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Side by Side Diff: src/gpu/effects/GrMatrixConvolutionEffect.cpp

Issue 1443743002: Rename some processor functions from GL to GLSL (Closed) Base URL: https://skia.googlesource.com/skia.git@primProcs
Patch Set: nits Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 #include "GrMatrixConvolutionEffect.h" 7 #include "GrMatrixConvolutionEffect.h"
8 #include "glsl/GrGLSLFragmentProcessor.h" 8 #include "glsl/GrGLSLFragmentProcessor.h"
9 #include "glsl/GrGLSLProgramBuilder.h" 9 #include "glsl/GrGLSLProgramBuilder.h"
10 #include "glsl/GrGLSLProgramDataManager.h" 10 #include "glsl/GrGLSLProgramDataManager.h"
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148 for (int i = 0; i < kernelSize.width() * kernelSize.height(); i++) { 148 for (int i = 0; i < kernelSize.width() * kernelSize.height(); i++) {
149 fKernel[i] = SkScalarToFloat(kernel[i]); 149 fKernel[i] = SkScalarToFloat(kernel[i]);
150 } 150 }
151 fKernelOffset[0] = static_cast<float>(kernelOffset.x()); 151 fKernelOffset[0] = static_cast<float>(kernelOffset.x());
152 fKernelOffset[1] = static_cast<float>(kernelOffset.y()); 152 fKernelOffset[1] = static_cast<float>(kernelOffset.y());
153 } 153 }
154 154
155 GrMatrixConvolutionEffect::~GrMatrixConvolutionEffect() { 155 GrMatrixConvolutionEffect::~GrMatrixConvolutionEffect() {
156 } 156 }
157 157
158 void GrMatrixConvolutionEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, 158 void GrMatrixConvolutionEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
159 GrProcessorKeyBuilder* b) cons t { 159 GrProcessorKeyBuilder* b) const {
160 GrGLMatrixConvolutionEffect::GenKey(*this, caps, b); 160 GrGLMatrixConvolutionEffect::GenKey(*this, caps, b);
161 } 161 }
162 162
163 GrGLSLFragmentProcessor* GrMatrixConvolutionEffect::onCreateGLInstance() const { 163 GrGLSLFragmentProcessor* GrMatrixConvolutionEffect::onCreateGLSLInstance() const {
164 return new GrGLMatrixConvolutionEffect(*this); 164 return new GrGLMatrixConvolutionEffect(*this);
165 } 165 }
166 166
167 bool GrMatrixConvolutionEffect::onIsEqual(const GrFragmentProcessor& sBase) cons t { 167 bool GrMatrixConvolutionEffect::onIsEqual(const GrFragmentProcessor& sBase) cons t {
168 const GrMatrixConvolutionEffect& s = sBase.cast<GrMatrixConvolutionEffect>() ; 168 const GrMatrixConvolutionEffect& s = sBase.cast<GrMatrixConvolutionEffect>() ;
169 return fKernelSize == s.kernelSize() && 169 return fKernelSize == s.kernelSize() &&
170 !memcmp(fKernel, s.kernel(), 170 !memcmp(fKernel, s.kernel(),
171 fKernelSize.width() * fKernelSize.height() * sizeof(float)) & & 171 fKernelSize.width() * fKernelSize.height() * sizeof(float)) & &
172 fGain == s.gain() && 172 fGain == s.gain() &&
173 fBias == s.bias() && 173 fBias == s.bias() &&
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244 return GrMatrixConvolutionEffect::Create(d->fTextures[texIdx], 244 return GrMatrixConvolutionEffect::Create(d->fTextures[texIdx],
245 bounds, 245 bounds,
246 kernelSize, 246 kernelSize,
247 kernel.get(), 247 kernel.get(),
248 gain, 248 gain,
249 bias, 249 bias,
250 kernelOffset, 250 kernelOffset,
251 tileMode, 251 tileMode,
252 convolveAlpha); 252 convolveAlpha);
253 } 253 }
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