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Side by Side Diff: src/gpu/glsl/GrGLSLPrimitiveProcessor.h

Issue 1441683008: Move GrGLPrimitive/GeometryProc to GLSL (Closed) Base URL: https://skia.googlesource.com/skia.git@xferProcs
Patch Set: nits Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLPrimitiveProcessor_DEFINED 8 #ifndef GrGLSLPrimitiveProcessor_DEFINED
9 #define GrGLPrimitiveProcessor_DEFINED 9 #define GrGLSLPrimitiveProcessor_DEFINED
10 10
11 #include "GrPrimitiveProcessor.h" 11 #include "GrPrimitiveProcessor.h"
12 #include "glsl/GrGLSLProcessorTypes.h" 12 #include "glsl/GrGLSLProcessorTypes.h"
13 #include "glsl/GrGLSLProgramDataManager.h" 13 #include "glsl/GrGLSLProgramDataManager.h"
14 #include "glsl/GrGLSLTextureSampler.h" 14 #include "glsl/GrGLSLTextureSampler.h"
15 15
16 class GrBatchTracker; 16 class GrBatchTracker;
17 class GrPrimitiveProcessor; 17 class GrPrimitiveProcessor;
18 class GrGLSLGPBuilder; 18 class GrGLSLGPBuilder;
19 19
20 class GrGLPrimitiveProcessor { 20 class GrGLSLPrimitiveProcessor {
21 public: 21 public:
22 virtual ~GrGLPrimitiveProcessor() {} 22 virtual ~GrGLSLPrimitiveProcessor() {}
23 23
24 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; 24 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle;
25 typedef GrGLSLTextureSampler::TextureSamplerArray TextureSamplerArray; 25 typedef GrGLSLTextureSampler::TextureSamplerArray TextureSamplerArray;
26 26
27 typedef SkSTArray<2, const GrCoordTransform*, true> ProcCoords; 27 typedef SkSTArray<2, const GrCoordTransform*, true> ProcCoords;
28 typedef SkSTArray<8, ProcCoords> TransformsIn; 28 typedef SkSTArray<8, ProcCoords> TransformsIn;
29 typedef SkSTArray<8, GrGLSLTransformedCoordsArray> TransformsOut; 29 typedef SkSTArray<8, GrGLSLTransformedCoordsArray> TransformsOut;
30 30
31 struct EmitArgs { 31 struct EmitArgs {
32 EmitArgs(GrGLSLGPBuilder* pb, 32 EmitArgs(GrGLSLGPBuilder* pb,
(...skipping 19 matching lines...) Expand all
52 TransformsOut* fTransformsOut; 52 TransformsOut* fTransformsOut;
53 }; 53 };
54 54
55 /** 55 /**
56 * This is similar to emitCode() in the base class, except it takes a full s hader builder. 56 * This is similar to emitCode() in the base class, except it takes a full s hader builder.
57 * This allows the effect subclass to emit vertex code. 57 * This allows the effect subclass to emit vertex code.
58 */ 58 */
59 virtual void emitCode(EmitArgs&) = 0; 59 virtual void emitCode(EmitArgs&) = 0;
60 60
61 61
62 /** A GrGLPrimitiveProcessor instance can be reused with any GrGLPrimitivePr ocessor that 62 /** A GrGLSLPrimitiveProcessor instance can be reused with any GrGLSLPrimiti veProcessor that
63 produces the same stage key; this function reads data from a GrGLPrimiti veProcessor and 63 produces the same stage key; this function reads data from a GrGLSLPrimi tiveProcessor and
64 uploads any uniform variables required by the shaders created in emitCo de(). The 64 uploads any uniform variables required by the shaders created in emitCo de(). The
65 GrPrimitiveProcessor parameter is guaranteed to be of the same type that created this 65 GrPrimitiveProcessor parameter is guaranteed to be of the same type that created this
66 GrGLPrimitiveProcessor and to have an identical processor key as the one that created this 66 GrGLSLPrimitiveProcessor and to have an identical processor key as the o ne that created this
67 GrGLPrimitiveProcessor. */ 67 GrGLSLPrimitiveProcessor. */
68 virtual void setData(const GrGLSLProgramDataManager&, const GrPrimitiveProce ssor&) = 0; 68 virtual void setData(const GrGLSLProgramDataManager&, const GrPrimitiveProce ssor&) = 0;
69 69
70 static SkMatrix GetTransformMatrix(const SkMatrix& localMatrix, const GrCoor dTransform&); 70 static SkMatrix GetTransformMatrix(const SkMatrix& localMatrix, const GrCoor dTransform&);
71 71
72 virtual void setTransformData(const GrPrimitiveProcessor&, 72 virtual void setTransformData(const GrPrimitiveProcessor&,
73 const GrGLSLProgramDataManager& pdman, 73 const GrGLSLProgramDataManager& pdman,
74 int index, 74 int index,
75 const SkTArray<const GrCoordTransform*, true>& transforms) = 0; 75 const SkTArray<const GrCoordTransform*, true>& transforms) = 0;
76 76
77 protected: 77 protected:
78 void setupUniformColor(GrGLSLGPBuilder* pb, 78 void setupUniformColor(GrGLSLGPBuilder* pb,
79 const char* outputName, 79 const char* outputName,
80 UniformHandle* colorUniform); 80 UniformHandle* colorUniform);
81 81
82 struct Transform { 82 struct Transform {
83 Transform() : fType(kVoid_GrSLType) { fCurrentValue = SkMatrix::InvalidM atrix(); } 83 Transform() : fType(kVoid_GrSLType) { fCurrentValue = SkMatrix::InvalidM atrix(); }
84 UniformHandle fHandle; 84 UniformHandle fHandle;
85 SkMatrix fCurrentValue; 85 SkMatrix fCurrentValue;
86 GrSLType fType; 86 GrSLType fType;
87 }; 87 };
88 88
89 SkSTArray<8, SkSTArray<2, Transform, true> > fInstalledTransforms; 89 SkSTArray<8, SkSTArray<2, Transform, true> > fInstalledTransforms;
90 }; 90 };
91 91
92 #endif 92 #endif
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