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Side by Side Diff: content/common/gpu/client/context_provider_command_buffer.cc

Issue 1444683002: Revert of Fix gpu command buffer use after free by GrContext (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 1 month ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/client/context_provider_command_buffer.h" 5 #include "content/common/gpu/client/context_provider_command_buffer.h"
6 6
7 #include <set> 7 #include <set>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/callback_helpers.h" 10 #include "base/callback_helpers.h"
11 #include "base/strings/stringprintf.h" 11 #include "base/strings/stringprintf.h"
12 #include "cc/output/managed_memory_policy.h" 12 #include "cc/output/managed_memory_policy.h"
13 #include "content/common/gpu/client/grcontext_for_webgraphicscontext3d.h" 13 #include "content/common/gpu/client/grcontext_for_webgraphicscontext3d.h"
14 #include "gpu/command_buffer/client/gles2_implementation.h" 14 #include "gpu/command_buffer/client/gles2_implementation.h"
15 #include "third_party/skia/include/gpu/GrContext.h" 15 #include "third_party/skia/include/gpu/GrContext.h"
16 16
17 namespace content { 17 namespace content {
18 18
19 class ContextProviderCommandBuffer::LostContextCallbackProxy 19 class ContextProviderCommandBuffer::LostContextCallbackProxy
20 : public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback { 20 : public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback {
21 public: 21 public:
22 explicit LostContextCallbackProxy(ContextProviderCommandBuffer* provider) 22 explicit LostContextCallbackProxy(ContextProviderCommandBuffer* provider)
23 : provider_(provider) { 23 : provider_(provider) {
24 provider_->WebContext3DNoChecks()->setContextLostCallback(this); 24 provider_->context3d_->setContextLostCallback(this);
25 } 25 }
26 26
27 ~LostContextCallbackProxy() override { 27 ~LostContextCallbackProxy() override {
28 provider_->WebContext3DNoChecks()->setContextLostCallback(NULL); 28 provider_->context3d_->setContextLostCallback(NULL);
29 } 29 }
30 30
31 void onContextLost() override { provider_->OnLostContext(); } 31 void onContextLost() override { provider_->OnLostContext(); }
32 32
33 private: 33 private:
34 ContextProviderCommandBuffer* provider_; 34 ContextProviderCommandBuffer* provider_;
35 }; 35 };
36 36
37 scoped_refptr<ContextProviderCommandBuffer> 37 scoped_refptr<ContextProviderCommandBuffer>
38 ContextProviderCommandBuffer::Create( 38 ContextProviderCommandBuffer::Create(
39 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context3d, 39 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context3d,
40 CommandBufferContextType type) { 40 CommandBufferContextType type) {
41 if (!context3d) 41 if (!context3d)
42 return NULL; 42 return NULL;
43 43
44 return new ContextProviderCommandBuffer(context3d.Pass(), type); 44 return new ContextProviderCommandBuffer(context3d.Pass(), type);
45 } 45 }
46 46
47 ContextProviderCommandBuffer::ContextProviderCommandBuffer( 47 ContextProviderCommandBuffer::ContextProviderCommandBuffer(
48 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context3d, 48 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context3d,
49 CommandBufferContextType type) 49 CommandBufferContextType type)
50 : context_type_(type), 50 : context3d_(context3d.Pass()),
51 context_type_(type),
51 debug_name_(CommandBufferContextTypeToString(type)) { 52 debug_name_(CommandBufferContextTypeToString(type)) {
52 gr_interface_ = skia::AdoptRef(new GrGLInterfaceForWebGraphicsContext3D(
53 context3d.Pass()));
54 DCHECK(main_thread_checker_.CalledOnValidThread()); 53 DCHECK(main_thread_checker_.CalledOnValidThread());
55 DCHECK(gr_interface_->WebContext3D()); 54 DCHECK(context3d_);
56 context_thread_checker_.DetachFromThread(); 55 context_thread_checker_.DetachFromThread();
57 } 56 }
58 57
59 ContextProviderCommandBuffer::~ContextProviderCommandBuffer() { 58 ContextProviderCommandBuffer::~ContextProviderCommandBuffer() {
60 DCHECK(main_thread_checker_.CalledOnValidThread() || 59 DCHECK(main_thread_checker_.CalledOnValidThread() ||
61 context_thread_checker_.CalledOnValidThread()); 60 context_thread_checker_.CalledOnValidThread());
62 61
63 // Destroy references to the context3d_ before leaking it. 62 // Destroy references to the context3d_ before leaking it.
