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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include <GLES2/gl2.h> |
| 6 #include <GLES2/gl2chromium.h> |
| 7 #include <GLES2/gl2ext.h> |
| 8 #include <GLES2/gl2extchromium.h> |
| 9 |
| 10 #include "base/bind.h" |
| 11 #include "base/memory/ref_counted.h" |
| 12 #include "gpu/command_buffer/client/gles2_implementation.h" |
| 13 #include "gpu/command_buffer/client/gpu_memory_buffer_factory.h" |
| 14 #include "gpu/command_buffer/client/gpu_memory_buffer_mock.h" |
| 15 #include "gpu/command_buffer/client/image_factory_mock.h" |
| 16 #include "gpu/command_buffer/service/image_manager.h" |
| 17 #include "gpu/command_buffer/tests/gl_manager.h" |
| 18 #include "gpu/command_buffer/tests/gl_test_utils.h" |
| 19 #include "testing/gmock/include/gmock/gmock.h" |
| 20 #include "testing/gtest/include/gtest/gtest.h" |
| 21 #include "ui/gfx/native_widget_types.h" |
| 22 #include "ui/gl/gl_image.h" |
| 23 #include "ui/gl/gl_image_mock.h" |
| 24 |
| 25 using testing::_; |
| 26 using testing::Return; |
| 27 using testing::SetArgPointee; |
| 28 using testing::StrictMock; |
| 29 |
| 30 namespace gpu { |
| 31 namespace gles2 { |
| 32 |
| 33 static const int kImageWidth = 256; |
| 34 static const int kImageHeight = 256; |
| 35 static const int kImageBytesPerPixel = 4; |
| 36 |
| 37 class GLGpuMemoryBufferTest : public testing::Test { |
| 38 protected: |
| 39 virtual void SetUp() { |
| 40 GLManager::Options options; |
| 41 image_manager_ = new ImageManager; |
| 42 image_factory_.reset( |
| 43 new StrictMock<ImageFactoryMock>(image_manager_)); |
| 44 options.image_manager = image_manager_; |
| 45 options.image_factory = image_factory_.get(); |
| 46 |
| 47 gl_.Initialize(options); |
| 48 gl_.MakeCurrent(); |
| 49 } |
| 50 |
| 51 virtual void TearDown() { |
| 52 gl_.Destroy(); |
| 53 } |
| 54 |
| 55 scoped_ptr<StrictMock<ImageFactoryMock> > image_factory_; |
| 56 scoped_refptr<ImageManager> image_manager_; |
| 57 GLManager gl_; |
| 58 }; |
| 59 |
| 60 // An end to end test that tests the whole GpuMemoryBuffer lifecycle. |
| 61 TEST_F(GLGpuMemoryBufferTest, Lifecycle) { |
| 62 // Create a client texture id. |
| 63 GLuint texture_id; |
| 64 glGenTextures(1, &texture_id); |
| 65 |
| 66 // Buffer is owned and freed by GpuMemoryBufferTracker. |
| 67 StrictMock<GpuMemoryBufferMock>* gpu_memory_buffer = |
| 68 new StrictMock<GpuMemoryBufferMock>(kImageWidth, kImageHeight); |
| 69 |
| 70 EXPECT_CALL(*image_factory_.get(), CreateGpuMemoryBufferMock( |
| 71 kImageWidth, kImageHeight, GL_RGBA8_OES, _)) |
| 72 .Times(1) |
| 73 .WillOnce(DoAll(SetArgPointee<3>(345u), |
| 74 Return(gpu_memory_buffer))) |
| 75 .RetiresOnSaturation(); |
| 76 |
| 77 // Create the GLImage and insert it into the ImageManager, which |
| 78 // would be done within CreateGpuMemoryBufferMock if it weren't a mock. |
| 79 GLuint image_id = glCreateImageCHROMIUM( |
| 80 kImageWidth, kImageHeight, GL_RGBA8_OES); |
| 81 gfx::Size size(kImageWidth, kImageHeight); |
| 82 |
| 83 scoped_refptr<gfx::GLImageMock> gl_image( |
| 84 new gfx::GLImageMock(gpu_memory_buffer, size)); |
| 85 image_manager_->AddImage(gl_image.get(), image_id); |
| 86 |
| 87 EXPECT_CALL(*gpu_memory_buffer, IsMapped()) |
| 88 .WillOnce(Return(false)) // before Map() |
| 89 .WillOnce(Return(true)) // after Map() and before Unmap() |
| 90 .RetiresOnSaturation(); |
| 91 |
| 92 scoped_ptr<uint8[]> buffer_pixels(new uint8[ |
| 93 kImageWidth * kImageHeight * kImageBytesPerPixel]); |
| 94 |
| 95 EXPECT_CALL(*gpu_memory_buffer, Map(_, _)) |
| 96 .Times(1) |
| 97 .WillOnce(SetArgPointee<1>(buffer_pixels.get())) |
| 98 .RetiresOnSaturation(); |
| 99 void* mapped_buffer = |
| 100 glMapImageCHROMIUM(image_id, GL_WRITE_ONLY); |
| 101 EXPECT_EQ(buffer_pixels.get(), mapped_buffer); |
| 102 |
| 103 // Unmap the image. |
| 104 EXPECT_CALL(*gpu_memory_buffer, Unmap()) |
| 105 .Times(1) |
| 106 .RetiresOnSaturation(); |
| 107 glUnmapImageCHROMIUM(image_id); |
| 108 |
| 109 // Bind the texture and the image. |
| 110 glBindTexture(GL_TEXTURE_2D, texture_id); |
| 111 EXPECT_CALL(*gl_image, BindTexImage()) |
| 112 .Times(1) |
| 113 .WillOnce(Return(true)) |
| 114 .RetiresOnSaturation(); |
| 115 EXPECT_CALL(*gl_image, GetSize()) |
| 116 .Times(1) |
| 117 .WillOnce(Return(size)) |
| 118 .RetiresOnSaturation(); |
| 119 glBindTexImage2DCHROMIUM(GL_TEXTURE_2D, image_id); |
| 120 |
| 121 // Destroy the image. |
| 122 EXPECT_CALL(*gpu_memory_buffer, Die()) |
| 123 .Times(1) |
| 124 .RetiresOnSaturation(); |
| 125 |
| 126 EXPECT_CALL(*image_factory_.get(), DeleteGpuMemoryBuffer(image_id)) |
| 127 .Times(1) |
| 128 .RetiresOnSaturation(); |
| 129 |
| 130 glDestroyImageCHROMIUM(image_id); |
| 131 |
| 132 // Delete the texture. |
| 133 glDeleteTextures(1, &texture_id); |
| 134 } |
| 135 |
| 136 } // namespace gles2 |
| 137 } // namespace gpu |
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