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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h" | 5 #include "webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h" |
6 | 6 |
7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
8 #ifndef GL_GLEXT_PROTOTYPES | 8 #ifndef GL_GLEXT_PROTOTYPES |
9 #define GL_GLEXT_PROTOTYPES 1 | 9 #define GL_GLEXT_PROTOTYPES 1 |
10 #endif | 10 #endif |
11 #include <GLES2/gl2ext.h> | 11 #include <GLES2/gl2ext.h> |
12 #include <GLES2/gl2extchromium.h> | 12 #include <GLES2/gl2extchromium.h> |
13 | 13 |
14 #include <algorithm> | 14 #include <algorithm> |
15 #include <set> | 15 #include <set> |
16 #include <string> | 16 #include <string> |
17 | 17 |
18 #include "base/bind.h" | 18 #include "base/bind.h" |
19 #include "base/bind_helpers.h" | 19 #include "base/bind_helpers.h" |
20 #include "base/callback.h" | 20 #include "base/callback.h" |
21 #include "base/command_line.h" | 21 #include "base/command_line.h" |
22 #include "base/lazy_instance.h" | 22 #include "base/lazy_instance.h" |
23 #include "base/logging.h" | 23 #include "base/logging.h" |
24 #include "base/memory/singleton.h" | 24 #include "base/memory/singleton.h" |
25 #include "base/message_loop.h" | 25 #include "base/message_loop.h" |
26 #include "base/metrics/histogram.h" | 26 #include "base/metrics/histogram.h" |
27 #include "base/synchronization/lock.h" | 27 #include "base/synchronization/lock.h" |
28 #include "gpu/command_buffer/client/gles2_implementation.h" | 28 #include "gpu/command_buffer/client/gles2_implementation.h" |
29 #include "gpu/command_buffer/client/gles2_lib.h" | 29 #include "gpu/command_buffer/client/gles2_lib.h" |
| 30 #include "gpu/command_buffer/client/gpu_memory_buffer_factory.h" |
| 31 #include "gpu/command_buffer/client/image_factory.h" |
30 #include "gpu/command_buffer/client/transfer_buffer.h" | 32 #include "gpu/command_buffer/client/transfer_buffer.h" |
31 #include "gpu/command_buffer/common/constants.h" | 33 #include "gpu/command_buffer/common/constants.h" |
32 #include "gpu/command_buffer/service/command_buffer_service.h" | 34 #include "gpu/command_buffer/service/command_buffer_service.h" |
33 #include "gpu/command_buffer/service/context_group.h" | 35 #include "gpu/command_buffer/service/context_group.h" |
34 #include "gpu/command_buffer/service/gl_context_virtual.h" | 36 #include "gpu/command_buffer/service/gl_context_virtual.h" |
35 #include "gpu/command_buffer/service/gpu_scheduler.h" | 37 #include "gpu/command_buffer/service/gpu_scheduler.h" |
| 38 #include "gpu/command_buffer/service/image_manager.h" |
36 #include "gpu/command_buffer/service/transfer_buffer_manager.h" | 39 #include "gpu/command_buffer/service/transfer_buffer_manager.h" |
37 #include "ui/gl/gl_context.h" | 40 #include "ui/gl/gl_context.h" |
| 41 #include "ui/gl/gl_image.h" |
38 #include "ui/gl/gl_share_group.h" | 42 #include "ui/gl/gl_share_group.h" |
39 #include "ui/gl/gl_surface.h" | 43 #include "ui/gl/gl_surface.h" |
40 #include "webkit/gpu/gl_bindings_skia_cmd_buffer.h" | 44 #include "webkit/gpu/gl_bindings_skia_cmd_buffer.h" |
41 | 45 |
42 using gpu::Buffer; | 46 using gpu::Buffer; |
43 using gpu::CommandBuffer; | 47 using gpu::CommandBuffer; |
