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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
7 | 7 |
8 #include "src/assembler.h" | 8 #include "src/assembler.h" |
9 #include "src/compiler/common-operator.h" | 9 #include "src/compiler/common-operator.h" |
10 #include "src/compiler/graph.h" | 10 #include "src/compiler/graph.h" |
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475 } | 475 } |
476 Node* BitcastInt32ToFloat32(Node* a) { | 476 Node* BitcastInt32ToFloat32(Node* a) { |
477 return AddNode(machine()->BitcastInt32ToFloat32(), a); | 477 return AddNode(machine()->BitcastInt32ToFloat32(), a); |
478 } | 478 } |
479 Node* BitcastInt64ToFloat64(Node* a) { | 479 Node* BitcastInt64ToFloat64(Node* a) { |
480 return AddNode(machine()->BitcastInt64ToFloat64(), a); | 480 return AddNode(machine()->BitcastInt64ToFloat64(), a); |
481 } | 481 } |
482 Node* Float64RoundDown(Node* a) { | 482 Node* Float64RoundDown(Node* a) { |
483 return AddNode(machine()->Float64RoundDown().op(), a); | 483 return AddNode(machine()->Float64RoundDown().op(), a); |
484 } | 484 } |
| 485 Node* Float64RoundUp(Node* a) { |
| 486 return AddNode(machine()->Float64RoundUp().op(), a); |
| 487 } |
485 Node* Float64RoundTruncate(Node* a) { | 488 Node* Float64RoundTruncate(Node* a) { |
486 return AddNode(machine()->Float64RoundTruncate().op(), a); | 489 return AddNode(machine()->Float64RoundTruncate().op(), a); |
487 } | 490 } |
488 Node* Float64RoundTiesAway(Node* a) { | 491 Node* Float64RoundTiesAway(Node* a) { |
489 return AddNode(machine()->Float64RoundTiesAway().op(), a); | 492 return AddNode(machine()->Float64RoundTiesAway().op(), a); |
490 } | 493 } |
491 | 494 |
492 // Float64 bit operations. | 495 // Float64 bit operations. |
493 Node* Float64ExtractLowWord32(Node* a) { | 496 Node* Float64ExtractLowWord32(Node* a) { |
494 return AddNode(machine()->Float64ExtractLowWord32(), a); | 497 return AddNode(machine()->Float64ExtractLowWord32(), a); |
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613 BasicBlock* current_block_; | 616 BasicBlock* current_block_; |
614 | 617 |
615 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler); | 618 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler); |
616 }; | 619 }; |
617 | 620 |
618 } // namespace compiler | 621 } // namespace compiler |
619 } // namespace internal | 622 } // namespace internal |
620 } // namespace v8 | 623 } // namespace v8 |
621 | 624 |
622 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 625 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
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