| Index: content/browser/gpu/gpu_ipc_browsertests.cc
|
| diff --git a/content/browser/gpu/gpu_ipc_browsertests.cc b/content/browser/gpu/gpu_ipc_browsertests.cc
|
| index 932375bc98ccd69d94c121ceb8dd5a3654af5ef2..7154c2eea99418188c12363a5cf57a685cc1a1ed 100644
|
| --- a/content/browser/gpu/gpu_ipc_browsertests.cc
|
| +++ b/content/browser/gpu/gpu_ipc_browsertests.cc
|
| @@ -13,9 +13,6 @@
|
| #include "content/public/common/content_switches.h"
|
| #include "content/public/test/content_browser_test.h"
|
| #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h"
|
| -#include "third_party/skia/include/core/SkCanvas.h"
|
| -#include "third_party/skia/include/core/SkSurface.h"
|
| -#include "third_party/skia/include/gpu/GrContext.h"
|
| #include "ui/gl/gl_switches.h"
|
|
|
| namespace {
|
| @@ -197,50 +194,6 @@
|
| }
|
| #endif
|
|
|
| -// Test fails on Windows because GPU Channel set-up does not work.
|
| -#if !defined(OS_WIN)
|
| -#define MAYBE_GrContextKeepsGpuChannelAlive GrContextKeepsGpuChannelAlive
|
| -#else
|
| -#define MAYBE_GrContextKeepsGpuChannelAlive \
|
| - DISABLED_GrContextKeepsGpuChannelAlive
|
| -#endif
|
| -IN_PROC_BROWSER_TEST_F(BrowserGpuChannelHostFactoryTest,
|
| - MAYBE_GrContextKeepsGpuChannelAlive) {
|
| - // Test for crbug.com/551143
|
| - // This test verifies that holding a reference to the GrContext created by
|
| - // a ContextProviderCommandBuffer will keep the gpu channel alive after the
|
| - // provider has been destroyed. Without this behavior, user code would have
|
| - // to be careful to destroy objects in the right order to avoid using freed
|
| - // memory as a function pointer in the GrContext's GrGLInterface instance.
|
| - DCHECK(!IsChannelEstablished());
|
| - EstablishAndWait();
|
| -
|
| - // Step 2: verify that holding onto the provider's GrContext will
|
| - // retain the host after provider is destroyed.
|
| - scoped_refptr<ContextProviderCommandBuffer> provider =
|
| - ContextProviderCommandBuffer::Create(CreateContext(),
|
| - OFFSCREEN_CONTEXT_FOR_TESTING);
|
| - EXPECT_TRUE(provider->BindToCurrentThread());
|
| -
|
| - skia::RefPtr<GrContext> gr_context = skia::SharePtr(provider->GrContext());
|
| - provider = nullptr;
|
| -
|
| - SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100);
|
| - skia::RefPtr<SkSurface> surface = skia::AdoptRef(SkSurface::NewRenderTarget(
|
| - gr_context.get(), SkSurface::kNo_Budgeted, info));
|
| - gr_context = nullptr;
|
| -
|
| - // use the canvas after the provider and grcontext have been locally
|
| - // unref'ed. This should work just fine thanks to SkSurface_Gpu ref'ing
|
| - // the GrContext, which is ref'ing the GrGLInterfaceForWebGraphicsContext3D,
|
| - // which owns the commandbuffer instance.
|
| - SkPaint greenFillPaint;
|
| - greenFillPaint.setColor(SK_ColorGREEN);
|
| - greenFillPaint.setStyle(SkPaint::kFill_Style);
|
| - // Passes by not crashing
|
| - surface->getCanvas()->drawRect(SkRect::MakeWH(100, 100), greenFillPaint);
|
| -}
|
| -
|
| // Test fails on Chromeos + Mac, flaky on Windows because UI Compositor
|
| // establishes a GPU channel.
|
| #if defined(OS_LINUX) && !defined(OS_CHROMEOS)
|
|
|