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Side by Side Diff: src/gpu/GrXferProcessor.cpp

Issue 1443743002: Rename some processor functions from GL to GLSL (Closed) Base URL: https://skia.googlesource.com/skia.git@primProcs
Patch Set: nits Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrXferProcessor.h" 8 #include "GrXferProcessor.h"
9 #include "GrPipelineBuilder.h" 9 #include "GrPipelineBuilder.h"
10 #include "GrProcOptInfo.h" 10 #include "GrProcOptInfo.h"
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66 66
67 void GrXferProcessor::getBlendInfo(BlendInfo* blendInfo) const { 67 void GrXferProcessor::getBlendInfo(BlendInfo* blendInfo) const {
68 blendInfo->reset(); 68 blendInfo->reset();
69 if (!this->willReadDstColor()) { 69 if (!this->willReadDstColor()) {
70 this->onGetBlendInfo(blendInfo); 70 this->onGetBlendInfo(blendInfo);
71 } else if (this->dstReadUsesMixedSamples()) { 71 } else if (this->dstReadUsesMixedSamples()) {
72 blendInfo->fDstBlend = kIS2A_GrBlendCoeff; 72 blendInfo->fDstBlend = kIS2A_GrBlendCoeff;
73 } 73 }
74 } 74 }
75 75
76 void GrXferProcessor::getGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBu ilder* b) const { 76 void GrXferProcessor::getGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKey Builder* b) const {
77 uint32_t key = this->willReadDstColor() ? 0x1 : 0x0; 77 uint32_t key = this->willReadDstColor() ? 0x1 : 0x0;
78 if (key) { 78 if (key) {
79 if (const GrTexture* dstTexture = this->getDstTexture()) { 79 if (const GrTexture* dstTexture = this->getDstTexture()) {
80 key |= 0x2; 80 key |= 0x2;
81 if (kTopLeft_GrSurfaceOrigin == dstTexture->origin()) { 81 if (kTopLeft_GrSurfaceOrigin == dstTexture->origin()) {
82 key |= 0x4; 82 key |= 0x4;
83 } 83 }
84 } 84 }
85 if (this->readsCoverage()) { 85 if (this->readsCoverage()) {
86 key |= 0x8; 86 key |= 0x8;
87 } 87 }
88 if (this->dstReadUsesMixedSamples()) { 88 if (this->dstReadUsesMixedSamples()) {
89 key |= 0x10; 89 key |= 0x10;
90 } 90 }
91 } 91 }
92 b->add32(key); 92 b->add32(key);
93 this->onGetGLProcessorKey(caps, b); 93 this->onGetGLSLProcessorKey(caps, b);
94 } 94 }
95 95
96 GrXferBarrierType GrXferProcessor::xferBarrierType(const GrRenderTarget* rt, 96 GrXferBarrierType GrXferProcessor::xferBarrierType(const GrRenderTarget* rt,
97 const GrCaps& caps) const { 97 const GrCaps& caps) const {
98 SkASSERT(rt); 98 SkASSERT(rt);
99 if (static_cast<const GrSurface*>(rt) == this->getDstTexture()) { 99 if (static_cast<const GrSurface*>(rt) == this->getDstTexture()) {
100 // Texture barriers are required when a shader reads and renders to the same texture. 100 // Texture barriers are required when a shader reads and renders to the same texture.
101 SkASSERT(caps.textureBarrierSupport()); 101 SkASSERT(caps.textureBarrierSupport());
102 return kTexture_GrXferBarrierType; 102 return kTexture_GrXferBarrierType;
103 } 103 }
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220 return this->onCreateXferProcessor(caps, colorPOI, coveragePOI, hasMixedSamp les, dstTexture); 220 return this->onCreateXferProcessor(caps, colorPOI, coveragePOI, hasMixedSamp les, dstTexture);
221 } 221 }
222 222
223 bool GrXPFactory::willNeedDstTexture(const GrCaps& caps, 223 bool GrXPFactory::willNeedDstTexture(const GrCaps& caps,
224 const GrProcOptInfo& colorPOI, 224 const GrProcOptInfo& colorPOI,
225 const GrProcOptInfo& coveragePOI, 225 const GrProcOptInfo& coveragePOI,
226 bool hasMixedSamples) const { 226 bool hasMixedSamples) const {
227 return (this->willReadDstColor(caps, colorPOI, coveragePOI, hasMixedSamples) && 227 return (this->willReadDstColor(caps, colorPOI, coveragePOI, hasMixedSamples) &&
228 !caps.shaderCaps()->dstReadInShaderSupport()); 228 !caps.shaderCaps()->dstReadInShaderSupport());
229 } 229 }
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