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Side by Side Diff: tools/VisualBench/VisualSKPBench.cpp

Issue 1443263002: Optimize visualbench offscreen blits (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix msvc warnings Created 5 years ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 * 6 *
7 */ 7 */
8 8
9 #include "VisualSKPBench.h" 9 #include "VisualSKPBench.h"
10 10
11 #if SK_SUPPORT_GPU 11 #if SK_SUPPORT_GPU
12 #include "GrContext.h" 12 #include "GrContext.h"
13 #endif 13 #endif
14 14
15 VisualSKPBench::VisualSKPBench(const char* name, const SkPicture* pic) 15 VisualSKPBench::VisualSKPBench(const char* name, const SkPicture* pic)
16 : fPic(SkRef(pic)) 16 : fPic(SkRef(pic))
17 , fCullRect(fPic->cullRect().roundOut())
17 , fName(name) { 18 , fName(name) {
18 fUniqueName.printf("%s", name); 19 fUniqueName.printf("%s", name);
19 } 20 }
20 21
21 const char* VisualSKPBench::onGetName() { 22 const char* VisualSKPBench::onGetName() {
22 return fName.c_str(); 23 return fName.c_str();
23 } 24 }
24 25
25 const char* VisualSKPBench::onGetUniqueName() { 26 const char* VisualSKPBench::onGetUniqueName() {
26 return fUniqueName.c_str(); 27 return fUniqueName.c_str();
27 } 28 }
28 29
29 bool VisualSKPBench::isSuitableFor(Backend backend) { 30 bool VisualSKPBench::isSuitableFor(Backend backend) {
30 return backend != kNonRendering_Backend; 31 return backend != kNonRendering_Backend;
31 } 32 }
32 33
34 SkIPoint VisualSKPBench::onGetSize() {
35 return SkIPoint::Make(fCullRect.width(), fCullRect.height());
36 }
37
33 void VisualSKPBench::onDraw(int loops, SkCanvas* canvas) { 38 void VisualSKPBench::onDraw(int loops, SkCanvas* canvas) {
39 bool isOffset = SkToBool(fCullRect.left() | fCullRect.top());
40 if (isOffset) {
41 canvas->save();
42 canvas->translate(SkIntToScalar(-fCullRect.left()), SkIntToScalar(-fCull Rect.top()));
43 }
44
34 for (int i = 0; i < loops; i++) { 45 for (int i = 0; i < loops; i++) {
35 canvas->drawPicture(fPic); 46 canvas->drawPicture(fPic);
36 #if SK_SUPPORT_GPU 47 #if SK_SUPPORT_GPU
37 // Ensure the GrContext doesn't batch across draw loops. 48 // Ensure the GrContext doesn't batch across draw loops.
38 if (GrContext* context = canvas->getGrContext()) { 49 if (GrContext* context = canvas->getGrContext()) {
39 context->flush(); 50 context->flush();
40 } 51 }
41 #endif 52 #endif
42 } 53 }
54
55 if (isOffset) {
56 canvas->restore();
57 }
43 } 58 }
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