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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "core/animation/StringKeyframe.h" | 6 #include "core/animation/StringKeyframe.h" |
7 | 7 |
8 #include "core/XLinkNames.h" | 8 #include "core/XLinkNames.h" |
9 #include "core/animation/CSSColorInterpolationType.h" | 9 #include "core/animation/CSSColorInterpolationType.h" |
10 #include "core/animation/CSSImageInterpolationType.h" | 10 #include "core/animation/CSSImageInterpolationType.h" |
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23 #include "core/animation/ImageSliceStyleInterpolation.h" | 23 #include "core/animation/ImageSliceStyleInterpolation.h" |
24 #include "core/animation/InterpolationType.h" | 24 #include "core/animation/InterpolationType.h" |
25 #include "core/animation/InvalidatableInterpolation.h" | 25 #include "core/animation/InvalidatableInterpolation.h" |
26 #include "core/animation/LegacyStyleInterpolation.h" | 26 #include "core/animation/LegacyStyleInterpolation.h" |
27 #include "core/animation/LengthBoxStyleInterpolation.h" | 27 #include "core/animation/LengthBoxStyleInterpolation.h" |
28 #include "core/animation/LengthPairStyleInterpolation.h" | 28 #include "core/animation/LengthPairStyleInterpolation.h" |
29 #include "core/animation/LengthSVGInterpolation.h" | 29 #include "core/animation/LengthSVGInterpolation.h" |
30 #include "core/animation/LengthStyleInterpolation.h" | 30 #include "core/animation/LengthStyleInterpolation.h" |
31 #include "core/animation/ListSVGInterpolation.h" | 31 #include "core/animation/ListSVGInterpolation.h" |
32 #include "core/animation/ListStyleInterpolation.h" | 32 #include "core/animation/ListStyleInterpolation.h" |
33 #include "core/animation/PathSVGInterpolation.h" | |
34 #include "core/animation/SVGAngleInterpolationType.h" | 33 #include "core/animation/SVGAngleInterpolationType.h" |
35 #include "core/animation/SVGIntegerInterpolationType.h" | 34 #include "core/animation/SVGIntegerInterpolationType.h" |
36 #include "core/animation/SVGIntegerOptionalIntegerInterpolationType.h" | 35 #include "core/animation/SVGIntegerOptionalIntegerInterpolationType.h" |
37 #include "core/animation/SVGLengthInterpolationType.h" | 36 #include "core/animation/SVGLengthInterpolationType.h" |
38 #include "core/animation/SVGNumberInterpolationType.h" | 37 #include "core/animation/SVGNumberInterpolationType.h" |
39 #include "core/animation/SVGNumberListInterpolationType.h" | 38 #include "core/animation/SVGNumberListInterpolationType.h" |
40 #include "core/animation/SVGNumberOptionalNumberInterpolationType.h" | 39 #include "core/animation/SVGNumberOptionalNumberInterpolationType.h" |
| 40 #include "core/animation/SVGPathInterpolationType.h" |
41 #include "core/animation/SVGPointListInterpolationType.h" | 41 #include "core/animation/SVGPointListInterpolationType.h" |
42 #include "core/animation/SVGRectInterpolationType.h" | 42 #include "core/animation/SVGRectInterpolationType.h" |
43 #include "core/animation/SVGStrokeDasharrayStyleInterpolation.h" | 43 #include "core/animation/SVGStrokeDasharrayStyleInterpolation.h" |
44 #include "core/animation/SVGTransformListInterpolationType.h" | 44 #include "core/animation/SVGTransformListInterpolationType.h" |
45 #include "core/animation/SVGValueInterpolationType.h" | 45 #include "core/animation/SVGValueInterpolationType.h" |
46 #include "core/animation/VisibilityStyleInterpolation.h" | 46 #include "core/animation/VisibilityStyleInterpolation.h" |
47 #include "core/animation/css/CSSAnimations.h" | 47 #include "core/animation/css/CSSAnimations.h" |
48 #include "core/css/CSSPropertyMetadata.h" | 48 #include "core/css/CSSPropertyMetadata.h" |
49 #include "core/css/resolver/StyleResolver.h" | 49 #include "core/css/resolver/StyleResolver.h" |
50 #include "core/style/ComputedStyle.h" | 50 #include "core/style/ComputedStyle.h" |
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324 } else if (attribute == SVGNames::kernelMatrixAttr | 324 } else if (attribute == SVGNames::kernelMatrixAttr |
325 || attribute == SVGNames::rotateAttr | 325 || attribute == SVGNames::rotateAttr |
326 || attribute == SVGNames::tableValuesAttr | 326 || attribute == SVGNames::tableValuesAttr |
327 || attribute == SVGNames::valuesAttr) { | 327 || attribute == SVGNames::valuesAttr) { |
328 applicableTypes->append(adoptPtr(new SVGNumberListInterpolationType(
attribute))); | 328 applicableTypes->append(adoptPtr(new SVGNumberListInterpolationType(
attribute))); |
329 } else if (attribute == SVGNames::baseFrequencyAttr | 329 } else if (attribute == SVGNames::baseFrequencyAttr |
330 || attribute == SVGNames::kernelUnitLengthAttr | 330 || attribute == SVGNames::kernelUnitLengthAttr |
331 || attribute == SVGNames::radiusAttr | 331 || attribute == SVGNames::radiusAttr |
332 || attribute == SVGNames::stdDeviationAttr) { | 332 || attribute == SVGNames::stdDeviationAttr) { |
