implementation.h | 9 // This file is included by gles2_trace_implementation.h |
10 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ | 10 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ |
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46 virtual void CompressedTexSubImage2D( | 46 virtual void CompressedTexSubImage2D( |
47 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, | 47 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, |
48 GLsizei height, GLenum format, GLsizei imageSize, | 48 GLsizei height, GLenum format, GLsizei imageSize, |
49 const void* data) OVERRIDE; | 49 const void* data) OVERRIDE; |
50 virtual void CopyTexImage2D( | 50 virtual void CopyTexImage2D( |
51 GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, | 51 GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, |
52 GLsizei width, GLsizei height, GLint border) OVERRIDE; | 52 GLsizei width, GLsizei height, GLint border) OVERRIDE; |
53 virtual void CopyTexSubImage2D( | 53 virtual void CopyTexSubImage2D( |
54 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, | 54 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, |
55 GLsizei width, GLsizei height) OVERRIDE; | 55 GLsizei width, GLsizei height) OVERRIDE; |
| 56 virtual void CreateGpuMemoryBuffer2DCHROMIUM( |
| 57 GLuint image_id, GLsizei width, GLsizei height) OVERRIDE; |
56 virtual GLuint CreateProgram() OVERRIDE; | 58 virtual GLuint CreateProgram() OVERRIDE; |
57 virtual GLuint CreateShader(GLenum type) OVERRIDE; | 59 virtual GLuint CreateShader(GLenum type) OVERRIDE; |
58 virtual void CullFace(GLenum mode) OVERRIDE; | 60 virtual void CullFace(GLenum mode) OVERRIDE; |
59 virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) OVERRIDE; | 61 virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) OVERRIDE; |
60 virtual void DeleteFramebuffers( | 62 virtual void DeleteFramebuffers( |
61 GLsizei n, const GLuint* framebuffers) OVERRIDE; | 63 GLsizei n, const GLuint* framebuffers) OVERRIDE; |
| 64 virtual void DeleteImageBuffers( |
| 65 GLsizei n, const GLuint* imagebuffers) OVERRIDE; |
62 virtual void DeleteProgram(GLuint program) OVERRIDE; | 66 virtual void DeleteProgram(GLuint program) OVERRIDE; |
63 virtual void DeleteRenderbuffers( | 67 virtual void DeleteRenderbuffers( |
64 GLsizei n, const GLuint* renderbuffers) OVERRIDE; | 68 GLsizei n, const GLuint* renderbuffers) OVERRIDE; |
65 virtual void DeleteShader(GLuint shader) OVERRIDE; | 69 virtual void DeleteShader(GLuint shader) OVERRIDE; |
66 virtual void DeleteTextures(GLsizei n, const GLuint* textures) OVERRIDE; | 70 virtual void DeleteTextures(GLsizei n, const GLuint* textures) OVERRIDE; |
67 virtual void DepthFunc(GLenum func) OVERRIDE; | 71 virtual void DepthFunc(GLenum func) OVERRIDE; |
68 virtual void DepthMask(GLboolean flag) OVERRIDE; | 72 virtual void DepthMask(GLboolean flag) OVERRIDE; |
69 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) OVERRIDE; | 73 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) OVERRIDE; |
70 virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE; | 74 virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE; |
71 virtual void Disable(GLenum cap) OVERRIDE; | 75 virtual void Disable(GLenum cap) OVERRIDE; |
72 virtual void DisableVertexAttribArray(GLuint index) OVERRIDE; | 76 virtual void DisableVertexAttribArray(GLuint index) OVERRIDE; |
73 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) OVERRIDE; | 77 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) OVERRIDE; |
74 virtual void DrawElements( | 78 virtual void DrawElements( |
75 GLenum mode, GLsizei count, GLenum type, const void* indices) OVERRIDE; | 79 GLenum mode, GLsizei count, GLenum type, const void* indices) OVERRIDE; |
76 virtual void Enable(GLenum cap) OVERRIDE; | 80 virtual void Enable(GLenum cap) OVERRIDE; |
77 virtual void EnableVertexAttribArray(GLuint index) OVERRIDE; | 81 virtual void EnableVertexAttribArray(GLuint index) OVERRIDE; |
78 virtual void Finish() OVERRIDE; | 82 virtual void Finish() OVERRIDE; |
79 virtual void Flush() OVERRIDE; | 83 virtual void Flush() OVERRIDE; |
80 virtual void ShallowFlushCHROMIUM() OVERRIDE; | 84 virtual void ShallowFlushCHROMIUM() OVERRIDE; |
81 virtual void FramebufferRenderbuffer( | 85 virtual void FramebufferRenderbuffer( |
82 GLenum target, GLenum attachment, GLenum renderbuffertarget, | 86 GLenum target, GLenum attachment, GLenum renderbuffertarget, |
83 GLuint renderbuffer) OVERRIDE; | 87 GLuint renderbuffer) OVERRIDE; |
84 virtual void FramebufferTexture2D( | 88 virtual void FramebufferTexture2D( |
85 GLenum target, GLenum attachment, GLenum textarget, GLuint texture, | 89 GLenum target, GLenum attachment, GLenum textarget, GLuint texture, |
86 GLint level) OVERRIDE; | 90 GLint level) OVERRIDE; |
87 virtual void FrontFace(GLenum mode) OVERRIDE; | 91 virtual void FrontFace(GLenum mode) OVERRIDE; |
88 virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE; | 92 virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE; |
89 virtual void GenerateMipmap(GLenum target) OVERRIDE; | 93 virtual void GenerateMipmap(GLenum target) OVERRIDE; |
90 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE; | 94 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE; |
| 95 virtual void GenImageBuffers(GLsizei n, GLuint* imagebuffers) OVERRIDE; |
91 virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) OVERRIDE; | 96 virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) OVERRIDE; |
92 virtual void GenTextures(GLsizei n, GLuint* textures) OVERRIDE; | 97 virtual void GenTextures(GLsizei n, GLuint* textures) OVERRIDE; |
93 virtual void GetActiveAttrib( | 98 virtual void GetActiveAttrib( |
94 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, | 99 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, |
95 GLenum* type, char* name) OVERRIDE; | 100 GLenum* type, char* name) OVERRIDE; |
96 virtual void GetActiveUniform( | 101 virtual void GetActiveUniform( |
97 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, | 102 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, |
98 GLenum* type, char* name) OVERRIDE; | 103 GLenum* type, char* name) OVERRIDE; |
99 virtual void GetAttachedShaders( | 104 virtual void GetAttachedShaders( |
100 GLuint program, GLsizei maxcount, GLsizei* count, | 105 GLuint program, GLsizei maxcount, GLsizei* count, |
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333 const void* pixels) OVERRIDE; | 338 const void* pixels) OVERRIDE; |
334 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) OVERRIDE; | 339 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) OVERRIDE; |
335 virtual void DiscardFramebufferEXT( | 340 virtual void DiscardFramebufferEXT( |
336 GLenum target, GLsizei count, const GLenum* attachments) OVERRIDE; | 341 GLenum target, GLsizei count, const GLenum* attachments) OVERRIDE; |
337 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE; | 342 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE; |
338 virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE; | 343 virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE; |
339 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE; | 344 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE; |
340 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) OVERRIDE; | 345 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) OVERRIDE; |
341 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ | 346 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ |
342 | 347 |
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