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Side by Side Diff: webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc

Issue 14456004: GPU client side changes for GpuMemoryBuffers (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@glapi
Patch Set: Second set of feedback from sievers@ Created 7 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h" 5 #include "webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h"
6 6
7 #include <GLES2/gl2.h> 7 #include <GLES2/gl2.h>
8 #ifndef GL_GLEXT_PROTOTYPES 8 #ifndef GL_GLEXT_PROTOTYPES
9 #define GL_GLEXT_PROTOTYPES 1 9 #define GL_GLEXT_PROTOTYPES 1
10 #endif 10 #endif
11 #include <GLES2/gl2ext.h> 11 #include <GLES2/gl2ext.h>
12 #include <GLES2/gl2extchromium.h> 12 #include <GLES2/gl2extchromium.h>
13 13
14 #include <algorithm> 14 #include <algorithm>
15 #include <set> 15 #include <set>
16 #include <string> 16 #include <string>
17 17
18 #include "base/bind.h" 18 #include "base/bind.h"
19 #include "base/bind_helpers.h" 19 #include "base/bind_helpers.h"
20 #include "base/callback.h" 20 #include "base/callback.h"
21 #include "base/command_line.h" 21 #include "base/command_line.h"
22 #include "base/lazy_instance.h" 22 #include "base/lazy_instance.h"
23 #include "base/logging.h" 23 #include "base/logging.h"
24 #include "base/memory/singleton.h" 24 #include "base/memory/singleton.h"
25 #include "base/message_loop.h" 25 #include "base/message_loop.h"
26 #include "base/metrics/histogram.h" 26 #include "base/metrics/histogram.h"
27 #include "base/synchronization/lock.h" 27 #include "base/synchronization/lock.h"
28 #include "gpu/command_buffer/client/gles2_implementation.h" 28 #include "gpu/command_buffer/client/gles2_implementation.h"
29 #include "gpu/command_buffer/client/gles2_lib.h" 29 #include "gpu/command_buffer/client/gles2_lib.h"
30 #include "gpu/command_buffer/client/gpu_memory_buffer_factory.h"
31 #include "gpu/command_buffer/client/image_factory.h"
30 #include "gpu/command_buffer/client/transfer_buffer.h" 32 #include "gpu/command_buffer/client/transfer_buffer.h"
31 #include "gpu/command_buffer/common/constants.h" 33 #include "gpu/command_buffer/common/constants.h"
32 #include "gpu/command_buffer/service/command_buffer_service.h" 34 #include "gpu/command_buffer/service/command_buffer_service.h"
33 #include "gpu/command_buffer/service/context_group.h" 35 #include "gpu/command_buffer/service/context_group.h"
34 #include "gpu/command_buffer/service/gl_context_virtual.h" 36 #include "gpu/command_buffer/service/gl_context_virtual.h"
35 #include "gpu/command_buffer/service/gpu_scheduler.h" 37 #include "gpu/command_buffer/service/gpu_scheduler.h"
38 #include "gpu/command_buffer/service/image_manager.h"
36 #include "gpu/command_buffer/service/transfer_buffer_manager.h" 39 #include "gpu/command_buffer/service/transfer_buffer_manager.h"
37 #include "ui/gl/gl_context.h" 40 #include "ui/gl/gl_context.h"
41 #include "ui/gl/gl_image.h"
38 #include "ui/gl/gl_share_group.h" 42 #include "ui/gl/gl_share_group.h"
39 #include "ui/gl/gl_surface.h" 43 #include "ui/gl/gl_surface.h"
40 #include "webkit/gpu/gl_bindings_skia_cmd_buffer.h" 44 #include "webkit/gpu/gl_bindings_skia_cmd_buffer.h"
41 45
42 using gpu::Buffer; 46 using gpu::Buffer;
43 using gpu::CommandBuffer; 47 using gpu::CommandBuffer;
44 using gpu::CommandBufferService; 48 using gpu::CommandBufferService;
45 using gpu::gles2::GLES2CmdHelper; 49 using gpu::gles2::GLES2CmdHelper;
46 using gpu::gles2::GLES2Implementation; 50 using gpu::gles2::GLES2Implementation;
51 using gpu::gles2::ImageFactory;
52 using gpu::gles2::ImageManager;
53 using gpu::GpuMemoryBuffer;
47 using gpu::GpuScheduler; 54 using gpu::GpuScheduler;
48 using gpu::TransferBuffer; 55 using gpu::TransferBuffer;
49 using gpu::TransferBufferManager; 56 using gpu::TransferBufferManager;
50 using gpu::TransferBufferManagerInterface; 57 using gpu::TransferBufferManagerInterface;
51 58
52 namespace webkit { 59 namespace webkit {
53 namespace gpu { 60 namespace gpu {
61 namespace {
62 class ImageFactoryInProcess;
63 }
54 64
55 class GLInProcessContext { 65 class GLInProcessContext {
56 public: 66 public:
57 // These are the same error codes as used by EGL. 67 // These are the same error codes as used by EGL.