64 if (WebContext3DNoChecks()->GetCommandBufferProxy()) 63 if (context3d_->GetCommandBufferProxy())
65 WebContext3DNoChecks()->GetCommandBufferProxy()->SetLock(nullptr); 64 context3d_->GetCommandBufferProxy()->SetLock(nullptr);
66 lost_context_callback_proxy_.reset(); 65 lost_context_callback_proxy_.reset();
67 } 66 }
68 67
69 68
70 CommandBufferProxyImpl* ContextProviderCommandBuffer::GetCommandBufferProxy() { 69 CommandBufferProxyImpl* ContextProviderCommandBuffer::GetCommandBufferProxy() {
71 return WebContext3D()->GetCommandBufferProxy(); 70 return context3d_->GetCommandBufferProxy();
72 } 71 }
73 72
74 WebGraphicsContext3DCommandBufferImpl* 73 WebGraphicsContext3DCommandBufferImpl*
75 ContextProviderCommandBuffer::WebContext3D() { 74 ContextProviderCommandBuffer::WebContext3D() {
76 DCHECK(gr_interface_); 75 DCHECK(context3d_);
77 DCHECK(gr_interface_->WebContext3D());
78 DCHECK(lost_context_callback_proxy_); // Is bound to thread. 76 DCHECK(lost_context_callback_proxy_); // Is bound to thread.
79 DCHECK(context_thread_checker_.CalledOnValidThread()); 77 DCHECK(context_thread_checker_.CalledOnValidThread());
80 78
81 return WebContext3DNoChecks(); 79 return context3d_.get();
82 }
83
84 WebGraphicsContext3DCommandBufferImpl*
85 ContextProviderCommandBuffer::WebContext3DNoChecks() {
86 DCHECK(gr_interface_);
87 return static_cast<WebGraphicsContext3DCommandBufferImpl*>(
88 gr_interface_->WebContext3D());
89 } 80 }
90 81
91 bool ContextProviderCommandBuffer::BindToCurrentThread() { 82 bool ContextProviderCommandBuffer::BindToCurrentThread() {
92 // This is called on the thread the context will be used. 83 // This is called on the thread the context will be used.
93 DCHECK(context_thread_checker_.CalledOnValidThread()); 84 DCHECK(context_thread_checker_.CalledOnValidThread());
94 DCHECK(gr_interface_ && gr_interface_->WebContext3D());
95 85
96 if (lost_context_callback_proxy_) 86 if (lost_context_callback_proxy_)
97 return true; 87 return true;
98 88
99 WebContext3DNoChecks()->SetContextType(context_type_); 89 context3d_->SetContextType(context_type_);
100 if (!WebContext3DNoChecks()->InitializeOnCurrentThread()) 90 if (!context3d_->InitializeOnCurrentThread())
101 return false; 91 return false;
102 92
103 gr_interface_->BindToCurrentThread();
104 InitializeCapabilities(); 93 InitializeCapabilities();
105 94
106 std::string unique_context_name = 95 std::string unique_context_name =
107 base::StringPrintf("%s-%p", debug_name_.c_str(), WebContext3DNoChecks()); 96 base::StringPrintf("%s-%p", debug_name_.c_str(), context3d_.get());
108 WebContext3DNoChecks()->traceBeginCHROMIUM("gpu_toplevel", 97 context3d_->traceBeginCHROMIUM("gpu_toplevel", unique_context_name.c_str());
109 unique_context_name.c_str());
110 98
111 lost_context_callback_proxy_.reset(new LostContextCallbackProxy(this)); 99 lost_context_callback_proxy_.reset(new LostContextCallbackProxy(this));
112 return true; 100 return true;
113 } 101 }
114 102
115 void ContextProviderCommandBuffer::DetachFromThread() { 103 void ContextProviderCommandBuffer::DetachFromThread() {
116 context_thread_checker_.DetachFromThread(); 104 context_thread_checker_.DetachFromThread();
117 } 105 }
118 106
119 gpu::gles2::GLES2Interface* ContextProviderCommandBuffer::ContextGL() { 107 gpu::gles2::GLES2Interface* ContextProviderCommandBuffer::ContextGL() {
108 DCHECK(context3d_);
120 DCHECK(lost_context_callback_proxy_); // Is bound to thread. 109 DCHECK(lost_context_callback_proxy_); // Is bound to thread.
110 DCHECK(context_thread_checker_.CalledOnValidThread());
121 111
122 return WebContext3D()->GetImplementation(); 112 return context3d_->GetImplementation();
123 } 113 }
124 114
125 gpu::ContextSupport* ContextProviderCommandBuffer::ContextSupport() { 115 gpu::ContextSupport* ContextProviderCommandBuffer::ContextSupport() {
126 return WebContext3D()->GetContextSupport(); 116 return context3d_->GetContextSupport();
127 } 117 }
128 118
129 class GrContext* ContextProviderCommandBuffer::GrContext() { 119 class GrContext* ContextProviderCommandBuffer::GrContext() {
130 DCHECK(lost_context_callback_proxy_); // Is bound to thread. 120 DCHECK(lost_context_callback_proxy_); // Is bound to thread.
131 DCHECK(context_thread_checker_.CalledOnValidThread()); 121 DCHECK(context_thread_checker_.CalledOnValidThread());
132 122
133 if (gr_context_) 123 if (gr_context_)
134 return gr_context_->get(); 124 return gr_context_->get();
135 125
136 gr_context_.reset(new GrContextForWebGraphicsContext3D(gr_interface_)); 126 gr_context_.reset(new GrContextForWebGraphicsContext3D(context3d_.get()));
137 127
138 // If GlContext is already lost, also abandon the new GrContext. 128 // If GlContext is already lost, also abandon the new GrContext.