44 using gpu::CommandBufferService; | 48 using gpu::CommandBufferService; |
45 using gpu::gles2::GLES2CmdHelper; | 49 using gpu::gles2::GLES2CmdHelper; |
46 using gpu::gles2::GLES2Implementation; | 50 using gpu::gles2::GLES2Implementation; |
| 51 using gpu::gles2::ImageFactory; |
| 52 using gpu::gles2::ImageManager; |
| 53 using gpu::GpuMemoryBuffer; |
47 using gpu::GpuScheduler; | 54 using gpu::GpuScheduler; |
48 using gpu::TransferBuffer; | 55 using gpu::TransferBuffer; |
49 using gpu::TransferBufferManager; | 56 using gpu::TransferBufferManager; |
50 using gpu::TransferBufferManagerInterface; | 57 using gpu::TransferBufferManagerInterface; |
51 | 58 |
52 namespace webkit { | 59 namespace webkit { |
53 namespace gpu { | 60 namespace gpu { |
54 | 61 |
55 class GLInProcessContext { | 62 class GLInProcessContext { |
56 public: | 63 public: |
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142 void LoseContext(uint32 current, uint32 other); | 149 void LoseContext(uint32 current, uint32 other); |
143 | 150 |
144 void SetSignalSyncPointCallback( | 151 void SetSignalSyncPointCallback( |
145 scoped_ptr< | 152 scoped_ptr< |
146 WebKit::WebGraphicsContext3D::WebGraphicsSyncPointCallback> callback); | 153 WebKit::WebGraphicsContext3D::WebGraphicsSyncPointCallback> callback); |
147 | 154 |
148 CommandBufferService* GetCommandBufferService(); | 155 CommandBufferService* GetCommandBufferService(); |
149 | 156 |
150 ::gpu::gles2::GLES2Decoder* GetDecoder(); | 157 ::gpu::gles2::GLES2Decoder* GetDecoder(); |
151 | 158 |
| 159 ::gpu::gles2::ImageManager* GetImageManager(); |
| 160 |
152 private: | 161 private: |
153 explicit GLInProcessContext(bool share_resources); | 162 explicit GLInProcessContext(bool share_resources); |
154 | 163 |
155 bool Initialize(bool is_offscreen, | 164 bool Initialize(bool is_offscreen, |
156 gfx::AcceleratedWidget window, | 165 gfx::AcceleratedWidget window, |
157 const gfx::Size& size, | 166 const gfx::Size& size, |
158 const char* allowed_extensions, | 167 const char* allowed_extensions, |
159 const int32* attrib_list, | 168 const int32* attrib_list, |
160 gfx::GpuPreference gpu_preference); | 169 gfx::GpuPreference gpu_preference); |
161 void Destroy(); | 170 void Destroy(); |
162 | 171 |
163 void OnContextLost(); | 172 void OnContextLost(); |
164 | 173 |
165 base::Closure context_lost_callback_; | 174 base::Closure context_lost_callback_; |
166 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; | 175 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; |
167 scoped_ptr<CommandBufferService> command_buffer_; | 176 scoped_ptr<CommandBufferService> command_buffer_; |
168 scoped_ptr< ::gpu::GpuScheduler> gpu_scheduler_; | 177 scoped_ptr< ::gpu::GpuScheduler> gpu_scheduler_; |
169 scoped_ptr< ::gpu::gles2::GLES2Decoder> decoder_; | 178 scoped_ptr< ::gpu::gles2::GLES2Decoder> decoder_; |
170 scoped_refptr<gfx::GLContext> context_; | 179 scoped_refptr<gfx::GLContext> context_; |
171 scoped_refptr<gfx::GLSurface> surface_; | 180 scoped_refptr<gfx::GLSurface> surface_; |
172 scoped_ptr<GLES2CmdHelper> gles2_helper_; | 181 scoped_ptr<GLES2CmdHelper> gles2_helper_; |
173 scoped_ptr<TransferBuffer> transfer_buffer_; | 182 scoped_ptr<TransferBuffer> transfer_buffer_; |