58 enum Error { 68 enum Error {
59 SUCCESS = 0x3000, 69 SUCCESS = 0x3000,
60 NOT_INITIALIZED = 0x3001, 70 NOT_INITIALIZED = 0x3001,
61 BAD_ATTRIBUTE = 0x3004, 71 BAD_ATTRIBUTE = 0x3004,
62 BAD_GLContext = 0x3006, 72 BAD_GLContext = 0x3006,
63 CONTEXT_LOST = 0x300E 73 CONTEXT_LOST = 0x300E
(...skipping 91 matching lines...) Expand 10 before | Expand all | Expand 10 after
155 bool Initialize(bool is_offscreen, 165 bool Initialize(bool is_offscreen,
156 gfx::AcceleratedWidget window, 166 gfx::AcceleratedWidget window,
157 const gfx::Size& size, 167 const gfx::Size& size,
158 const char* allowed_extensions, 168 const char* allowed_extensions,
159 const int32* attrib_list, 169 const int32* attrib_list,
160 gfx::GpuPreference gpu_preference); 170 gfx::GpuPreference gpu_preference);
161 void Destroy(); 171 void Destroy();
162 172
163 void OnContextLost(); 173 void OnContextLost();
164 174
175 ::gpu::gles2::ImageManager* GetImageManager();
176
177 scoped_refptr<ImageFactoryInProcess> GetImageFactory();
178
165 base::Closure context_lost_callback_; 179 base::Closure context_lost_callback_;
166 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; 180 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_;
167 scoped_ptr<CommandBufferService> command_buffer_; 181 scoped_ptr<CommandBufferService> command_buffer_;
168 scoped_ptr< ::gpu::GpuScheduler> gpu_scheduler_; 182 scoped_ptr< ::gpu::GpuScheduler> gpu_scheduler_;
169 scoped_ptr< ::gpu::gles2::GLES2Decoder> decoder_; 183 scoped_ptr< ::gpu::gles2::GLES2Decoder> decoder_;
170 scoped_refptr<gfx::GLContext> context_; 184 scoped_refptr<gfx::GLContext> context_;
171 scoped_refptr<gfx::GLSurface> surface_; 185 scoped_refptr<gfx::GLSurface> surface_;
172 scoped_ptr<GLES2CmdHelper> gles2_helper_; 186 scoped_ptr<GLES2CmdHelper> gles2_helper_;
173 scoped_ptr<TransferBuffer> transfer_buffer_; 187 scoped_ptr<TransferBuffer> transfer_buffer_;
174 scoped_ptr<GLES2Implementation> gles2_implementation_; 188 scoped_ptr<GLES2Implementation> gles2_implementation_;
189 scoped_refptr<ImageFactoryInProcess> image_factory_;
175 scoped_ptr<WebKit::WebGraphicsContext3D::WebGraphicsSyncPointCallback> 190 scoped_ptr<WebKit::WebGraphicsContext3D::WebGraphicsSyncPointCallback>
176 signal_sync_point_callback_; 191 signal_sync_point_callback_;
177 Error last_error_; 192 Error last_error_;
178 bool share_resources_; 193 bool share_resources_;
179 bool context_lost_; 194 bool context_lost_;
180 195
181 DISALLOW_COPY_AND_ASSIGN(GLInProcessContext); 196 DISALLOW_COPY_AND_ASSIGN(GLInProcessContext);
182 }; 197 };
183 198
184 namespace { 199 namespace {
(...skipping 95 matching lines...) Expand 10 before | Expand all | Expand 10 after
280 if (context->GetDecoder()) 295 if (context->GetDecoder())
