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Side by Side Diff: content/browser/android/in_process/context_provider_in_process.cc

Issue 1444683002: Revert of Fix gpu command buffer use after free by GrContext (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 1 month ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/android/in_process/context_provider_in_process.h" 5 #include "content/browser/android/in_process/context_provider_in_process.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/callback_helpers.h" 8 #include "base/callback_helpers.h"
9 #include "base/strings/stringprintf.h" 9 #include "base/strings/stringprintf.h"
10 #include "cc/output/managed_memory_policy.h" 10 #include "cc/output/managed_memory_policy.h"
11 #include "content/common/gpu/client/grcontext_for_webgraphicscontext3d.h" 11 #include "content/common/gpu/client/grcontext_for_webgraphicscontext3d.h"
12 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h" 12 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h"
13 #include "gpu/command_buffer/client/gles2_implementation.h" 13 #include "gpu/command_buffer/client/gles2_implementation.h"
14 #include "third_party/skia/include/gpu/GrContext.h" 14 #include "third_party/skia/include/gpu/GrContext.h"
15 15
16 using gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl; 16 using gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl;
17 17
18 namespace content { 18 namespace content {
19 19
20 class ContextProviderInProcess::LostContextCallbackProxy 20 class ContextProviderInProcess::LostContextCallbackProxy
21 : public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback { 21 : public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback {
22 public: 22 public:
23 explicit LostContextCallbackProxy(ContextProviderInProcess* provider) 23 explicit LostContextCallbackProxy(ContextProviderInProcess* provider)
24 : provider_(provider) { 24 : provider_(provider) {
25 provider_->WebContext3DImpl()->setContextLostCallback(this); 25 provider_->context3d_->setContextLostCallback(this);
26 } 26 }
27 27
28 virtual ~LostContextCallbackProxy() { 28 virtual ~LostContextCallbackProxy() {
29 provider_->WebContext3DImpl()->setContextLostCallback(NULL); 29 provider_->context3d_->setContextLostCallback(NULL);
30 } 30 }
31 31
32 virtual void onContextLost() { 32 virtual void onContextLost() {
33 provider_->OnLostContext(); 33 provider_->OnLostContext();
34 } 34 }
35 35
36 private: 36 private:
37 ContextProviderInProcess* provider_; 37 ContextProviderInProcess* provider_;
38 }; 38 };
39 39
40 // static 40 // static
41 scoped_refptr<ContextProviderInProcess> ContextProviderInProcess::Create( 41 scoped_refptr<ContextProviderInProcess> ContextProviderInProcess::Create(
42 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context3d, 42 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context3d,
43 const std::string& debug_name) { 43 const std::string& debug_name) {
44 if (!context3d) 44 if (!context3d)
45 return NULL; 45 return NULL;
46 return new ContextProviderInProcess(context3d.Pass(), debug_name); 46 return new ContextProviderInProcess(context3d.Pass(), debug_name);
47 } 47 }
48 48
49 ContextProviderInProcess::ContextProviderInProcess( 49 ContextProviderInProcess::ContextProviderInProcess(
50 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context3d, 50 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context3d,
51 const std::string& debug_name) 51 const std::string& debug_name)
52 : debug_name_(debug_name) { 52 : context3d_(context3d.Pass()),
53 debug_name_(debug_name) {
53 DCHECK(main_thread_checker_.CalledOnValidThread()); 54 DCHECK(main_thread_checker_.CalledOnValidThread());
54 DCHECK(context3d); 55 DCHECK(context3d_);
55 gr_interface_ = skia::AdoptRef(new GrGLInterfaceForWebGraphicsContext3D(
56 context3d.Pass()));
57 DCHECK(gr_interface_->WebContext3D());
58 context_thread_checker_.DetachFromThread(); 56 context_thread_checker_.DetachFromThread();
59 } 57 }
60 58
61 ContextProviderInProcess::~ContextProviderInProcess() { 59 ContextProviderInProcess::~ContextProviderInProcess() {
62 DCHECK(main_thread_checker_.CalledOnValidThread() || 60 DCHECK(main_thread_checker_.CalledOnValidThread() ||
63 context_thread_checker_.CalledOnValidThread()); 61 context_thread_checker_.CalledOnValidThread());
64 } 62 }
65 63
66 blink::WebGraphicsContext3D* ContextProviderInProcess::WebContext3D() { 64 blink::WebGraphicsContext3D* ContextProviderInProcess::WebContext3D() {
67 DCHECK(lost_context_callback_proxy_); // Is bound to thread. 65 DCHECK(lost_context_callback_proxy_); // Is bound to thread.
