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Side by Side Diff: media/filters/gpu_video_decoder.cc

Issue 144303004: Revert of Revert of Revert of Remove threading from RendererGpuVideoAcceleratorFactories (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@dthread
Patch Set: Created 6 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/filters/gpu_video_decoder.h" 5 #include "media/filters/gpu_video_decoder.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/callback_helpers.h" 10 #include "base/callback_helpers.h"
11 #include "base/cpu.h" 11 #include "base/cpu.h"
12 #include "base/message_loop/message_loop.h" 12 #include "base/message_loop/message_loop.h"
13 #include "base/metrics/histogram.h" 13 #include "base/metrics/histogram.h"
14 #include "base/stl_util.h" 14 #include "base/stl_util.h"
15 #include "base/synchronization/waitable_event.h"
16 #include "base/task_runner_util.h" 15 #include "base/task_runner_util.h"
17 #include "media/base/bind_to_current_loop.h" 16 #include "media/base/bind_to_current_loop.h"
18 #include "media/base/decoder_buffer.h" 17 #include "media/base/decoder_buffer.h"
19 #include "media/base/media_log.h" 18 #include "media/base/media_log.h"
20 #include "media/base/pipeline.h" 19 #include "media/base/pipeline.h"
21 #include "media/base/pipeline_status.h" 20 #include "media/base/pipeline_status.h"
22 #include "media/base/video_decoder_config.h" 21 #include "media/base/video_decoder_config.h"
23 #include "media/filters/gpu_video_accelerator_factories.h" 22 #include "media/filters/gpu_video_accelerator_factories.h"
24 #include "third_party/skia/include/core/SkBitmap.h"
25 23
26 namespace media { 24 namespace media {
27 25
28 // Maximum number of concurrent VDA::Decode() operations GVD will maintain. 26 // Maximum number of concurrent VDA::Decode() operations GVD will maintain.
29 // Higher values allow better pipelining in the GPU, but also require more 27 // Higher values allow better pipelining in the GPU, but also require more
30 // resources. 28 // resources.
31 enum { kMaxInFlightDecodes = 4 }; 29 enum { kMaxInFlightDecodes = 4 };
32 30
33 // Size of shared-memory segments we allocate. Since we reuse them we let them 31 // Size of shared-memory segments we allocate. Since we reuse them we let them
34 // be on the beefy side. 32 // be on the beefy side.
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
67 next_picture_buffer_id_(0), 65 next_picture_buffer_id_(0),
68 next_bitstream_buffer_id_(0), 66 next_bitstream_buffer_id_(0),
69 available_pictures_(0) { 67 available_pictures_(0) {
70 DCHECK(factories_.get()); 68 DCHECK(factories_.get());
71 } 69 }
72 70
73 void GpuVideoDecoder::Reset(const base::Closure& closure) { 71 void GpuVideoDecoder::Reset(const base::Closure& closure) {
74 DVLOG(3) << "Reset()"; 72 DVLOG(3) << "Reset()";
75 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 73 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
76 74
77 if (state_ == kDrainingDecoder) { 75 if (state_ == kDrainingDecoder && !factories_->IsAborted()) {
78 base::MessageLoop::current()->PostTask(FROM_HERE, base::Bind( 76 base::MessageLoop::current()->PostTask(FROM_HERE, base::Bind(
79 &GpuVideoDecoder::Reset, weak_this_, closure)); 77 &GpuVideoDecoder::Reset, weak_this_, closure));
80 // NOTE: if we're deferring Reset() until a Flush() completes, return 78 // NOTE: if we're deferring Reset() until a Flush() completes, return
81 // queued pictures to the VDA so they can be used to finish that Flush(). 79 // queued pictures to the VDA so they can be used to finish that Flush().
82 if (pending_decode_cb_.is_null()) 80 if (pending_decode_cb_.is_null())
83 ready_video_frames_.clear(); 81 ready_video_frames_.clear();
84 return; 82 return;
85 } 83 }
86 84
87 // Throw away any already-decoded, not-yet-delivered frames. 85 // Throw away any already-decoded, not-yet-delivered frames.
(...skipping 327 matching lines...) Expand 10 before | Expand all | Expand 10 after
415 CHECK_GT(available_pictures_, 0); 413 CHECK_GT(available_pictures_, 0);
416 --available_pictures_; 414 --available_pictures_;
417 } else { 415 } else {
418 // Texture in display. Postpone deletion until after it's returned to us. 416 // Texture in display. Postpone deletion until after it's returned to us.