281 context->GetDecoder()->DetachFromThread(); 296 context->GetDecoder()->DetachFromThread();
282 } 297 }
283 298
284 AutoLockAndDecoderDetachThread::~AutoLockAndDecoderDetachThread() { 299 AutoLockAndDecoderDetachThread::~AutoLockAndDecoderDetachThread() {
285 std::for_each(contexts_.begin(), 300 std::for_each(contexts_.begin(),
286 contexts_.end(), 301 contexts_.end(),
287 &DetachThread); 302 &DetachThread);
288 } 303 }
289 304
305 class ImageFactoryInProcess
306 : public ImageFactory,
307 public base::RefCountedThreadSafe<ImageFactoryInProcess> {
308 public:
309 explicit ImageFactoryInProcess(ImageManager* image_manager);
310
311 // methods from ImageFactory
312 virtual scoped_ptr<GpuMemoryBuffer> CreateGpuMemoryBuffer(
313 int width, int height, GLenum internalformat,
314 unsigned* image_id) OVERRIDE;
315 virtual void DeleteGpuMemoryBuffer(unsigned image_id) OVERRIDE;
316 private:
317 friend class base::RefCountedThreadSafe<ImageFactoryInProcess>;
318 virtual ~ImageFactoryInProcess();
319
320 // ImageManager is referred by the ContextGroup and we don't
321 // want to change the refcount from another thread here.
322 ImageManager* image_manager_;
no sievers 2013/05/15 01:09:41 nit: I'd say 'the ContextGroup outlives the client
kaanb 2013/05/15 01:44:26 Done.
323 unsigned next_id_;
324
325 DISALLOW_COPY_AND_ASSIGN(ImageFactoryInProcess);
326 };
327
328 ImageFactoryInProcess::ImageFactoryInProcess(
329 ImageManager* image_manager) : image_manager_(image_manager),
330 next_id_(0) {
331 }
332
333 ImageFactoryInProcess::~ImageFactoryInProcess() {
334 }
335
336 scoped_ptr<GpuMemoryBuffer> ImageFactoryInProcess::CreateGpuMemoryBuffer(
337 int width, int height, GLenum internalformat, unsigned int* image_id) {
338 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(),
no sievers 2013/05/15 01:09:41 nit: add a comment here and below that you are gra
kaanb 2013/05/15 01:44:26 Done.
339 g_all_shared_contexts.Get());
340 // TODO(kaanb): Check with reviewers if GL_RGBA8_OES is the right
341 // constant to use. If not which header should we include to make GL_RGBA8
342 // visible?
343 // For Android WebView we assume the |internalformat| will always be
344 // GL_RGBA8_OES.
345 DCHECK_EQ(GL_RGBA8_OES, internalformat);
346 const GpuMemoryBuffer::Creator& create_gpu_memory_buffer_callback =
347 ::gpu::gles2::GetProcessDefaultGpuMemoryBufferFactory();
348 scoped_ptr<GpuMemoryBuffer> buffer =
349 create_gpu_memory_buffer_callback.Run(width, height);
350 scoped_refptr<gfx::GLImage> gl_image =
351 gfx::GLImage::CreateGLImageForGpuMemoryBuffer(buffer->GetNativeBuffer(),
352 gfx::Size(width, height));
353 *image_id = ++next_id_; // Valid image_ids start from 1.
