| Index: src/gpu/batches/GrTInstanceBatch.h
|
| diff --git a/src/gpu/batches/GrTInstanceBatch.h b/src/gpu/batches/GrTInstanceBatch.h
|
| index b4bc0c084f903b62756025db077bef2cc0c2d0dc..86d85b616f7d5153c522bf86b63606b4491d5c6f 100644
|
| --- a/src/gpu/batches/GrTInstanceBatch.h
|
| +++ b/src/gpu/batches/GrTInstanceBatch.h
|
| @@ -50,6 +50,15 @@ public:
|
|
|
| const char* name() const override { return Impl::Name(); }
|
|
|
| + SkString dumpInfo() const override {
|
| + SkString str;
|
| + for (int i = 0; i < fGeoData.count(); ++i) {
|
| + str.append(Impl::DumpInfo(fGeoData[i]));
|
| + }
|
| + str.append(INHERITED::dumpInfo());
|
| + return str;
|
| + }
|
| +
|
| void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
|
| // When this is called on a batch, there is only one geometry bundle
|
| out->setKnownFourComponents(fGeoData[0].fColor);
|
|
|