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Side by Side Diff: src/effects/SkAlphaThresholdFilter.cpp

Issue 1443743002: Rename some processor functions from GL to GLSL (Closed) Base URL: https://skia.googlesource.com/skia.git@primProcs
Patch Set: nits Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkAlphaThresholdFilter.h" 8 #include "SkAlphaThresholdFilter.h"
9 #include "SkBitmap.h" 9 #include "SkBitmap.h"
10 #include "SkDevice.h" 10 #include "SkDevice.h"
(...skipping 83 matching lines...) Expand 10 before | Expand all | Expand 10 after
94 GrCoordTransform::MakeDivByTextureWHMatrix(maskTex ture), maskTexture, 94 GrCoordTransform::MakeDivByTextureWHMatrix(maskTex ture), maskTexture,
95 GrTextureParams::kNone_FilterMode) 95 GrTextureParams::kNone_FilterMode)
96 , fMaskTextureAccess(maskTexture) { 96 , fMaskTextureAccess(maskTexture) {
97 this->initClassID<AlphaThresholdEffect>(); 97 this->initClassID<AlphaThresholdEffect>();
98 this->addCoordTransform(&fImageCoordTransform); 98 this->addCoordTransform(&fImageCoordTransform);
99 this->addTextureAccess(&fImageTextureAccess); 99 this->addTextureAccess(&fImageTextureAccess);
100 this->addCoordTransform(&fMaskCoordTransform); 100 this->addCoordTransform(&fMaskCoordTransform);
101 this->addTextureAccess(&fMaskTextureAccess); 101 this->addTextureAccess(&fMaskTextureAccess);
102 } 102 }
103 103
104 GrGLSLFragmentProcessor* onCreateGLInstance() const override; 104 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
105 105
106 void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const ov erride; 106 void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;
107 107
108 bool onIsEqual(const GrFragmentProcessor&) const override; 108 bool onIsEqual(const GrFragmentProcessor&) const override;
109 109
110 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; 110 void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
111 111
112 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; 112 GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
113 113
114 float fInnerThreshold; 114 float fInnerThreshold;
115 float fOuterThreshold; 115 float fOuterThreshold;
116 GrCoordTransform fImageCoordTransform; 116 GrCoordTransform fImageCoordTransform;
(...skipping 79 matching lines...) Expand 10 before | Expand all | Expand 10 after
196 const GrFragmentProcessor* AlphaThresholdEffect::TestCreate(GrProcessorTestData* d) { 196 const GrFragmentProcessor* AlphaThresholdEffect::TestCreate(GrProcessorTestData* d) {
197 GrTexture* bmpTex = d->fTextures[GrProcessorUnitTest::kSkiaPMTextureIdx]; 197 GrTexture* bmpTex = d->fTextures[GrProcessorUnitTest::kSkiaPMTextureIdx];
198 GrTexture* maskTex = d->fTextures[GrProcessorUnitTest::kAlphaTextureIdx]; 198 GrTexture* maskTex = d->fTextures[GrProcessorUnitTest::kAlphaTextureIdx];
199 float innerThresh = d->fRandom->nextUScalar1(); 199 float innerThresh = d->fRandom->nextUScalar1();
200 float outerThresh = d->fRandom->nextUScalar1(); 200 float outerThresh = d->fRandom->nextUScalar1();
201 return AlphaThresholdEffect::Create(bmpTex, maskTex, innerThresh, outerThres h); 201 return AlphaThresholdEffect::Create(bmpTex, maskTex, innerThresh, outerThres h);
202 } 202 }
203 203
204 /////////////////////////////////////////////////////////////////////////////// 204 ///////////////////////////////////////////////////////////////////////////////
205 205
206 void AlphaThresholdEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, 206 void AlphaThresholdEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
207 GrProcessorKeyBuilder* b) const { 207 GrProcessorKeyBuilder* b) const {
208 GrGLAlphaThresholdEffect::GenKey(*this, caps, b); 208 GrGLAlphaThresholdEffect::GenKey(*this, caps, b);
209 } 209 }
210 210
211 GrGLSLFragmentProcessor* AlphaThresholdEffect::onCreateGLInstance() const { 211 GrGLSLFragmentProcessor* AlphaThresholdEffect::onCreateGLSLInstance() const {
212 return new GrGLAlphaThresholdEffect(*this); 212 return new GrGLAlphaThresholdEffect(*this);
213 } 213 }
214 214
215 bool AlphaThresholdEffect::onIsEqual(const GrFragmentProcessor& sBase) const { 215 bool AlphaThresholdEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
216 const AlphaThresholdEffect& s = sBase.cast<AlphaThresholdEffect>(); 216 const AlphaThresholdEffect& s = sBase.cast<AlphaThresholdEffect>();
217 return (this->fInnerThreshold == s.fInnerThreshold && 217 return (this->fInnerThreshold == s.fInnerThreshold &&
218 this->fOuterThreshold == s.fOuterThreshold); 218 this->fOuterThreshold == s.fOuterThreshold);
219 } 219 }
220 220
221 void AlphaThresholdEffect::onComputeInvariantOutput(GrInvariantOutput* inout) co nst { 221 void AlphaThresholdEffect::onComputeInvariantOutput(GrInvariantOutput* inout) co nst {
(...skipping 148 matching lines...) Expand 10 before | Expand all | Expand 10 after
370 } 370 }
371 371
372 #ifndef SK_IGNORE_TO_STRING 372 #ifndef SK_IGNORE_TO_STRING
373 void SkAlphaThresholdFilterImpl::toString(SkString* str) const { 373 void SkAlphaThresholdFilterImpl::toString(SkString* str) const {
374 str->appendf("SkAlphaThresholdImageFilter: ("); 374 str->appendf("SkAlphaThresholdImageFilter: (");
375 str->appendf("inner: %f outer: %f", fInnerThreshold, fOuterThreshold); 375 str->appendf("inner: %f outer: %f", fInnerThreshold, fOuterThreshold);
376 str->append(")"); 376 str->append(")");
377 } 377 }
378 #endif 378 #endif
379 379
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