354 image_manager_->AddImage(gl_image, *image_id);
355 return buffer.Pass();
356 }
357
358 void ImageFactoryInProcess::DeleteGpuMemoryBuffer(unsigned int image_id) {
359 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(),
360 g_all_shared_contexts.Get());
361 image_manager_->RemoveImage(image_id);
362 }
363
290 } // namespace 364 } // namespace
291 365
292 static void CallAndDestroy( 366 static void CallAndDestroy(
293 scoped_ptr< 367 scoped_ptr<
294 WebKit::WebGraphicsContext3D::WebGraphicsSyncPointCallback> callback) { 368 WebKit::WebGraphicsContext3D::WebGraphicsSyncPointCallback> callback) {
295 callback->onSyncPointReached(); 369 callback->onSyncPointReached();
296 } 370 }
297 371
298 void GLInProcessContext::PumpCommands() { 372 void GLInProcessContext::PumpCommands() {
299 if (!context_lost_) { 373 if (!context_lost_) {
(...skipping 110 matching lines...) Expand 10 before | Expand all | Expand 10 after
410 484
411 // TODO(gman): Remove This 485 // TODO(gman): Remove This
412 void GLInProcessContext::DisableShaderTranslation() { 486 void GLInProcessContext::DisableShaderTranslation() {
413 NOTREACHED(); 487 NOTREACHED();
414 } 488 }
415 489
416 GLES2Implementation* GLInProcessContext::GetImplementation() { 490 GLES2Implementation* GLInProcessContext::GetImplementation() {
417 return gles2_implementation_.get(); 491 return gles2_implementation_.get();
418 } 492 }
419 493
494 ::gpu::gles2::ImageManager* GLInProcessContext::GetImageManager() {
495 return decoder_->GetContextGroup()->image_manager();
496 }
497
498 scoped_refptr<ImageFactoryInProcess> GLInProcessContext::GetImageFactory() {
499 return image_factory_;
500 }
501
420 GLInProcessContext::GLInProcessContext(bool share_resources) 502 GLInProcessContext::GLInProcessContext(bool share_resources)
421 : last_error_(SUCCESS), 503 : last_error_(SUCCESS),
422 share_resources_(share_resources), 504 share_resources_(share_resources),
423 context_lost_(false) { 505 context_lost_(false) {
424 } 506 }
425 507
426 bool GLInProcessContext::Initialize( 508 bool GLInProcessContext::Initialize(
427 bool is_offscreen, 509 bool is_offscreen,
428 gfx::AcceleratedWidget window, 510 gfx::AcceleratedWidget window,
429 const gfx::Size& size, 511 const gfx::Size& size,
(...skipping 156 matching lines...) Expand 10 before | Expand all | Expand 10 after
586 // Create the GLES2 helper, which writes the command buffer protocol. 668 // Create the GLES2 helper, which writes the command buffer protocol.
587 gles2_helper_.reset(new GLES2CmdHelper(command_buffer_.get())); 669 gles2_helper_.reset(new GLES2CmdHelper(command_buffer_.get()));
588 if (!gles2_helper_->Initialize(kCommandBufferSize)) { 670 if (!gles2_helper_->Initialize(kCommandBufferSize)) {
589 Destroy(); 671 Destroy();
590 return false; 672 return false;
591 } 673 }
592 674
593 // Create a transfer buffer. 675 // Create a transfer buffer.
594 transfer_buffer_.reset(new TransferBuffer(gles2_helper_.get())); 676 transfer_buffer_.reset(new TransferBuffer(gles2_helper_.get()));
595 677
678 if (share_resources_) {
679 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(),
680 g_all_shared_contexts.Get());
681 if (g_all_shared_contexts.Get().empty()) {
682 // Create the image factory for the first context.
683 image_factory_ = new ImageFactoryInProcess(GetImageManager());
684 } else {
685 // Share the image factory created by the first context.
686 GLInProcessContext* first_context = *g_all_shared_contexts.Get().begin();
687 image_factory_ = first_context->GetImageFactory();
688 }
689 } else {
690 // Create the image factory, this object retains its ownership.