139 if (gr_context_->get() && 129 if (gr_context_->get() &&
140 ContextGL()->GetGraphicsResetStatusKHR() != GL_NO_ERROR) 130 ContextGL()->GetGraphicsResetStatusKHR() != GL_NO_ERROR)
141 gr_context_->get()->abandonContext(); 131 gr_context_->get()->abandonContext();
142 132
143 return gr_context_->get(); 133 return gr_context_->get();
144 } 134 }
145 135
146 void ContextProviderCommandBuffer::InvalidateGrContext(uint32_t state) { 136 void ContextProviderCommandBuffer::InvalidateGrContext(uint32_t state) {
147 if (gr_context_) { 137 if (gr_context_) {
148 DCHECK(lost_context_callback_proxy_); // Is bound to thread. 138 DCHECK(lost_context_callback_proxy_); // Is bound to thread.
149 DCHECK(context_thread_checker_.CalledOnValidThread()); 139 DCHECK(context_thread_checker_.CalledOnValidThread());
150 gr_context_->get()->resetContext(state); 140 gr_context_->get()->resetContext(state);
151 } 141 }
152 } 142 }
153 143
154 void ContextProviderCommandBuffer::SetupLock() { 144 void ContextProviderCommandBuffer::SetupLock() {
155 WebContext3D()->GetCommandBufferProxy()->SetLock(&context_lock_); 145 DCHECK(context3d_);
146 context3d_->GetCommandBufferProxy()->SetLock(&context_lock_);
156 } 147 }
157 148
158 base::Lock* ContextProviderCommandBuffer::GetLock() { 149 base::Lock* ContextProviderCommandBuffer::GetLock() {
159 return &context_lock_; 150 return &context_lock_;
160 } 151 }
161 152
162 cc::ContextProvider::Capabilities 153 cc::ContextProvider::Capabilities
163 ContextProviderCommandBuffer::ContextCapabilities() { 154 ContextProviderCommandBuffer::ContextCapabilities() {
164 DCHECK(lost_context_callback_proxy_); // Is bound to thread. 155 DCHECK(lost_context_callback_proxy_); // Is bound to thread.
165 DCHECK(context_thread_checker_.CalledOnValidThread()); 156 DCHECK(context_thread_checker_.CalledOnValidThread());
(...skipping 12 matching lines...) Expand all
178 DCHECK(context_thread_checker_.CalledOnValidThread()); 169 DCHECK(context_thread_checker_.CalledOnValidThread());
179 170
180 if (!lost_context_callback_.is_null()) 171 if (!lost_context_callback_.is_null())
181 base::ResetAndReturn(&lost_context_callback_).Run(); 172 base::ResetAndReturn(&lost_context_callback_).Run();
182 if (gr_context_) 173 if (gr_context_)
183 gr_context_->OnLostContext(); 174 gr_context_->OnLostContext();
184 } 175 }
185 176
186 void ContextProviderCommandBuffer::InitializeCapabilities() { 177 void ContextProviderCommandBuffer::InitializeCapabilities() {
187 Capabilities caps; 178 Capabilities caps;
188 caps.gpu = WebContext3DNoChecks()->GetImplementation()->capabilities(); 179 caps.gpu = context3d_->GetImplementation()->capabilities();
189 180
190 size_t mapped_memory_limit = WebContext3DNoChecks()->GetMappedMemoryLimit(); 181 size_t mapped_memory_limit = context3d_->GetMappedMemoryLimit();
191 caps.max_transfer_buffer_usage_bytes = 182 caps.max_transfer_buffer_usage_bytes =
192 mapped_memory_limit == WebGraphicsContext3DCommandBufferImpl::kNoLimit 183 mapped_memory_limit == WebGraphicsContext3DCommandBufferImpl::kNoLimit
193 ? std::numeric_limits<size_t>::max() : mapped_memory_limit; 184 ? std::numeric_limits<size_t>::max() : mapped_memory_limit;
194 185
195 capabilities_ = caps; 186 capabilities_ = caps;
196 } 187 }
197 188
198 void ContextProviderCommandBuffer::SetLostContextCallback( 189 void ContextProviderCommandBuffer::SetLostContextCallback(
199 const LostContextCallback& lost_context_callback) { 190 const LostContextCallback& lost_context_callback) {
200 DCHECK(context_thread_checker_.CalledOnValidThread()); 191 DCHECK(context_thread_checker_.CalledOnValidThread());
201 DCHECK(lost_context_callback_.is_null() || 192 DCHECK(lost_context_callback_.is_null() ||
202 lost_context_callback.is_null()); 193 lost_context_callback.is_null());
203 lost_context_callback_ = lost_context_callback; 194 lost_context_callback_ = lost_context_callback;
204 } 195 }
205 196
206 } // namespace content 197 } // namespace content
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