174 scoped_ptr<GLES2Implementation> gles2_implementation_; | 183 scoped_ptr<GLES2Implementation> gles2_implementation_; |
| 184 scoped_refptr< ::gpu::gles2::ImageFactory> image_factory_; |
175 scoped_ptr<WebKit::WebGraphicsContext3D::WebGraphicsSyncPointCallback> | 185 scoped_ptr<WebKit::WebGraphicsContext3D::WebGraphicsSyncPointCallback> |
176 signal_sync_point_callback_; | 186 signal_sync_point_callback_; |
177 Error last_error_; | 187 Error last_error_; |
178 bool share_resources_; | 188 bool share_resources_; |
179 bool context_lost_; | 189 bool context_lost_; |
180 | 190 |
181 DISALLOW_COPY_AND_ASSIGN(GLInProcessContext); | 191 DISALLOW_COPY_AND_ASSIGN(GLInProcessContext); |
182 }; | 192 }; |
183 | 193 |
184 namespace { | 194 namespace { |
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280 if (context->GetDecoder()) | 290 if (context->GetDecoder()) |
281 context->GetDecoder()->DetachFromThread(); | 291 context->GetDecoder()->DetachFromThread(); |
282 } | 292 } |
283 | 293 |
284 AutoLockAndDecoderDetachThread::~AutoLockAndDecoderDetachThread() { | 294 AutoLockAndDecoderDetachThread::~AutoLockAndDecoderDetachThread() { |
285 std::for_each(contexts_.begin(), | 295 std::for_each(contexts_.begin(), |
286 contexts_.end(), | 296 contexts_.end(), |
287 &DetachThread); | 297 &DetachThread); |
288 } | 298 } |
289 | 299 |
| 300 class ImageFactoryInProcess : public ImageFactory { |
| 301 public: |
| 302 explicit ImageFactoryInProcess(ImageManager* image_manager); |
| 303 |
| 304 // methods from ImageFactory |
| 305 virtual scoped_ptr<GpuMemoryBuffer> CreateGpuMemoryBuffer( |
| 306 int width, int height, GLenum internalformat, |
| 307 unsigned* image_id) OVERRIDE; |
| 308 virtual void DeleteGpuMemoryBuffer(unsigned image_id) OVERRIDE; |
| 309 private: |
| 310 virtual ~ImageFactoryInProcess(); |
| 311 |
| 312 scoped_refptr<ImageManager> image_manager_; |
| 313 unsigned next_id_; |
| 314 |
| 315 DISALLOW_COPY_AND_ASSIGN(ImageFactoryInProcess); |
| 316 }; |
| 317 |
| 318 ImageFactoryInProcess::ImageFactoryInProcess( |
| 319 ImageManager* image_manager) : image_manager_(image_manager), |
| 320 next_id_(0) { |
| 321 } |
| 322 |
| 323 ImageFactoryInProcess::~ImageFactoryInProcess() { |
| 324 } |
| 325 |
| 326 scoped_ptr<GpuMemoryBuffer> ImageFactoryInProcess::CreateGpuMemoryBuffer( |
| 327 int width, int height, GLenum internalformat, unsigned int* image_id) { |
| 328 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(), |
| 329 g_all_shared_contexts.Get()); |
| 330 // TODO(kaanb): Check with reviewers if GL_RGBA8_OES is the right |
| 331 // constant to use. If not which header should we include to make GL_RGBA8 |
| 332 // visible? |
| 333 // For Android WebView we assume the |internalformat| will always be |
| 334 // GL_RGBA8_OES. |
| 335 DCHECK_EQ(GL_RGBA8_OES, internalformat); |
| 336 const GpuMemoryBuffer::Creator& create_gpu_memory_buffer_callback = |
| 337 ::gpu::gles2::GetProcessDefaultGpuMemoryBufferFactory(); |
| 338 scoped_ptr<GpuMemoryBuffer> buffer = |
| 339 create_gpu_memory_buffer_callback.Run(width, height); |
| 340 scoped_refptr<gfx::GLImage> gl_image = |
| 341 gfx::GLImage::CreateGLImageForGpuMemoryBuffer(buffer->GetNativeBuffer(), |
