| Index: src/gpu/batches/GrTInstanceBatch.h | 
| diff --git a/src/gpu/batches/GrTInstanceBatch.h b/src/gpu/batches/GrTInstanceBatch.h | 
| index b4bc0c084f903b62756025db077bef2cc0c2d0dc..86d85b616f7d5153c522bf86b63606b4491d5c6f 100644 | 
| --- a/src/gpu/batches/GrTInstanceBatch.h | 
| +++ b/src/gpu/batches/GrTInstanceBatch.h | 
| @@ -50,6 +50,15 @@ public: | 
|  | 
| const char* name() const override { return Impl::Name(); } | 
|  | 
| +    SkString dumpInfo() const override { | 
| +        SkString str; | 
| +        for (int i = 0; i < fGeoData.count(); ++i) { | 
| +            str.append(Impl::DumpInfo(fGeoData[i])); | 
| +        } | 
| +        str.append(INHERITED::dumpInfo()); | 
| +        return str; | 
| +    } | 
| + | 
| void getInvariantOutputColor(GrInitInvariantOutput* out) const override { | 
| // When this is called on a batch, there is only one geometry bundle | 
| out->setKnownFourComponents(fGeoData[0].fColor); | 
|  |