| Index: src/gpu/gl/GrGLGeometryProcessor.h
|
| diff --git a/src/gpu/gl/GrGLGeometryProcessor.h b/src/gpu/gl/GrGLGeometryProcessor.h
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| deleted file mode 100644
|
| index 8151c32eefa18b4edb4a22370e799e2b333858a6..0000000000000000000000000000000000000000
|
| --- a/src/gpu/gl/GrGLGeometryProcessor.h
|
| +++ /dev/null
|
| @@ -1,110 +0,0 @@
|
| -/*
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| - * Copyright 2013 Google Inc.
|
| - *
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| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#ifndef GrGLGeometryProcessor_DEFINED
|
| -#define GrGLGeometryProcessor_DEFINED
|
| -
|
| -#include "GrGLPrimitiveProcessor.h"
|
| -
|
| -class GrGLSLGPBuilder;
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| -
|
| -/**
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| - * If a GL effect needs a GrGLFullShaderBuilder* object to emit vertex code, then it must inherit
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| - * from this class. Since paths don't have vertices, this class is only meant to be used internally
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| - * by skia, for special cases.
|
| - */
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| -class GrGLGeometryProcessor : public GrGLPrimitiveProcessor {
|
| -public:
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| - /* Any general emit code goes in the base class emitCode. Subclasses override onEmitCode */
|
| - void emitCode(EmitArgs&) override;
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| -
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| - // By default we use the identity matrix
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| - void setTransformData(const GrPrimitiveProcessor&,
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| - const GrGLSLProgramDataManager& pdman,
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| - int index,
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| - const SkTArray<const GrCoordTransform*, true>& transforms) override {
|
| - this->setTransformDataMatrix(SkMatrix::I(), pdman, index, transforms);
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| - }
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| -
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| - // A helper which subclasses can use if needed
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| - template <class GeometryProcessor>
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| - void setTransformDataHelper(const GrPrimitiveProcessor& primProc,
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| - const GrGLSLProgramDataManager& pdman,
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| - int index,
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| - const SkTArray<const GrCoordTransform*, true>& transforms) {
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| - const GeometryProcessor& gp = primProc.cast<GeometryProcessor>();
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| - this->setTransformDataMatrix(gp.localMatrix(), pdman, index, transforms);
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| - }
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| -
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| -protected:
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| - // Emit a uniform matrix for each coord transform.
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| - void emitTransforms(GrGLSLGPBuilder* gp,
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| - const GrShaderVar& posVar,
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| - const char* localCoords,
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| - const TransformsIn& tin,
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| - TransformsOut* tout) {
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| - this->emitTransforms(gp, posVar, localCoords, SkMatrix::I(), tin, tout);
|
| - }
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| -
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| - // Emit pre-transformed coords as a vertex attribute per coord-transform.
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| - void emitTransforms(GrGLSLGPBuilder*,
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| - const GrShaderVar& posVar,
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| - const char* localCoords,
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| - const SkMatrix& localMatrix,
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| - const TransformsIn&,
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| - TransformsOut*);
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| -
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| - // caller has emitted transforms via attributes
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| - void emitTransforms(GrGLSLGPBuilder*,
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| - const char* localCoords,
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| - const TransformsIn& tin,
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| - TransformsOut* tout);
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| -
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| - struct GrGPArgs {
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| - // The variable used by a GP to store its position. It can be
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| - // either a vec2 or a vec3 depending on the presence of perspective.
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| - GrShaderVar fPositionVar;
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| - };
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| -
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| - // Create the correct type of position variable given the CTM
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| - void setupPosition(GrGLSLGPBuilder*, GrGPArgs*, const char* posName);
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| - void setupPosition(GrGLSLGPBuilder*, GrGPArgs*, const char* posName, const SkMatrix& mat,
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| - UniformHandle* viewMatrixUniform);
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| -
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| - static uint32_t ComputePosKey(const SkMatrix& mat) {
|
| - if (mat.isIdentity()) {
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| - return 0x0;
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| - } else if (!mat.hasPerspective()) {
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| - return 0x01;
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| - } else {
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| - return 0x02;
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| - }
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| - }
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| -
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| -private:
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| - void setTransformDataMatrix(const SkMatrix& localMatrix,
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| - const GrGLSLProgramDataManager& pdman,
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| - int index,
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| - const SkTArray<const GrCoordTransform*, true>& transforms) {
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| - SkSTArray<2, Transform, true>& procTransforms = fInstalledTransforms[index];
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| - int numTransforms = transforms.count();
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| - for (int t = 0; t < numTransforms; ++t) {
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| - SkASSERT(procTransforms[t].fHandle.isValid());
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| - const SkMatrix& transform = GetTransformMatrix(localMatrix, *transforms[t]);
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| - if (!procTransforms[t].fCurrentValue.cheapEqualTo(transform)) {
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| - pdman.setSkMatrix(procTransforms[t].fHandle.toIndex(), transform);
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| - procTransforms[t].fCurrentValue = transform;
|
| - }
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| - }
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| - }
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| -
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| - virtual void onEmitCode(EmitArgs&, GrGPArgs*) = 0;
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| -
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| - typedef GrGLPrimitiveProcessor INHERITED;
|
| -};
|
| -
|
| -#endif
|
|
|