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Side by Side Diff: src/compiler/raw-machine-assembler.h

Issue 1444583002: [turbofan] Added the optional Float64RoundUp operator to turbofan. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Removed the implementation of VisitFloat32RoundUp on mips32 Created 5 years, 1 month ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
7 7
8 #include "src/assembler.h" 8 #include "src/assembler.h"
9 #include "src/compiler/common-operator.h" 9 #include "src/compiler/common-operator.h"
10 #include "src/compiler/graph.h" 10 #include "src/compiler/graph.h"
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475 } 475 }
476 Node* BitcastInt32ToFloat32(Node* a) { 476 Node* BitcastInt32ToFloat32(Node* a) {
477 return AddNode(machine()->BitcastInt32ToFloat32(), a); 477 return AddNode(machine()->BitcastInt32ToFloat32(), a);
478 } 478 }
479 Node* BitcastInt64ToFloat64(Node* a) { 479 Node* BitcastInt64ToFloat64(Node* a) {
480 return AddNode(machine()->BitcastInt64ToFloat64(), a); 480 return AddNode(machine()->BitcastInt64ToFloat64(), a);
481 } 481 }
482 Node* Float64RoundDown(Node* a) { 482 Node* Float64RoundDown(Node* a) {
483 return AddNode(machine()->Float64RoundDown().op(), a); 483 return AddNode(machine()->Float64RoundDown().op(), a);
484 } 484 }
485 Node* Float64RoundUp(Node* a) {
486 return AddNode(machine()->Float64RoundUp().op(), a);
487 }
485 Node* Float64RoundTruncate(Node* a) { 488 Node* Float64RoundTruncate(Node* a) {
486 return AddNode(machine()->Float64RoundTruncate().op(), a); 489 return AddNode(machine()->Float64RoundTruncate().op(), a);
487 } 490 }
488 Node* Float64RoundTiesAway(Node* a) { 491 Node* Float64RoundTiesAway(Node* a) {
489 return AddNode(machine()->Float64RoundTiesAway().op(), a); 492 return AddNode(machine()->Float64RoundTiesAway().op(), a);
490 } 493 }
491 494
492 // Float64 bit operations. 495 // Float64 bit operations.
493 Node* Float64ExtractLowWord32(Node* a) { 496 Node* Float64ExtractLowWord32(Node* a) {
494 return AddNode(machine()->Float64ExtractLowWord32(), a); 497 return AddNode(machine()->Float64ExtractLowWord32(), a);
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613 BasicBlock* current_block_; 616 BasicBlock* current_block_;
614 617
615 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler); 618 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler);
616 }; 619 };
617 620
618 } // namespace compiler 621 } // namespace compiler
619 } // namespace internal 622 } // namespace internal
620 } // namespace v8 623 } // namespace v8
621 624
622 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 625 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
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