Index: src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp |
diff --git a/src/gpu/gl/GrGLPrimitiveProcessor.cpp b/src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp |
similarity index 77% |
rename from src/gpu/gl/GrGLPrimitiveProcessor.cpp |
rename to src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp |
index 66d3892559dc16dde862f3e11f691deac8746d0b..abb3abcb0d10d467fe9f9dc374c7ce5466ca6557 100644 |
--- a/src/gpu/gl/GrGLPrimitiveProcessor.cpp |
+++ b/src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp |
@@ -5,13 +5,13 @@ |
* found in the LICENSE file. |
*/ |
-#include "GrGLPrimitiveProcessor.h" |
+#include "GrGLSLPrimitiveProcessor.h" |
#include "glsl/GrGLSLProgramBuilder.h" |
#include "glsl/GrGLSLFragmentShaderBuilder.h" |
-SkMatrix GrGLPrimitiveProcessor::GetTransformMatrix(const SkMatrix& localMatrix, |
- const GrCoordTransform& coordTransform) { |
+SkMatrix GrGLSLPrimitiveProcessor::GetTransformMatrix(const SkMatrix& localMatrix, |
+ const GrCoordTransform& coordTransform) { |
SkMatrix combined; |
// We only apply the localmatrix to localcoords |
if (kLocal_GrCoordSet == coordTransform.sourceCoords()) { |
@@ -32,9 +32,9 @@ SkMatrix GrGLPrimitiveProcessor::GetTransformMatrix(const SkMatrix& localMatrix, |
return combined; |
} |
-void GrGLPrimitiveProcessor::setupUniformColor(GrGLSLGPBuilder* pb, |
- const char* outputName, |
- UniformHandle* colorUniform) { |
+void GrGLSLPrimitiveProcessor::setupUniformColor(GrGLSLGPBuilder* pb, |
+ const char* outputName, |
+ UniformHandle* colorUniform) { |
GrGLSLFragmentBuilder* fs = pb->getFragmentShaderBuilder(); |
SkASSERT(colorUniform); |
const char* stagedLocalVarName; |