333 applicableTypes->append(adoptPtr(new SVGNumberOptionalNumberInterpol
ationType(attribute))); | 333 applicableTypes->append(adoptPtr(new SVGNumberOptionalNumberInterpol
ationType(attribute))); |
| 334 } else if (attribute == SVGNames::dAttr) { |
| 335 applicableTypes->append(adoptPtr(new SVGPathInterpolationType(attrib
ute))); |
334 } else if (attribute == SVGNames::pointsAttr) { | 336 } else if (attribute == SVGNames::pointsAttr) { |
335 applicableTypes->append(adoptPtr(new SVGPointListInterpolationType(a
ttribute))); | 337 applicableTypes->append(adoptPtr(new SVGPointListInterpolationType(a
ttribute))); |
336 } else if (attribute == SVGNames::viewBoxAttr) { | 338 } else if (attribute == SVGNames::viewBoxAttr) { |
337 applicableTypes->append(adoptPtr(new SVGRectInterpolationType(attrib
ute))); | 339 applicableTypes->append(adoptPtr(new SVGRectInterpolationType(attrib
ute))); |
338 } else if (attribute == SVGNames::gradientTransformAttr | 340 } else if (attribute == SVGNames::gradientTransformAttr |
339 || attribute == SVGNames::patternTransformAttr | 341 || attribute == SVGNames::patternTransformAttr |
340 || attribute == SVGNames::transformAttr) { | 342 || attribute == SVGNames::transformAttr) { |
341 applicableTypes->append(adoptPtr(new SVGTransformListInterpolationTy
pe(attribute))); | 343 applicableTypes->append(adoptPtr(new SVGTransformListInterpolationTy
pe(attribute))); |
342 } else if (attribute == HTMLNames::classAttr | 344 } else if (attribute == HTMLNames::classAttr |
343 || attribute == SVGNames::clipPathUnitsAttr | 345 || attribute == SVGNames::clipPathUnitsAttr |
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594 namespace { | 596 namespace { |
595 | 597 |
596 PassRefPtr<Interpolation> createSVGInterpolation(SVGPropertyBase* fromValue, SVG
PropertyBase* toValue, SVGAnimatedPropertyBase* attribute) | 598 PassRefPtr<Interpolation> createSVGInterpolation(SVGPropertyBase* fromValue, SVG
PropertyBase* toValue, SVGAnimatedPropertyBase* attribute) |
597 { | 599 { |
598 RefPtr<Interpolation> interpolation = nullptr; | 600 RefPtr<Interpolation> interpolation = nullptr; |
599 ASSERT(fromValue->type() == toValue->type()); | 601 ASSERT(fromValue->type() == toValue->type()); |
600 switch (fromValue->type()) { | 602 switch (fromValue->type()) { |
601 case AnimatedLengthList: | 603 case AnimatedLengthList: |
602 interpolation = ListSVGInterpolation<LengthSVGInterpolation>::maybeCreat
e(fromValue, toValue, attribute); | 604 interpolation = ListSVGInterpolation<LengthSVGInterpolation>::maybeCreat
e(fromValue, toValue, attribute); |
603 break; | 605 break; |
604 case AnimatedPath: | |
605 interpolation = PathSVGInterpolation::maybeCreate(fromValue, toValue, at
tribute); | |
606 break; | |
607 | 606 |
608 // Handled by SVGInterpolationTypes. | 607 // Handled by SVGInterpolationTypes. |
609 case AnimatedAngle: | 608 case AnimatedAngle: |
610 case AnimatedInteger: | 609 case AnimatedInteger: |
611 case AnimatedIntegerOptionalInteger: | 610 case AnimatedIntegerOptionalInteger: |
612 case AnimatedLength: | 611 case AnimatedLength: |
613 case AnimatedNumber: | 612 case AnimatedNumber: |
614 case AnimatedNumberList: | 613 case AnimatedNumberList: |
615 case AnimatedNumberOptionalNumber: | 614 case AnimatedNumberOptionalNumber: |
| 615 case AnimatedPath: |
616 case AnimatedPoints: | 616 case AnimatedPoints: |
617 case AnimatedRect: | 617 case AnimatedRect: |
618 case AnimatedTransformList: | 618 case AnimatedTransformList: |
619 ASSERT_NOT_REACHED(); | 619 ASSERT_NOT_REACHED(); |
620 // Fallthrough. | 620 // Fallthrough. |
621 | 621 |
622 // TODO(ericwilligers): Support more animation types. | 622 // TODO(ericwilligers): Support more animation types. |
623 default: | 623 default: |
624 break; | 624 break; |
625 } | 625 } |
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644 RefPtrWillBeRawPtr<SVGPropertyBase> fromValue = attribute->currentValueBase(
)->cloneForAnimation(m_value); | 644 RefPtrWillBeRawPtr<SVGPropertyBase> fromValue = attribute->currentValueBase(
)->cloneForAnimation(m_value); |
645 RefPtrWillBeRawPtr<SVGPropertyBase> toValue = attribute->currentValueBase()-
>cloneForAnimation(toSVGPropertySpecificKeyframe(end).value()); | 645 RefPtrWillBeRawPtr<SVGPropertyBase> toValue = attribute->currentValueBase()-
>cloneForAnimation(toSVGPropertySpecificKeyframe(end).value()); |
646 | 646 |
647 if (!fromValue || !toValue) | 647 if (!fromValue || !toValue) |
648 return nullptr; | 648 return nullptr; |
649 | 649 |
650 return createSVGInterpolation(fromValue.get(), toValue.get(), attribute.get(
)); | 650 return createSVGInterpolation(fromValue.get(), toValue.get(), attribute.get(
)); |
651 } | 651 } |
652 | 652 |
653 } // namespace blink | 653 } // namespace blink |
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