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Side by Side Diff: gpu/command_buffer/client/gles2_interface_autogen.h

Issue 14456004: GPU client side changes for GpuMemoryBuffers (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@glapi
Patch Set: Implement DeleteImageBuffersHelper and remove unused GetNativeBufferForGpuMemoryBuffer Created 7 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // DO NOT EDIT! 7 // DO NOT EDIT!
8 8
9 // This file is included by gles2_interface.h to declare the 9 // This file is included by gles2_interface.h to declare the
10 // GL api functions. 10 // GL api functions.
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
44 GLsizei height, GLint border, GLsizei imageSize, const void* data) = 0; 44 GLsizei height, GLint border, GLsizei imageSize, const void* data) = 0;
45 virtual void CompressedTexSubImage2D( 45 virtual void CompressedTexSubImage2D(
46 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, 46 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
47 GLsizei height, GLenum format, GLsizei imageSize, const void* data) = 0; 47 GLsizei height, GLenum format, GLsizei imageSize, const void* data) = 0;
48 virtual void CopyTexImage2D( 48 virtual void CopyTexImage2D(
49 GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, 49 GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
50 GLsizei width, GLsizei height, GLint border) = 0; 50 GLsizei width, GLsizei height, GLint border) = 0;
51 virtual void CopyTexSubImage2D( 51 virtual void CopyTexSubImage2D(
52 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, 52 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
53 GLsizei width, GLsizei height) = 0; 53 GLsizei width, GLsizei height) = 0;
54 virtual void CreateGpuMemoryBuffer2DCHROMIUM(
55 GLuint image_id, GLsizei width, GLsizei height) = 0;
54 virtual GLuint CreateProgram() = 0; 56 virtual GLuint CreateProgram() = 0;
55 virtual GLuint CreateShader(GLenum type) = 0; 57 virtual GLuint CreateShader(GLenum type) = 0;
56 virtual void CullFace(GLenum mode) = 0; 58 virtual void CullFace(GLenum mode) = 0;
57 virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) = 0; 59 virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) = 0;
58 virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) = 0; 60 virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) = 0;
61 virtual void DeleteImageBuffers(GLsizei n, const GLuint* imagebuffers) = 0;
59 virtual void DeleteProgram(GLuint program) = 0; 62 virtual void DeleteProgram(GLuint program) = 0;
60 virtual void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) = 0; 63 virtual void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) = 0;
61 virtual void DeleteShader(GLuint shader) = 0; 64 virtual void DeleteShader(GLuint shader) = 0;
62 virtual void DeleteTextures(GLsizei n, const GLuint* textures) = 0; 65 virtual void DeleteTextures(GLsizei n, const GLuint* textures) = 0;
63 virtual void DepthFunc(GLenum func) = 0; 66 virtual void DepthFunc(GLenum func) = 0;
64 virtual void DepthMask(GLboolean flag) = 0; 67 virtual void DepthMask(GLboolean flag) = 0;
65 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) = 0; 68 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) = 0;
66 virtual void DetachShader(GLuint program, GLuint shader) = 0; 69 virtual void DetachShader(GLuint program, GLuint shader) = 0;
67 virtual void Disable(GLenum cap) = 0; 70 virtual void Disable(GLenum cap) = 0;
68 virtual void DisableVertexAttribArray(GLuint index) = 0; 71 virtual void DisableVertexAttribArray(GLuint index) = 0;
69 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) = 0; 72 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) = 0;
70 virtual void DrawElements( 73 virtual void DrawElements(
71 GLenum mode, GLsizei count, GLenum type, const void* indices) = 0; 74 GLenum mode, GLsizei count, GLenum type, const void* indices) = 0;
72 virtual void Enable(GLenum cap) = 0; 75 virtual void Enable(GLenum cap) = 0;
73 virtual void EnableVertexAttribArray(GLuint index) = 0; 76 virtual void EnableVertexAttribArray(GLuint index) = 0;
74 virtual void Finish() = 0; 77 virtual void Finish() = 0;
75 virtual void Flush() = 0; 78 virtual void Flush() = 0;
76 virtual void ShallowFlushCHROMIUM() = 0; 79 virtual void ShallowFlushCHROMIUM() = 0;
77 virtual void FramebufferRenderbuffer( 80 virtual void FramebufferRenderbuffer(
78 GLenum target, GLenum attachment, GLenum renderbuffertarget, 81 GLenum target, GLenum attachment, GLenum renderbuffertarget,
79 GLuint renderbuffer) = 0; 82 GLuint renderbuffer) = 0;
80 virtual void FramebufferTexture2D( 83 virtual void FramebufferTexture2D(
81 GLenum target, GLenum attachment, GLenum textarget, GLuint texture, 84 GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
82 GLint level) = 0; 85 GLint level) = 0;
83 virtual void FrontFace(GLenum mode) = 0; 86 virtual void FrontFace(GLenum mode) = 0;
84 virtual void GenBuffers(GLsizei n, GLuint* buffers) = 0; 87 virtual void GenBuffers(GLsizei n, GLuint* buffers) = 0;
85 virtual void GenerateMipmap(GLenum target) = 0; 88 virtual void GenerateMipmap(GLenum target) = 0;
86 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) = 0; 89 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) = 0;
90 virtual void GenImageBuffers(GLsizei n, GLuint* imagebuffers) = 0;
87 virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) = 0; 91 virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) = 0;
88 virtual void GenTextures(GLsizei n, GLuint* textures) = 0; 92 virtual void GenTextures(GLsizei n, GLuint* textures) = 0;
89 virtual void GetActiveAttrib( 93 virtual void GetActiveAttrib(
90 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, 94 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
91 GLenum* type, char* name) = 0; 95 GLenum* type, char* name) = 0;
92 virtual void GetActiveUniform( 96 virtual void GetActiveUniform(
93 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, 97 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
94 GLenum* type, char* name) = 0; 98 GLenum* type, char* name) = 0;
95 virtual void GetAttachedShaders( 99 virtual void GetAttachedShaders(
96 GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) = 0; 100 GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) = 0;
(...skipping 205 matching lines...) Expand 10 before | Expand all | Expand 10 after
302 const void* pixels) = 0; 306 const void* pixels) = 0;
303 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) = 0; 307 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) = 0;
304 virtual void DiscardFramebufferEXT( 308 virtual void DiscardFramebufferEXT(
305 GLenum target, GLsizei count, const GLenum* attachments) = 0; 309 GLenum target, GLsizei count, const GLenum* attachments) = 0;
306 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) = 0; 310 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) = 0;
307 virtual GLuint InsertSyncPointCHROMIUM() = 0; 311 virtual GLuint InsertSyncPointCHROMIUM() = 0;
308 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) = 0; 312 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) = 0;
309 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) = 0; 313 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) = 0;
310 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ 314 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_
311 315
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