| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkDither.h" | 8 #include "SkDither.h" |
| 9 #include "SkPerlinNoiseShader2.h" | 9 #include "SkPerlinNoiseShader2.h" |
| 10 #include "SkColorFilter.h" | 10 #include "SkColorFilter.h" |
| (...skipping 652 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 663 | 663 |
| 664 const SkPerlinNoiseShader2::StitchData& stitchData() const { return fPaintin
gData->fStitchDataInit; } | 664 const SkPerlinNoiseShader2::StitchData& stitchData() const { return fPaintin
gData->fStitchDataInit; } |
| 665 | 665 |
| 666 SkPerlinNoiseShader2::Type type() const { return fType; } | 666 SkPerlinNoiseShader2::Type type() const { return fType; } |
| 667 bool stitchTiles() const { return fStitchTiles; } | 667 bool stitchTiles() const { return fStitchTiles; } |
| 668 const SkVector& baseFrequency() const { return fPaintingData->fBaseFrequency
; } | 668 const SkVector& baseFrequency() const { return fPaintingData->fBaseFrequency
; } |
| 669 int numOctaves() const { return fNumOctaves; } | 669 int numOctaves() const { return fNumOctaves; } |
| 670 const SkMatrix& matrix() const { return fCoordTransform.getMatrix(); } | 670 const SkMatrix& matrix() const { return fCoordTransform.getMatrix(); } |
| 671 | 671 |
| 672 private: | 672 private: |
| 673 GrGLSLFragmentProcessor* onCreateGLInstance() const override { | 673 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { |
| 674 return new GrGLPerlinNoise2(*this); | 674 return new GrGLPerlinNoise2(*this); |
| 675 } | 675 } |
| 676 | 676 |
| 677 virtual void onGetGLProcessorKey(const GrGLSLCaps& caps, | 677 virtual void onGetGLSLProcessorKey(const GrGLSLCaps& caps, |
| 678 GrProcessorKeyBuilder* b) const override { | 678 GrProcessorKeyBuilder* b) const override
{ |
| 679 GrGLPerlinNoise2::GenKey(*this, caps, b); | 679 GrGLPerlinNoise2::GenKey(*this, caps, b); |
| 680 } | 680 } |
| 681 | 681 |
| 682 bool onIsEqual(const GrFragmentProcessor& sBase) const override { | 682 bool onIsEqual(const GrFragmentProcessor& sBase) const override { |
| 683 const GrPerlinNoise2Effect& s = sBase.cast<GrPerlinNoise2Effect>(); | 683 const GrPerlinNoise2Effect& s = sBase.cast<GrPerlinNoise2Effect>(); |
| 684 return fType == s.fType && | 684 return fType == s.fType && |
| 685 fPaintingData->fBaseFrequency == s.fPaintingData->fBaseFrequency
&& | 685 fPaintingData->fBaseFrequency == s.fPaintingData->fBaseFrequency
&& |
| 686 fNumOctaves == s.fNumOctaves && | 686 fNumOctaves == s.fNumOctaves && |
| 687 fStitchTiles == s.fStitchTiles && | 687 fStitchTiles == s.fStitchTiles && |
| 688 fPaintingData->fStitchDataInit == s.fPaintingData->fStitchDataIni
t; | 688 fPaintingData->fStitchDataInit == s.fPaintingData->fStitchDataIni
t; |
| (...skipping 399 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1088 virtual ~GrImprovedPerlinNoiseEffect() { delete fPaintingData; } | 1088 virtual ~GrImprovedPerlinNoiseEffect() { delete fPaintingData; } |
| 1089 | 1089 |
| 1090 const char* name() const override { return "ImprovedPerlinNoise"; } | 1090 const char* name() const override { return "ImprovedPerlinNoise"; } |
| 1091 | 1091 |
| 1092 const SkVector& baseFrequency() const { return fPaintingData->fBaseFrequency
; } | 1092 const SkVector& baseFrequency() const { return fPaintingData->fBaseFrequency
; } |
| 1093 SkScalar z() const { return fZ; } | 1093 SkScalar z() const { return fZ; } |
| 1094 int octaves() const { return fOctaves; } | 1094 int octaves() const { return fOctaves; } |
| 1095 const SkMatrix& matrix() const { return fCoordTransform.getMatrix(); } | 1095 const SkMatrix& matrix() const { return fCoordTransform.getMatrix(); } |
| 1096 | 1096 |
| 1097 private: | 1097 private: |
| 1098 GrGLSLFragmentProcessor* onCreateGLInstance() const override { | 1098 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { |
| 1099 return new GrGLImprovedPerlinNoise(*this); | 1099 return new GrGLImprovedPerlinNoise(*this); |
| 1100 } | 1100 } |
| 1101 | 1101 |
| 1102 virtual void onGetGLProcessorKey(const GrGLSLCaps& caps, | 1102 virtual void onGetGLSLProcessorKey(const GrGLSLCaps& caps, |
| 1103 GrProcessorKeyBuilder* b) const override { | 1103 GrProcessorKeyBuilder* b) const override
{ |
| 1104 GrGLImprovedPerlinNoise::GenKey(*this, caps, b); | 1104 GrGLImprovedPerlinNoise::GenKey(*this, caps, b); |
| 1105 } | 1105 } |
| 1106 | 1106 |
| 1107 bool onIsEqual(const GrFragmentProcessor& sBase) const override { | 1107 bool onIsEqual(const GrFragmentProcessor& sBase) const override { |
| 1108 const GrImprovedPerlinNoiseEffect& s = sBase.cast<GrImprovedPerlinNoiseE
ffect>(); | 1108 const GrImprovedPerlinNoiseEffect& s = sBase.cast<GrImprovedPerlinNoiseE
ffect>(); |
| 1109 return fZ == fZ && | 1109 return fZ == fZ && |
| 1110 fPaintingData->fBaseFrequency == s.fPaintingData->fBaseFrequency; | 1110 fPaintingData->fBaseFrequency == s.fPaintingData->fBaseFrequency; |
| 1111 } | 1111 } |
| 1112 | 1112 |
| 1113 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { | 1113 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { |
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| 1427 str->append(" seed: "); | 1427 str->append(" seed: "); |
| 1428 str->appendScalar(fSeed); | 1428 str->appendScalar(fSeed); |
| 1429 str->append(" stitch tiles: "); | 1429 str->append(" stitch tiles: "); |
| 1430 str->append(fStitchTiles ? "true " : "false "); | 1430 str->append(fStitchTiles ? "true " : "false "); |
| 1431 | 1431 |
| 1432 this->INHERITED::toString(str); | 1432 this->INHERITED::toString(str); |
| 1433 | 1433 |
| 1434 str->append(")"); | 1434 str->append(")"); |
| 1435 } | 1435 } |
| 1436 #endif | 1436 #endif |
| OLD | NEW |