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Side by Side Diff: src/gpu/effects/GrDitherEffect.cpp

Issue 1443743002: Rename some processor functions from GL to GLSL (Closed) Base URL: https://skia.googlesource.com/skia.git@primProcs
Patch Set: nits Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDitherEffect.h" 8 #include "GrDitherEffect.h"
9 #include "GrFragmentProcessor.h" 9 #include "GrFragmentProcessor.h"
10 #include "GrInvariantOutput.h" 10 #include "GrInvariantOutput.h"
(...skipping 13 matching lines...) Expand all
24 virtual ~DitherEffect() {}; 24 virtual ~DitherEffect() {};
25 25
26 const char* name() const override { return "Dither"; } 26 const char* name() const override { return "Dither"; }
27 27
28 private: 28 private:
29 DitherEffect() { 29 DitherEffect() {
30 this->initClassID<DitherEffect>(); 30 this->initClassID<DitherEffect>();
31 this->setWillReadFragmentPosition(); 31 this->setWillReadFragmentPosition();
32 } 32 }
33 33
34 GrGLSLFragmentProcessor* onCreateGLInstance() const override; 34 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
35 35
36 void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const ov erride; 36 void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;
37 37
38 // All dither effects are equal 38 // All dither effects are equal
39 bool onIsEqual(const GrFragmentProcessor&) const override { return true; } 39 bool onIsEqual(const GrFragmentProcessor&) const override { return true; }
40 40
41 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; 41 void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
42 42
43 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; 43 GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
44 44
45 typedef GrFragmentProcessor INHERITED; 45 typedef GrFragmentProcessor INHERITED;
46 }; 46 };
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
85 // it up or let it remain constant during quantization. 85 // it up or let it remain constant during quantization.
86 fsBuilder->codeAppendf("\t\tfloat r = " 86 fsBuilder->codeAppendf("\t\tfloat r = "
87 "fract(sin(dot(%s.xy ,vec2(12.9898,78.233))) * 43758. 5453);\n", 87 "fract(sin(dot(%s.xy ,vec2(12.9898,78.233))) * 43758. 5453);\n",
88 fsBuilder->fragmentPosition()); 88 fsBuilder->fragmentPosition());
89 fsBuilder->codeAppendf("\t\t%s = (1.0/255.0) * vec4(r, r, r, r) + %s;\n", 89 fsBuilder->codeAppendf("\t\t%s = (1.0/255.0) * vec4(r, r, r, r) + %s;\n",
90 args.fOutputColor, GrGLSLExpr4(args.fInputColor).c_st r()); 90 args.fOutputColor, GrGLSLExpr4(args.fInputColor).c_st r());
91 } 91 }
92 92
93 ////////////////////////////////////////////////////////////////////////////// 93 //////////////////////////////////////////////////////////////////////////////
94 94
95 void DitherEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, 95 void DitherEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
96 GrProcessorKeyBuilder* b) const { 96 GrProcessorKeyBuilder* b) const {
97 GLDitherEffect::GenKey(*this, caps, b); 97 GLDitherEffect::GenKey(*this, caps, b);
98 } 98 }
99 99
100 GrGLSLFragmentProcessor* DitherEffect::onCreateGLInstance() const { 100 GrGLSLFragmentProcessor* DitherEffect::onCreateGLSLInstance() const {
101 return new GLDitherEffect(*this); 101 return new GLDitherEffect(*this);
102 } 102 }
103 103
104 GrFragmentProcessor* GrDitherEffect::Create() { return DitherEffect::Create(); } 104 GrFragmentProcessor* GrDitherEffect::Create() { return DitherEffect::Create(); }
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