OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLGeometryProcessor_DEFINED | 8 #ifndef GrGLSLGeometryProcessor_DEFINED |
9 #define GrGLGeometryProcessor_DEFINED | 9 #define GrGLSLGeometryProcessor_DEFINED |
10 | 10 |
11 #include "GrGLPrimitiveProcessor.h" | 11 #include "GrGLSLPrimitiveProcessor.h" |
12 | 12 |
13 class GrGLSLGPBuilder; | 13 class GrGLSLGPBuilder; |
14 | 14 |
15 /** | 15 /** |
16 * If a GL effect needs a GrGLFullShaderBuilder* object to emit vertex code, the
n it must inherit | 16 * If a GL effect needs a GrGLFullShaderBuilder* object to emit vertex code, the
n it must inherit |
17 * from this class. Since paths don't have vertices, this class is only meant to
be used internally | 17 * from this class. Since paths don't have vertices, this class is only meant to
be used internally |
18 * by skia, for special cases. | 18 * by skia, for special cases. |
19 */ | 19 */ |
20 class GrGLGeometryProcessor : public GrGLPrimitiveProcessor { | 20 class GrGLSLGeometryProcessor : public GrGLSLPrimitiveProcessor { |
21 public: | 21 public: |
22 /* Any general emit code goes in the base class emitCode. Subclasses overri
de onEmitCode */ | 22 /* Any general emit code goes in the base class emitCode. Subclasses overri
de onEmitCode */ |
23 void emitCode(EmitArgs&) override; | 23 void emitCode(EmitArgs&) override; |
24 | 24 |
25 // By default we use the identity matrix | 25 // By default we use the identity matrix |
26 void setTransformData(const GrPrimitiveProcessor&, | 26 void setTransformData(const GrPrimitiveProcessor&, |
27 const GrGLSLProgramDataManager& pdman, | 27 const GrGLSLProgramDataManager& pdman, |
28 int index, | 28 int index, |
29 const SkTArray<const GrCoordTransform*, true>& transfo
rms) override { | 29 const SkTArray<const GrCoordTransform*, true>& transfo
rms) override { |
30 this->setTransformDataMatrix(SkMatrix::I(), pdman, index, transforms); | 30 this->setTransformDataMatrix(SkMatrix::I(), pdman, index, transforms); |
(...skipping 66 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
97 const SkMatrix& transform = GetTransformMatrix(localMatrix, *transfo
rms[t]); | 97 const SkMatrix& transform = GetTransformMatrix(localMatrix, *transfo
rms[t]); |
98 if (!procTransforms[t].fCurrentValue.cheapEqualTo(transform)) { | 98 if (!procTransforms[t].fCurrentValue.cheapEqualTo(transform)) { |
99 pdman.setSkMatrix(procTransforms[t].fHandle.toIndex(), transform
); | 99 pdman.setSkMatrix(procTransforms[t].fHandle.toIndex(), transform
); |
100 procTransforms[t].fCurrentValue = transform; | 100 procTransforms[t].fCurrentValue = transform; |
101 } | 101 } |
102 } | 102 } |
103 } | 103 } |
104 | 104 |
105 virtual void onEmitCode(EmitArgs&, GrGPArgs*) = 0; | 105 virtual void onEmitCode(EmitArgs&, GrGPArgs*) = 0; |
106 | 106 |
107 typedef GrGLPrimitiveProcessor INHERITED; | 107 typedef GrGLSLPrimitiveProcessor INHERITED; |
108 }; | 108 }; |
109 | 109 |
110 #endif | 110 #endif |
OLD | NEW |