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Unified Diff: src/effects/SkPerlinNoiseShader.cpp

Issue 1443743002: Rename some processor functions from GL to GLSL (Closed) Base URL: https://skia.googlesource.com/skia.git@primProcs
Patch Set: nits Created 5 years, 1 month ago
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Index: src/effects/SkPerlinNoiseShader.cpp
diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp
index 2d4ab8ff2ab2dfcdd8122e1d53c112d930e172cc..914c534dfacf7ae27f87d4ba5ff94731767fb029 100644
--- a/src/effects/SkPerlinNoiseShader.cpp
+++ b/src/effects/SkPerlinNoiseShader.cpp
@@ -534,12 +534,12 @@ public:
const SkMatrix& matrix() const { return fCoordTransform.getMatrix(); }
private:
- GrGLSLFragmentProcessor* onCreateGLInstance() const override {
+ GrGLSLFragmentProcessor* onCreateGLSLInstance() const override {
return new GrGLPerlinNoise(*this);
}
- virtual void onGetGLProcessorKey(const GrGLSLCaps& caps,
- GrProcessorKeyBuilder* b) const override {
+ virtual void onGetGLSLProcessorKey(const GrGLSLCaps& caps,
+ GrProcessorKeyBuilder* b) const override {
GrGLPerlinNoise::GenKey(*this, caps, b);
}
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