691 image_factory_ = new ImageFactoryInProcess(GetImageManager());
692 }
693
596 // Create the object exposing the OpenGL API. 694 // Create the object exposing the OpenGL API.
597 gles2_implementation_.reset(new GLES2Implementation( 695 gles2_implementation_.reset(new GLES2Implementation(
598 gles2_helper_.get(), 696 gles2_helper_.get(),
599 context_group ? context_group->GetImplementation()->share_group() : NULL, 697 context_group ? context_group->GetImplementation()->share_group() : NULL,
600 transfer_buffer_.get(), 698 transfer_buffer_.get(),
601 true, 699 true,
602 false)); 700 false,
701 image_factory_));
603 702
604 if (!gles2_implementation_->Initialize( 703 if (!gles2_implementation_->Initialize(
605 kStartTransferBufferSize, 704 kStartTransferBufferSize,
606 kMinTransferBufferSize, 705 kMinTransferBufferSize,
607 kMaxTransferBufferSize)) { 706 kMaxTransferBufferSize)) {
608 return false; 707 return false;
609 } 708 }
610 709
611 if (share_resources_) { 710 if (share_resources_) {
612 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(), 711 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(),
(...skipping 476 matching lines...) Expand 10 before | Expand all | Expand 10 after
1089 return gl_->glname(a1, a2); \ 1188 return gl_->glname(a1, a2); \
1090 } 1189 }
1091 1190
1092 #define DELEGATE_TO_GL_3(name, glname, t1, t2, t3) \ 1191 #define DELEGATE_TO_GL_3(name, glname, t1, t2, t3) \
1093 void WebGraphicsContext3DInProcessCommandBufferImpl::name( \ 1192 void WebGraphicsContext3DInProcessCommandBufferImpl::name( \
1094 t1 a1, t2 a2, t3 a3) { \ 1193 t1 a1, t2 a2, t3 a3) { \
1095 ClearContext(); \ 1194 ClearContext(); \
1096 gl_->glname(a1, a2, a3); \ 1195 gl_->glname(a1, a2, a3); \
1097 } 1196 }
1098 1197
1198 #define DELEGATE_TO_GL_3R(name, glname, t1, t2, t3, rt) \
1199 rt WebGraphicsContext3DInProcessCommandBufferImpl::name( \
1200 t1 a1, t2 a2, t3 a3) { \
1201 ClearContext(); \
1202 return gl_->glname(a1, a2, a3); \
1203 }
1204
1099 #define DELEGATE_TO_GL_4(name, glname, t1, t2, t3, t4) \ 1205 #define DELEGATE_TO_GL_4(name, glname, t1, t2, t3, t4) \
1100 void WebGraphicsContext3DInProcessCommandBufferImpl::name( \ 1206 void WebGraphicsContext3DInProcessCommandBufferImpl::name( \
1101 t1 a1, t2 a2, t3 a3, t4 a4) { \ 1207 t1 a1, t2 a2, t3 a3, t4 a4) { \
1102 ClearContext(); \ 1208 ClearContext(); \
1103 gl_->glname(a1, a2, a3, a4); \ 1209 gl_->glname(a1, a2, a3, a4); \
1104 } 1210 }
1105 1211
1106 #define DELEGATE_TO_GL_5(name, glname, t1, t2, t3, t4, t5) \ 1212 #define DELEGATE_TO_GL_5(name, glname, t1, t2, t3, t4, t5) \
1107 void WebGraphicsContext3DInProcessCommandBufferImpl::name( \ 1213 void WebGraphicsContext3DInProcessCommandBufferImpl::name( \
1108 t1 a1, t2 a2, t3 a3, t4 a4, t5 a5) { \ 1214 t1 a1, t2 a2, t3 a3, t4 a4, t5 a5) { \
(...skipping 713 matching lines...) Expand 10 before | Expand all | Expand 10 after
1822 } 1928 }
1823 1929
1824 void WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost() { 1930 void WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost() {
1825 // TODO(kbr): improve the precision here. 1931 // TODO(kbr): improve the precision here.