68 DCHECK(context_thread_checker_.CalledOnValidThread()); 66 DCHECK(context_thread_checker_.CalledOnValidThread());
69 67
70 return WebContext3DImpl(); 68 return context3d_.get();
71 }
72
73 gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl*
74 ContextProviderInProcess::WebContext3DImpl() {
75 DCHECK(gr_interface_->WebContext3D());
76
77 return
78 static_cast<gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl*>(
79 gr_interface_->WebContext3D());
80 } 69 }
81 70
82 bool ContextProviderInProcess::BindToCurrentThread() { 71 bool ContextProviderInProcess::BindToCurrentThread() {
83 DCHECK(WebContext3DImpl()); 72 DCHECK(context3d_);
84 73
85 // This is called on the thread the context will be used. 74 // This is called on the thread the context will be used.
86 DCHECK(context_thread_checker_.CalledOnValidThread()); 75 DCHECK(context_thread_checker_.CalledOnValidThread());
87 76
88 if (lost_context_callback_proxy_) 77 if (lost_context_callback_proxy_)
89 return true; 78 return true;
90 79
91 if (!WebContext3DImpl()->InitializeOnCurrentThread()) 80 if (!context3d_->InitializeOnCurrentThread())
92 return false; 81 return false;
93 82
94 gr_interface_->BindToCurrentThread();
95 InitializeCapabilities(); 83 InitializeCapabilities();
96 84
97 const std::string unique_context_name = 85 const std::string unique_context_name =
98 base::StringPrintf("%s-%p", debug_name_.c_str(), WebContext3DImpl()); 86 base::StringPrintf("%s-%p", debug_name_.c_str(), context3d_.get());
99 WebContext3DImpl()->traceBeginCHROMIUM("gpu_toplevel", 87 context3d_->traceBeginCHROMIUM("gpu_toplevel",
100 unique_context_name.c_str()); 88 unique_context_name.c_str());
101 89
102 lost_context_callback_proxy_.reset(new LostContextCallbackProxy(this)); 90 lost_context_callback_proxy_.reset(new LostContextCallbackProxy(this));
103 return true; 91 return true;
104 } 92 }
105 93
106 void ContextProviderInProcess::DetachFromThread() { 94 void ContextProviderInProcess::DetachFromThread() {
107 context_thread_checker_.DetachFromThread(); 95 context_thread_checker_.DetachFromThread();
108 } 96 }
109 97
110 void ContextProviderInProcess::InitializeCapabilities() { 98 void ContextProviderInProcess::InitializeCapabilities() {
111 capabilities_.gpu = WebContext3DImpl()->GetImplementation()->capabilities(); 99 capabilities_.gpu = context3d_->GetImplementation()->capabilities();
112 100
113 size_t mapped_memory_limit = WebContext3DImpl()->GetMappedMemoryLimit(); 101 size_t mapped_memory_limit = context3d_->GetMappedMemoryLimit();
114 capabilities_.max_transfer_buffer_usage_bytes = 102 capabilities_.max_transfer_buffer_usage_bytes =
115 mapped_memory_limit == 103 mapped_memory_limit ==
116 WebGraphicsContext3DInProcessCommandBufferImpl::kNoLimit 104 WebGraphicsContext3DInProcessCommandBufferImpl::kNoLimit
117 ? std::numeric_limits<size_t>::max() 105 ? std::numeric_limits<size_t>::max()
118 : mapped_memory_limit; 106 : mapped_memory_limit;
119 } 107 }
120 108
121 cc::ContextProvider::Capabilities 109 cc::ContextProvider::Capabilities
122 ContextProviderInProcess::ContextCapabilities() { 110 ContextProviderInProcess::ContextCapabilities() {
123 DCHECK(lost_context_callback_proxy_); // Is bound to thread. 111 DCHECK(lost_context_callback_proxy_); // Is bound to thread.
124 DCHECK(context_thread_checker_.CalledOnValidThread()); 112 DCHECK(context_thread_checker_.CalledOnValidThread());
125 return capabilities_; 113 return capabilities_;
126 } 114 }
127 115
128 ::gpu::gles2::GLES2Interface* ContextProviderInProcess::ContextGL() { 116 ::gpu::gles2::GLES2Interface* ContextProviderInProcess::ContextGL() {
129 DCHECK(WebContext3DImpl()); 117 DCHECK(context3d_);
130 DCHECK(lost_context_callback_proxy_); // Is bound to thread. 118 DCHECK(lost_context_callback_proxy_); // Is bound to thread.