| 342 gfx::Size(width, height)); |
| 343 *image_id = ++next_id_; // Valid image_ids start from 1. |
| 344 image_manager_->AddImage(gl_image, *image_id); |
| 345 return buffer.Pass(); |
| 346 } |
| 347 |
| 348 void ImageFactoryInProcess::DeleteGpuMemoryBuffer(unsigned int image_id) { |
| 349 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(), |
| 350 g_all_shared_contexts.Get()); |
| 351 image_manager_->RemoveImage(image_id); |
| 352 } |
| 353 |
290 } // namespace | 354 } // namespace |
291 | 355 |
292 static void CallAndDestroy( | 356 static void CallAndDestroy( |
293 scoped_ptr< | 357 scoped_ptr< |
294 WebKit::WebGraphicsContext3D::WebGraphicsSyncPointCallback> callback) { | 358 WebKit::WebGraphicsContext3D::WebGraphicsSyncPointCallback> callback) { |
295 callback->onSyncPointReached(); | 359 callback->onSyncPointReached(); |
296 } | 360 } |
297 | 361 |
298 void GLInProcessContext::PumpCommands() { | 362 void GLInProcessContext::PumpCommands() { |
299 if (!context_lost_) { | 363 if (!context_lost_) { |
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410 | 474 |
411 // TODO(gman): Remove This | 475 // TODO(gman): Remove This |
412 void GLInProcessContext::DisableShaderTranslation() { | 476 void GLInProcessContext::DisableShaderTranslation() { |
413 NOTREACHED(); | 477 NOTREACHED(); |
414 } | 478 } |
415 | 479 |
416 GLES2Implementation* GLInProcessContext::GetImplementation() { | 480 GLES2Implementation* GLInProcessContext::GetImplementation() { |
417 return gles2_implementation_.get(); | 481 return gles2_implementation_.get(); |
418 } | 482 } |
419 | 483 |
| 484 ::gpu::gles2::ImageManager* GLInProcessContext::GetImageManager() { |
| 485 return decoder_->GetContextGroup()->image_manager(); |
| 486 } |
| 487 |
420 GLInProcessContext::GLInProcessContext(bool share_resources) | 488 GLInProcessContext::GLInProcessContext(bool share_resources) |
421 : last_error_(SUCCESS), | 489 : last_error_(SUCCESS), |
422 share_resources_(share_resources), | 490 share_resources_(share_resources), |
423 context_lost_(false) { | 491 context_lost_(false) { |
424 } | 492 } |
425 | 493 |
426 bool GLInProcessContext::Initialize( | 494 bool GLInProcessContext::Initialize( |
427 bool is_offscreen, | 495 bool is_offscreen, |
428 gfx::AcceleratedWidget window, | 496 gfx::AcceleratedWidget window, |
429 const gfx::Size& size, | 497 const gfx::Size& size, |
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586 // Create the GLES2 helper, which writes the command buffer protocol. | 654 // Create the GLES2 helper, which writes the command buffer protocol. |
587 gles2_helper_.reset(new GLES2CmdHelper(command_buffer_.get())); | 655 gles2_helper_.reset(new GLES2CmdHelper(command_buffer_.get())); |
588 if (!gles2_helper_->Initialize(kCommandBufferSize)) { | 656 if (!gles2_helper_->Initialize(kCommandBufferSize)) { |
589 Destroy(); | 657 Destroy(); |
590 return false; | 658 return false; |
591 } | 659 } |
592 | 660 |
593 // Create a transfer buffer. | 661 // Create a transfer buffer. |
594 transfer_buffer_.reset(new TransferBuffer(gles2_helper_.get())); | 662 transfer_buffer_.reset(new TransferBuffer(gles2_helper_.get())); |
595 | 663 |
| 664 if (share_resources_) { |