1826 context_lost_reason_ = GL_UNKNOWN_CONTEXT_RESET_ARB; 1932 context_lost_reason_ = GL_UNKNOWN_CONTEXT_RESET_ARB;
1827 if (context_lost_callback_) { 1933 if (context_lost_callback_) {
1828 context_lost_callback_->onContextLost(); 1934 context_lost_callback_->onContextLost();
1829 } 1935 }
1830 } 1936 }
1831 1937
1938 DELEGATE_TO_GL_3R(createImageCHROMIUM, CreateImageCHROMIUM,
1939 WGC3Dsizei, WGC3Dsizei, WGC3Denum, WGC3Duint);
1940
1941 DELEGATE_TO_GL_1(destroyImageCHROMIUM, DestroyImageCHROMIUM, WGC3Duint);
1942
1943 DELEGATE_TO_GL_3(getImageParameterivCHROMIUM, GetImageParameterivCHROMIUM,
1944 WGC3Duint, WGC3Denum, GLint*);
1945
1946 DELEGATE_TO_GL_2R(mapImageCHROMIUM, MapImageCHROMIUM,
1947 WGC3Duint, WGC3Denum, void*);
1948
1949 DELEGATE_TO_GL_1(unmapImageCHROMIUM, UnmapImageCHROMIUM, WGC3Duint);
1950
1832 DELEGATE_TO_GL_3(bindUniformLocationCHROMIUM, BindUniformLocationCHROMIUM, 1951 DELEGATE_TO_GL_3(bindUniformLocationCHROMIUM, BindUniformLocationCHROMIUM,
1833 WebGLId, WGC3Dint, const WGC3Dchar*) 1952 WebGLId, WGC3Dint, const WGC3Dchar*)
1834 1953
1835 DELEGATE_TO_GL(shallowFlushCHROMIUM, ShallowFlushCHROMIUM) 1954 DELEGATE_TO_GL(shallowFlushCHROMIUM, ShallowFlushCHROMIUM)
1836 1955
1837 DELEGATE_TO_GL_1(genMailboxCHROMIUM, GenMailboxCHROMIUM, WGC3Dbyte*) 1956 DELEGATE_TO_GL_1(genMailboxCHROMIUM, GenMailboxCHROMIUM, WGC3Dbyte*)
1838 DELEGATE_TO_GL_2(produceTextureCHROMIUM, ProduceTextureCHROMIUM, 1957 DELEGATE_TO_GL_2(produceTextureCHROMIUM, ProduceTextureCHROMIUM,
1839 WGC3Denum, const WGC3Dbyte*) 1958 WGC3Denum, const WGC3Dbyte*)
1840 DELEGATE_TO_GL_2(consumeTextureCHROMIUM, ConsumeTextureCHROMIUM, 1959 DELEGATE_TO_GL_2(consumeTextureCHROMIUM, ConsumeTextureCHROMIUM,
1841 WGC3Denum, const WGC3Dbyte*) 1960 WGC3Denum, const WGC3Dbyte*)
(...skipping 26 matching lines...) Expand all
1868 1987
1869 DELEGATE_TO_GL_9(asyncTexSubImage2DCHROMIUM, AsyncTexSubImage2DCHROMIUM, 1988 DELEGATE_TO_GL_9(asyncTexSubImage2DCHROMIUM, AsyncTexSubImage2DCHROMIUM,
1870 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei, 1989 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei,
1871 WGC3Denum, WGC3Denum, const void*) 1990 WGC3Denum, WGC3Denum, const void*)
1872 1991
1873 DELEGATE_TO_GL_1(waitAsyncTexImage2DCHROMIUM, WaitAsyncTexImage2DCHROMIUM, 1992 DELEGATE_TO_GL_1(waitAsyncTexImage2DCHROMIUM, WaitAsyncTexImage2DCHROMIUM,
1874 WGC3Denum) 1993 WGC3Denum)
1875 1994
1876 } // namespace gpu 1995 } // namespace gpu
1877 } // namespace webkit 1996 } // namespace webkit
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