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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // DO NOT EDIT! | 7 // DO NOT EDIT! |
| 8 | 8 |
| 9 // These functions emulate GLES2 over command buffers. | 9 // These functions emulate GLES2 over command buffers. |
| 10 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ | 10 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ |
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| 289 } | 289 } |
| 290 void GLES2GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) { | 290 void GLES2GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) { |
| 291 gles2::GetGLContext()->GetVertexAttribiv(index, pname, params); | 291 gles2::GetGLContext()->GetVertexAttribiv(index, pname, params); |
| 292 } | 292 } |
| 293 void GLES2GetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) { | 293 void GLES2GetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) { |
| 294 gles2::GetGLContext()->GetVertexAttribPointerv(index, pname, pointer); | 294 gles2::GetGLContext()->GetVertexAttribPointerv(index, pname, pointer); |
| 295 } | 295 } |
| 296 void GLES2Hint(GLenum target, GLenum mode) { | 296 void GLES2Hint(GLenum target, GLenum mode) { |
| 297 gles2::GetGLContext()->Hint(target, mode); | 297 gles2::GetGLContext()->Hint(target, mode); |
| 298 } | 298 } |
| 299 void GLES2ImageBufferDataCHROMIUM( |
| 300 GLenum target, GLsizei width, GLsizei height) { |
| 301 gles2::GetGLContext()->ImageBufferDataCHROMIUM(target, width, height); |
| 302 } |
| 299 GLboolean GLES2IsBuffer(GLuint buffer) { | 303 GLboolean GLES2IsBuffer(GLuint buffer) { |
| 300 return gles2::GetGLContext()->IsBuffer(buffer); | 304 return gles2::GetGLContext()->IsBuffer(buffer); |
| 301 } | 305 } |
| 302 GLboolean GLES2IsEnabled(GLenum cap) { | 306 GLboolean GLES2IsEnabled(GLenum cap) { |
| 303 return gles2::GetGLContext()->IsEnabled(cap); | 307 return gles2::GetGLContext()->IsEnabled(cap); |
| 304 } | 308 } |
| 305 GLboolean GLES2IsFramebuffer(GLuint framebuffer) { | 309 GLboolean GLES2IsFramebuffer(GLuint framebuffer) { |
| 306 return gles2::GetGLContext()->IsFramebuffer(framebuffer); | 310 return gles2::GetGLContext()->IsFramebuffer(framebuffer); |
| 307 } | 311 } |
| 308 GLboolean GLES2IsProgram(GLuint program) { | 312 GLboolean GLES2IsProgram(GLuint program) { |
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| 863 glGetUniformiv), }, | 867 glGetUniformiv), }, |
| 864 { "glGetUniformLocation", reinterpret_cast<GLES2FunctionPointer>( | 868 { "glGetUniformLocation", reinterpret_cast<GLES2FunctionPointer>( |
| 865 glGetUniformLocation), }, | 869 glGetUniformLocation), }, |
| 866 { "glGetVertexAttribfv", reinterpret_cast<GLES2FunctionPointer>( | 870 { "glGetVertexAttribfv", reinterpret_cast<GLES2FunctionPointer>( |
| 867 glGetVertexAttribfv), }, | 871 glGetVertexAttribfv), }, |
| 868 { "glGetVertexAttribiv", reinterpret_cast<GLES2FunctionPointer>( | 872 { "glGetVertexAttribiv", reinterpret_cast<GLES2FunctionPointer>( |
| 869 glGetVertexAttribiv), }, | 873 glGetVertexAttribiv), }, |
| 870 { "glGetVertexAttribPointerv", reinterpret_cast<GLES2FunctionPointer>( | 874 { "glGetVertexAttribPointerv", reinterpret_cast<GLES2FunctionPointer>( |
| 871 glGetVertexAttribPointerv), }, | 875 glGetVertexAttribPointerv), }, |
| 872 { "glHint", reinterpret_cast<GLES2FunctionPointer>(glHint), }, | 876 { "glHint", reinterpret_cast<GLES2FunctionPointer>(glHint), }, |
| 877 { "glImageBufferDataCHROMIUM", reinterpret_cast<GLES2FunctionPointer>( |
| 878 glImageBufferDataCHROMIUM), }, |
| 873 { "glIsBuffer", reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), }, | 879 { "glIsBuffer", reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), }, |
| 874 { "glIsEnabled", reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), }, | 880 { "glIsEnabled", reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), }, |
| 875 { "glIsFramebuffer", reinterpret_cast<GLES2FunctionPointer>( | 881 { "glIsFramebuffer", reinterpret_cast<GLES2FunctionPointer>( |
| 876 glIsFramebuffer), }, | 882 glIsFramebuffer), }, |
| 877 { "glIsProgram", reinterpret_cast<GLES2FunctionPointer>(glIsProgram), }, | 883 { "glIsProgram", reinterpret_cast<GLES2FunctionPointer>(glIsProgram), }, |
| 878 { "glIsRenderbuffer", reinterpret_cast<GLES2FunctionPointer>( | 884 { "glIsRenderbuffer", reinterpret_cast<GLES2FunctionPointer>( |
| 879 glIsRenderbuffer), }, | 885 glIsRenderbuffer), }, |
| 880 { "glIsShader", reinterpret_cast<GLES2FunctionPointer>(glIsShader), }, | 886 { "glIsShader", reinterpret_cast<GLES2FunctionPointer>(glIsShader), }, |
| 881 { "glIsTexture", reinterpret_cast<GLES2FunctionPointer>(glIsTexture), }, | 887 { "glIsTexture", reinterpret_cast<GLES2FunctionPointer>(glIsTexture), }, |
| 882 { "glLineWidth", reinterpret_cast<GLES2FunctionPointer>(glLineWidth), }, | 888 { "glLineWidth", reinterpret_cast<GLES2FunctionPointer>(glLineWidth), }, |
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| 1073 { "glWaitSyncPointCHROMIUM", reinterpret_cast<GLES2FunctionPointer>( | 1079 { "glWaitSyncPointCHROMIUM", reinterpret_cast<GLES2FunctionPointer>( |
| 1074 glWaitSyncPointCHROMIUM), }, | 1080 glWaitSyncPointCHROMIUM), }, |
| 1075 { "glDrawBuffersEXT", reinterpret_cast<GLES2FunctionPointer>( | 1081 { "glDrawBuffersEXT", reinterpret_cast<GLES2FunctionPointer>( |
| 1076 glDrawBuffersEXT), }, | 1082 glDrawBuffersEXT), }, |
| 1077 { NULL, NULL, }, | 1083 { NULL, NULL, }, |
| 1078 }; | 1084 }; |
| 1079 | 1085 |
| 1080 } // namespace gles2 | 1086 } // namespace gles2 |
| 1081 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ | 1087 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ |
| 1082 | 1088 |
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