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Side by Side Diff: src/gpu/GrGpu.cpp

Issue 144283004: Add dev bounds to bmp txt context, use bounds to ignore clips (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: cleanup comment Created 6 years, 10 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "GrGpu.h" 10 #include "GrGpu.h"
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324 } 324 }
325 } 325 }
326 } 326 }
327 327
328 return fQuadIndexBuffer; 328 return fQuadIndexBuffer;
329 } 329 }
330 330
331 //////////////////////////////////////////////////////////////////////////////// 331 ////////////////////////////////////////////////////////////////////////////////
332 332
333 bool GrGpu::setupClipAndFlushState(DrawType type, const GrDeviceCoordTexture* ds tCopy, 333 bool GrGpu::setupClipAndFlushState(DrawType type, const GrDeviceCoordTexture* ds tCopy,
334 GrDrawState::AutoRestoreEffects* are) { 334 GrDrawState::AutoRestoreEffects* are,
335 if (!fClipMaskManager.setupClipping(this->getClip(), are)) { 335 const SkRect* devBounds) {
336 if (!fClipMaskManager.setupClipping(this->getClip(), are, devBounds)) {
336 return false; 337 return false;
337 } 338 }
338 339
339 if (!this->flushGraphicsState(type, dstCopy)) { 340 if (!this->flushGraphicsState(type, dstCopy)) {
340 return false; 341 return false;
341 } 342 }
342 343
343 return true; 344 return true;
344 } 345 }
345 346
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369 void GrGpu::geometrySourceWillPop(const GeometrySrcState& restoredState) { 370 void GrGpu::geometrySourceWillPop(const GeometrySrcState& restoredState) {
370 // if popping last entry then pops are unbalanced with pushes 371 // if popping last entry then pops are unbalanced with pushes
371 SkASSERT(fGeomPoolStateStack.count() > 1); 372 SkASSERT(fGeomPoolStateStack.count() > 1);
372 fGeomPoolStateStack.pop_back(); 373 fGeomPoolStateStack.pop_back();
373 } 374 }
374 375
375 void GrGpu::onDraw(const DrawInfo& info) { 376 void GrGpu::onDraw(const DrawInfo& info) {
376 this->handleDirtyContext(); 377 this->handleDirtyContext();
377 GrDrawState::AutoRestoreEffects are; 378 GrDrawState::AutoRestoreEffects are;
378 if (!this->setupClipAndFlushState(PrimTypeToDrawType(info.primitiveType()), 379 if (!this->setupClipAndFlushState(PrimTypeToDrawType(info.primitiveType()),
379 info.getDstCopy(), 380 info.getDstCopy(), &are, info.getDevBounds ())) {
380 &are)) {
381 return; 381 return;
382 } 382 }
383 this->onGpuDraw(info); 383 this->onGpuDraw(info);
384 } 384 }
385 385
386 void GrGpu::onStencilPath(const GrPath* path, SkPath::FillType fill) { 386 void GrGpu::onStencilPath(const GrPath* path, SkPath::FillType fill) {
387 this->handleDirtyContext(); 387 this->handleDirtyContext();
388 388
389 GrDrawState::AutoRestoreEffects are; 389 GrDrawState::AutoRestoreEffects are;
390 if (!this->setupClipAndFlushState(kStencilPath_DrawType, NULL, &are)) { 390 if (!this->setupClipAndFlushState(kStencilPath_DrawType, NULL, &are, NULL)) {
391 return; 391 return;
392 } 392 }
393 393
394 this->onGpuStencilPath(path, fill); 394 this->onGpuStencilPath(path, fill);
395 } 395 }
396 396
397 397
398 void GrGpu::onDrawPath(const GrPath* path, SkPath::FillType fill, 398 void GrGpu::onDrawPath(const GrPath* path, SkPath::FillType fill,
399 const GrDeviceCoordTexture* dstCopy) { 399 const GrDeviceCoordTexture* dstCopy) {
400 this->handleDirtyContext(); 400 this->handleDirtyContext();
401 401
402 drawState()->setDefaultVertexAttribs(); 402 drawState()->setDefaultVertexAttribs();
403 403
404 GrDrawState::AutoRestoreEffects are; 404 GrDrawState::AutoRestoreEffects are;
405 if (!this->setupClipAndFlushState(kDrawPath_DrawType, dstCopy, &are)) { 405 if (!this->setupClipAndFlushState(kDrawPath_DrawType, dstCopy, &are, NULL)) {
406 return; 406 return;
407 } 407 }
408 408
409 this->onGpuDrawPath(path, fill); 409 this->onGpuDrawPath(path, fill);
410 } 410 }
411 411
412 void GrGpu::finalizeReservedVertices() { 412 void GrGpu::finalizeReservedVertices() {
413 SkASSERT(NULL != fVertexPool); 413 SkASSERT(NULL != fVertexPool);
414 fVertexPool->unlock(); 414 fVertexPool->unlock();
415 } 415 }
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539 } 539 }
540 540
541 void GrGpu::releaseIndexArray() { 541 void GrGpu::releaseIndexArray() {
542 // if index source was array, we stowed data in the pool 542 // if index source was array, we stowed data in the pool
543 const GeometrySrcState& geoSrc = this->getGeomSrc(); 543 const GeometrySrcState& geoSrc = this->getGeomSrc();
544 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); 544 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc);
545 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); 545 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t);
546 fIndexPool->putBack(bytes); 546 fIndexPool->putBack(bytes);
547 --fIndexPoolUseCnt; 547 --fIndexPoolUseCnt;
548 } 548 }
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