| Index: src/core/SkLightingShader.cpp
|
| diff --git a/src/core/SkLightingShader.cpp b/src/core/SkLightingShader.cpp
|
| index ef88e694754c9b9ca76141b7c45f7ad724722169..7d2ab678415b2f10470066b53b5a9c258f20a074 100644
|
| --- a/src/core/SkLightingShader.cpp
|
| +++ b/src/core/SkLightingShader.cpp
|
| @@ -281,7 +281,7 @@ public:
|
| GrGLSLProgramDataManager::UniformHandle fXformUni;
|
| };
|
|
|
| - void onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override {
|
| + void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override {
|
| LightingGLFP::GenKey(*this, caps, b);
|
| }
|
|
|
| @@ -297,7 +297,7 @@ public:
|
| const SkVector& invNormRotation() const { return fInvNormRotation; }
|
|
|
| private:
|
| - GrGLSLFragmentProcessor* onCreateGLInstance() const override { return new LightingGLFP; }
|
| + GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { return new LightingGLFP; }
|
|
|
| bool onIsEqual(const GrFragmentProcessor& proc) const override {
|
| const LightingFP& lightingFP = proc.cast<LightingFP>();
|
|
|