| 665 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(), |
| 666 g_all_shared_contexts.Get()); |
| 667 DCHECK(!g_all_shared_contexts.Get().empty()); |
| 668 GLInProcessContext* first_context = *g_all_shared_contexts.Get().begin(); |
| 669 image_factory_ = new ImageFactoryInProcess( |
| 670 first_context->GetImageManager()); |
| 671 } else { |
| 672 // Create the image factory, this object retains its ownership. |
| 673 image_factory_ = new ImageFactoryInProcess(GetImageManager()); |
| 674 } |
| 675 |
596 // Create the object exposing the OpenGL API. | 676 // Create the object exposing the OpenGL API. |
597 gles2_implementation_.reset(new GLES2Implementation( | 677 gles2_implementation_.reset(new GLES2Implementation( |
598 gles2_helper_.get(), | 678 gles2_helper_.get(), |
599 context_group ? context_group->GetImplementation()->share_group() : NULL, | 679 context_group ? context_group->GetImplementation()->share_group() : NULL, |
600 transfer_buffer_.get(), | 680 transfer_buffer_.get(), |
601 true, | 681 true, |
602 false)); | 682 false, |
| 683 image_factory_)); |
603 | 684 |
604 if (!gles2_implementation_->Initialize( | 685 if (!gles2_implementation_->Initialize( |
605 kStartTransferBufferSize, | 686 kStartTransferBufferSize, |
606 kMinTransferBufferSize, | 687 kMinTransferBufferSize, |
607 kMaxTransferBufferSize)) { | 688 kMaxTransferBufferSize)) { |
608 return false; | 689 return false; |
609 } | 690 } |
610 | 691 |
611 if (share_resources_) { | 692 if (share_resources_) { |
612 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(), | 693 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(), |
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1089 return gl_->glname(a1, a2); \ | 1170 return gl_->glname(a1, a2); \ |
1090 } | 1171 } |
1091 | 1172 |
1092 #define DELEGATE_TO_GL_3(name, glname, t1, t2, t3) \ | 1173 #define DELEGATE_TO_GL_3(name, glname, t1, t2, t3) \ |
1093 void WebGraphicsContext3DInProcessCommandBufferImpl::name( \ | 1174 void WebGraphicsContext3DInProcessCommandBufferImpl::name( \ |
1094 t1 a1, t2 a2, t3 a3) { \ | 1175 t1 a1, t2 a2, t3 a3) { \ |
1095 ClearContext(); \ | 1176 ClearContext(); \ |
1096 gl_->glname(a1, a2, a3); \ | 1177 gl_->glname(a1, a2, a3); \ |
1097 } | 1178 } |
1098 | 1179 |
| 1180 #define DELEGATE_TO_GL_3R(name, glname, t1, t2, t3, rt) \ |
| 1181 rt WebGraphicsContext3DInProcessCommandBufferImpl::name( \ |
| 1182 t1 a1, t2 a2, t3 a3) { \ |
| 1183 ClearContext(); \ |
| 1184 return gl_->glname(a1, a2, a3); \ |
| 1185 } |
| 1186 |
1099 #define DELEGATE_TO_GL_4(name, glname, t1, t2, t3, t4) \ | 1187 #define DELEGATE_TO_GL_4(name, glname, t1, t2, t3, t4) \ |
1100 void WebGraphicsContext3DInProcessCommandBufferImpl::name( \ | 1188 void WebGraphicsContext3DInProcessCommandBufferImpl::name( \ |
1101 t1 a1, t2 a2, t3 a3, t4 a4) { \ | 1189 t1 a1, t2 a2, t3 a3, t4 a4) { \ |
1102 ClearContext(); \ | 1190 ClearContext(); \ |
1103 gl_->glname(a1, a2, a3, a4); \ | 1191 gl_->glname(a1, a2, a3, a4); \ |
1104 } | 1192 } |
1105 | 1193 |
1106 #define DELEGATE_TO_GL_5(name, glname, t1, t2, t3, t4, t5) \ | 1194 #define DELEGATE_TO_GL_5(name, glname, t1, t2, t3, t4, t5) \ |
