Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrTextContext_DEFINED | 8 #ifndef GrTextContext_DEFINED |
| 9 #define GrTextContext_DEFINED | 9 #define GrTextContext_DEFINED |
| 10 | 10 |
| 11 #include "GrContext.h" | 11 #include "GrContext.h" |
| 12 #include "GrGlyph.h" | 12 #include "GrGlyph.h" |
| 13 #include "GrPaint.h" | 13 #include "GrPaint.h" |
| 14 | 14 |
| 15 class GrContext; | 15 class GrContext; |
| 16 class GrDrawTarget; | 16 class GrDrawTarget; |
| 17 class GrFontScaler; | 17 class GrFontScaler; |
| 18 class GrTextContext; | |
| 19 | |
| 20 /* | |
| 21 * These classes wrap the creation of a single text context for a given GPU devi ce. The | |
| 22 * assumption is that we'll only be using one text context at a time for that de vice. | |
| 23 */ | |
| 24 class GrTextContextFactory { | |
| 25 public: | |
| 26 virtual ~GrTextContextFactory() {} | |
| 27 virtual GrTextContext* Create(GrContext* context, const GrPaint& grPaint, | |
| 28 const SkPaint& skPaint) = 0; | |
| 29 virtual void Recycle(GrTextContext* textContext) = 0; | |
| 30 }; | |
| 31 | |
| 32 template <class TextContextClass> | |
| 33 class GrTTextContextFactory : public GrTextContextFactory { | |
| 34 public: | |
| 35 GrTTextContextFactory() { | |
| 36 fAllocation = sk_malloc_throw(sizeof(TextContextClass)); | |
| 37 fUsed = false; | |
| 38 } | |
| 39 | |
| 40 ~GrTTextContextFactory() { | |
| 41 SkASSERT(!fUsed); | |
| 42 sk_free(fAllocation); | |
| 43 } | |
| 44 | |
| 45 GrTextContext* Create(GrContext* context, const GrPaint& grPaint, | |
|
bsalomon
2014/01/22 19:13:36
nit: since Create and Destroy are not static they
jvanverth1
2014/01/22 20:28:40
Done.
| |
| 46 const SkPaint& skPaint) { | |
| 47 // add check for usePath here? | |
| 48 SkASSERT(!fUsed); | |
| 49 TextContextClass* obj = new(fAllocation) TextContextClass(context, grPai nt, skPaint); | |
| 50 obj->fFactory = this; | |
| 51 fUsed = true; | |
| 52 return obj; | |
| 53 } | |
| 54 | |
| 55 void Recycle(GrTextContext* textContext) { | |
| 56 SkASSERT((void*)textContext == fAllocation); | |
| 57 SkASSERT(fUsed); | |
| 58 fUsed = false; | |
| 59 } | |
| 60 | |
| 61 private: | |
| 62 void* fAllocation; | |
| 63 bool fUsed; | |
| 64 }; | |
| 18 | 65 |
| 19 /* | 66 /* |
| 20 * This class wraps the state for a single text render | 67 * This class wraps the state for a single text render |
| 21 */ | 68 */ |
| 22 class GrTextContext { | 69 class GrTextContext { |
| 23 public: | 70 public: |
| 71 virtual ~GrTextContext() {} | |
| 72 | |
| 24 virtual void drawPackedGlyph(GrGlyph::PackedID, GrFixed left, GrFixed top, | 73 virtual void drawPackedGlyph(GrGlyph::PackedID, GrFixed left, GrFixed top, |
| 25 GrFontScaler*) = 0; | 74 GrFontScaler*) = 0; |
| 26 | 75 |
| 76 static void operator delete(void* ptr) throw() { | |
|
bsalomon
2014/01/22 19:13:36
Do we need the throw here? We build without except
jvanverth1
2014/01/22 20:28:40
Done.
| |
| 77 if (ptr == NULL) { | |
| 78 return; | |
| 79 } | |
| 80 GrTextContext* context = reinterpret_cast<GrTextContext*>(ptr); | |
| 81 context->fFactory->Recycle(context); | |
| 82 } | |
| 83 | |
| 27 protected: | 84 protected: |
| 28 GrTextContext(GrContext*, const GrPaint&); | 85 GrTextContext(GrContext*, const GrPaint&, const SkPaint&); |
| 29 virtual ~GrTextContext() {} | 86 |
| 30 | |
| 31 GrPaint fPaint; | 87 GrPaint fPaint; |
| 88 SkPaint fSkPaint; | |
| 32 GrContext* fContext; | 89 GrContext* fContext; |
| 33 GrDrawTarget* fDrawTarget; | 90 GrDrawTarget* fDrawTarget; |
| 34 | 91 |
| 35 SkIRect fClipRect; | 92 SkIRect fClipRect; |
| 36 | 93 |
| 37 private: | 94 GrTextContextFactory* fFactory; |
| 38 }; | 95 }; |
| 39 | 96 |
| 40 #endif | 97 #endif |
| OLD | NEW |