131 DCHECK(context_thread_checker_.CalledOnValidThread()); 119 DCHECK(context_thread_checker_.CalledOnValidThread());
132 120
133 return WebContext3DImpl()->GetGLInterface(); 121 return context3d_->GetGLInterface();
134 } 122 }
135 123
136 ::gpu::ContextSupport* ContextProviderInProcess::ContextSupport() { 124 ::gpu::ContextSupport* ContextProviderInProcess::ContextSupport() {
137 DCHECK(WebContext3DImpl()); 125 DCHECK(context3d_);
138 if (!lost_context_callback_proxy_) 126 if (!lost_context_callback_proxy_)
139 return NULL; // Not bound to anything. 127 return NULL; // Not bound to anything.
140 128
141 DCHECK(context_thread_checker_.CalledOnValidThread()); 129 DCHECK(context_thread_checker_.CalledOnValidThread());
142 130
143 return WebContext3DImpl()->GetContextSupport(); 131 return context3d_->GetContextSupport();
144 } 132 }
145 133
146 class GrContext* ContextProviderInProcess::GrContext() { 134 class GrContext* ContextProviderInProcess::GrContext() {
147 DCHECK(lost_context_callback_proxy_); // Is bound to thread. 135 DCHECK(lost_context_callback_proxy_); // Is bound to thread.
148 DCHECK(context_thread_checker_.CalledOnValidThread()); 136 DCHECK(context_thread_checker_.CalledOnValidThread());
149 137
150 if (gr_context_) 138 if (gr_context_)
151 return gr_context_->get(); 139 return gr_context_->get();
152 140
153 gr_context_.reset(new GrContextForWebGraphicsContext3D(gr_interface_)); 141 gr_context_.reset(new GrContextForWebGraphicsContext3D(context3d_.get()));
154 return gr_context_->get(); 142 return gr_context_->get();
155 } 143 }
156 144
157 void ContextProviderInProcess::InvalidateGrContext(uint32_t state) { 145 void ContextProviderInProcess::InvalidateGrContext(uint32_t state) {
158 DCHECK(lost_context_callback_proxy_); // Is bound to thread. 146 DCHECK(lost_context_callback_proxy_); // Is bound to thread.
159 DCHECK(context_thread_checker_.CalledOnValidThread()); 147 DCHECK(context_thread_checker_.CalledOnValidThread());
160 148
161 if (gr_context_) 149 if (gr_context_)
162 return gr_context_->get()->resetContext(state); 150 return gr_context_->get()->resetContext(state);
163 } 151 }
164 152
165 void ContextProviderInProcess::SetupLock() { 153 void ContextProviderInProcess::SetupLock() {
166 WebContext3DImpl()->SetLock(&context_lock_); 154 context3d_->SetLock(&context_lock_);
167 } 155 }
168 156
169 base::Lock* ContextProviderInProcess::GetLock() { 157 base::Lock* ContextProviderInProcess::GetLock() {
170 return &context_lock_; 158 return &context_lock_;
171 } 159 }
172 160
173 void ContextProviderInProcess::DeleteCachedResources() { 161 void ContextProviderInProcess::DeleteCachedResources() {
174 DCHECK(context_thread_checker_.CalledOnValidThread()); 162 DCHECK(context_thread_checker_.CalledOnValidThread());
175 163
176 if (gr_context_) 164 if (gr_context_)
(...skipping 10 matching lines...) Expand all
187 175
188 void ContextProviderInProcess::SetLostContextCallback( 176 void ContextProviderInProcess::SetLostContextCallback(
189 const LostContextCallback& lost_context_callback) { 177 const LostContextCallback& lost_context_callback) {
190 DCHECK(context_thread_checker_.CalledOnValidThread()); 178 DCHECK(context_thread_checker_.CalledOnValidThread());
191 DCHECK(lost_context_callback_.is_null() || 179 DCHECK(lost_context_callback_.is_null() ||
192 lost_context_callback.is_null()); 180 lost_context_callback.is_null());
193 lost_context_callback_ = lost_context_callback; 181 lost_context_callback_ = lost_context_callback;
194 } 182 }
195 183
196 } // namespace content 184 } // namespace content
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