| Index: src/gpu/batches/GrTInstanceBatch.h
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| diff --git a/src/gpu/batches/GrTInstanceBatch.h b/src/gpu/batches/GrTInstanceBatch.h
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| index b4bc0c084f903b62756025db077bef2cc0c2d0dc..86d85b616f7d5153c522bf86b63606b4491d5c6f 100644
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| --- a/src/gpu/batches/GrTInstanceBatch.h
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| +++ b/src/gpu/batches/GrTInstanceBatch.h
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| @@ -50,6 +50,15 @@ public:
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|  
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|      const char* name() const override { return Impl::Name(); }
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|  
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| +    SkString dumpInfo() const override {
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| +        SkString str;
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| +        for (int i = 0; i < fGeoData.count(); ++i) {
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| +            str.append(Impl::DumpInfo(fGeoData[i]));
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| +        }
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| +        str.append(INHERITED::dumpInfo());
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| +        return str;
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| +    }
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| +
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|      void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
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|          // When this is called on a batch, there is only one geometry bundle
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|          out->setKnownFourComponents(fGeoData[0].fColor);
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| 
 |