419 bool inserted = dismissed_picture_buffers_.insert(std::make_pair( 417 bool inserted = dismissed_picture_buffers_.insert(std::make_pair(
420 id, buffer_to_dismiss)).second; 418 id, buffer_to_dismiss)).second;
421 DCHECK(inserted); 419 DCHECK(inserted);
422 } 420 }
423 } 421 }
424 422
425 static void ReadPixelsSyncInner(
426 const scoped_refptr<media::GpuVideoAcceleratorFactories>& factories,
427 uint32 texture_id,
428 const gfx::Rect& visible_rect,
429 const SkBitmap& pixels,
430 base::WaitableEvent* event) {
431 factories->ReadPixels(texture_id, visible_rect, pixels);
432 event->Signal();
433 }
434
435 static void ReadPixelsSync(
436 const scoped_refptr<media::GpuVideoAcceleratorFactories>& factories,
437 uint32 texture_id,
438 const gfx::Rect& visible_rect,
439 const SkBitmap& pixels) {
440 base::WaitableEvent event(true, false);
441 if (!factories->GetTaskRunner()->PostTask(FROM_HERE,
442 base::Bind(&ReadPixelsSyncInner,
443 factories,
444 texture_id,
445 visible_rect,
446 pixels,
447 &event)))
448 return;
449 event.Wait();
450 }
451
452 void GpuVideoDecoder::PictureReady(const media::Picture& picture) { 423 void GpuVideoDecoder::PictureReady(const media::Picture& picture) {
453 DVLOG(3) << "PictureReady()"; 424 DVLOG(3) << "PictureReady()";
454 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent(); 425 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
455 426
456 PictureBufferMap::iterator it = 427 PictureBufferMap::iterator it =
457 assigned_picture_buffers_.find(picture.picture_buffer_id()); 428 assigned_picture_buffers_.find(picture.picture_buffer_id());
458 if (it == assigned_picture_buffers_.end()) { 429 if (it == assigned_picture_buffers_.end()) {
459 NOTREACHED() << "Missing picture buffer: " << picture.picture_buffer_id(); 430 NOTREACHED() << "Missing picture buffer: " << picture.picture_buffer_id();
460 NotifyError(VideoDecodeAccelerator::PLATFORM_FAILURE); 431 NotifyError(VideoDecodeAccelerator::PLATFORM_FAILURE);
461 return; 432 return;
(...skipping 13 matching lines...) Expand all
475 pb.texture_mailbox(), 446 pb.texture_mailbox(),
476 0, // sync_point 447 0, // sync_point
477 BindToCurrentLoop(base::Bind(&GpuVideoDecoder::ReusePictureBuffer, 448 BindToCurrentLoop(base::Bind(&GpuVideoDecoder::ReusePictureBuffer,
478 weak_this_, 449 weak_this_,
479 picture.picture_buffer_id())))), 450 picture.picture_buffer_id())))),
480 decoder_texture_target_, 451 decoder_texture_target_,
481 pb.size(), 452 pb.size(),
482 visible_rect, 453 visible_rect,
483 natural_size, 454 natural_size,
484 timestamp, 455 timestamp,
485 base::Bind(&ReadPixelsSync, factories_, pb.texture_id(), visible_rect), 456 base::Bind(&GpuVideoAcceleratorFactories::ReadPixels,
457 factories_,
458 pb.texture_id(),
459 gfx::Size(visible_rect.width(), visible_rect.height())),
486 base::Closure())); 460 base::Closure()));
487 CHECK_GT(available_pictures_, 0); 461 CHECK_GT(available_pictures_, 0);
488 --available_pictures_; 462 --available_pictures_;
489 bool inserted = 463 bool inserted =
490 picture_buffers_at_display_.insert(picture.picture_buffer_id()).second; 464 picture_buffers_at_display_.insert(picture.picture_buffer_id()).second;
491 DCHECK(inserted); 465 DCHECK(inserted);
492 466
493 EnqueueFrameAndTriggerFrameDelivery(frame); 467 EnqueueFrameAndTriggerFrameDelivery(frame);
494 } 468 }
495 469
(...skipping 151 matching lines...) Expand 10 before | Expand all | Expand 10 after
647 return; 621 return;
648 } 622 }
649 } 623 }
650 624
651 void GpuVideoDecoder::DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent() 625 void GpuVideoDecoder::DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent()
652 const { 626 const {
653 DCHECK(factories_->GetTaskRunner()->BelongsToCurrentThread()); 627 DCHECK(factories_->GetTaskRunner()->BelongsToCurrentThread());
654 } 628 }
655 629
656 } // namespace media 630 } // namespace media
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