1107 void WebGraphicsContext3DInProcessCommandBufferImpl::name( \ | 1195 void WebGraphicsContext3DInProcessCommandBufferImpl::name( \ |
1108 t1 a1, t2 a2, t3 a3, t4 a4, t5 a5) { \ | 1196 t1 a1, t2 a2, t3 a3, t4 a4, t5 a5) { \ |
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1822 } | 1910 } |
1823 | 1911 |
1824 void WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost() { | 1912 void WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost() { |
1825 // TODO(kbr): improve the precision here. | 1913 // TODO(kbr): improve the precision here. |
1826 context_lost_reason_ = GL_UNKNOWN_CONTEXT_RESET_ARB; | 1914 context_lost_reason_ = GL_UNKNOWN_CONTEXT_RESET_ARB; |
1827 if (context_lost_callback_) { | 1915 if (context_lost_callback_) { |
1828 context_lost_callback_->onContextLost(); | 1916 context_lost_callback_->onContextLost(); |
1829 } | 1917 } |
1830 } | 1918 } |
1831 | 1919 |
| 1920 DELEGATE_TO_GL_3R(createImageCHROMIUM, CreateImageCHROMIUM, |
| 1921 WGC3Dsizei, WGC3Dsizei, WGC3Denum, WGC3Duint); |
| 1922 |
| 1923 DELEGATE_TO_GL_1(destroyImageCHROMIUM, DestroyImageCHROMIUM, WGC3Duint); |
| 1924 |
| 1925 DELEGATE_TO_GL_3(getImageParameterivCHROMIUM, GetImageParameterivCHROMIUM, |
| 1926 WGC3Duint, WGC3Denum, GLint*); |
| 1927 |
| 1928 DELEGATE_TO_GL_2R(mapImageCHROMIUM, MapImageCHROMIUM, |
| 1929 WGC3Duint, WGC3Denum, void*); |
| 1930 |
| 1931 DELEGATE_TO_GL_1(unmapImageCHROMIUM, UnmapImageCHROMIUM, WGC3Duint); |
| 1932 |
1832 DELEGATE_TO_GL_3(bindUniformLocationCHROMIUM, BindUniformLocationCHROMIUM, | 1933 DELEGATE_TO_GL_3(bindUniformLocationCHROMIUM, BindUniformLocationCHROMIUM, |
1833 WebGLId, WGC3Dint, const WGC3Dchar*) | 1934 WebGLId, WGC3Dint, const WGC3Dchar*) |
1834 | 1935 |
1835 DELEGATE_TO_GL(shallowFlushCHROMIUM, ShallowFlushCHROMIUM) | 1936 DELEGATE_TO_GL(shallowFlushCHROMIUM, ShallowFlushCHROMIUM) |
1836 | 1937 |
1837 DELEGATE_TO_GL_1(genMailboxCHROMIUM, GenMailboxCHROMIUM, WGC3Dbyte*) | 1938 DELEGATE_TO_GL_1(genMailboxCHROMIUM, GenMailboxCHROMIUM, WGC3Dbyte*) |
1838 DELEGATE_TO_GL_2(produceTextureCHROMIUM, ProduceTextureCHROMIUM, | 1939 DELEGATE_TO_GL_2(produceTextureCHROMIUM, ProduceTextureCHROMIUM, |
1839 WGC3Denum, const WGC3Dbyte*) | 1940 WGC3Denum, const WGC3Dbyte*) |
1840 DELEGATE_TO_GL_2(consumeTextureCHROMIUM, ConsumeTextureCHROMIUM, | 1941 DELEGATE_TO_GL_2(consumeTextureCHROMIUM, ConsumeTextureCHROMIUM, |
1841 WGC3Denum, const WGC3Dbyte*) | 1942 WGC3Denum, const WGC3Dbyte*) |
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1868 | 1969 |
1869 DELEGATE_TO_GL_9(asyncTexSubImage2DCHROMIUM, AsyncTexSubImage2DCHROMIUM, | 1970 DELEGATE_TO_GL_9(asyncTexSubImage2DCHROMIUM, AsyncTexSubImage2DCHROMIUM, |
1870 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei, | 1971 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei, |
1871 WGC3Denum, WGC3Denum, const void*) | 1972 WGC3Denum, WGC3Denum, const void*) |
1872 | 1973 |
1873 DELEGATE_TO_GL_1(waitAsyncTexImage2DCHROMIUM, WaitAsyncTexImage2DCHROMIUM, | 1974 DELEGATE_TO_GL_1(waitAsyncTexImage2DCHROMIUM, WaitAsyncTexImage2DCHROMIUM, |
1874 WGC3Denum) | 1975 WGC3Denum) |
1875 | 1976 |
1876 } // namespace gpu | 1977 } // namespace gpu |
1877 } // namespace webkit | 1978 } // namespace webkit |
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