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Side by Side Diff: cc/output/bsp_tree_unittest.cc

Issue 1441613002: cc: Remove ScopedPtrDeque. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <deque>
6
5 #include "base/macros.h" 7 #include "base/macros.h"
6 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
7 #include "cc/base/scoped_ptr_deque.h"
8 #include "cc/base/scoped_ptr_vector.h" 9 #include "cc/base/scoped_ptr_vector.h"
9 #include "cc/output/bsp_tree.h" 10 #include "cc/output/bsp_tree.h"
10 #include "cc/output/bsp_walk_action.h" 11 #include "cc/output/bsp_walk_action.h"
11 #include "cc/quads/draw_polygon.h" 12 #include "cc/quads/draw_polygon.h"
12 #include "testing/gtest/include/gtest/gtest.h" 13 #include "testing/gtest/include/gtest/gtest.h"
13 14
14 namespace cc { 15 namespace cc {
15 namespace { 16 namespace {
16 17
17 #define EXPECT_SORTED_LISTS_EQ(polygon_list, compare_list) \ 18 #define EXPECT_SORTED_LISTS_EQ(polygon_list, compare_list) \
18 do { \ 19 do { \
19 EXPECT_EQ(polygon_list.size(), compare_list.size()); \ 20 EXPECT_EQ(polygon_list.size(), compare_list.size()); \
20 for (unsigned int i = 0; i < polygon_list.size(); i++) { \ 21 for (unsigned int i = 0; i < polygon_list.size(); i++) { \
21 EXPECT_EQ(polygon_list[i]->order_index(), compare_list[i]); \ 22 EXPECT_EQ(polygon_list[i]->order_index(), compare_list[i]); \
22 } \ 23 } \
23 } while (false); 24 } while (false);
24 25
25 #define INT_VECTOR_FROM_ARRAY(array) \ 26 #define INT_VECTOR_FROM_ARRAY(array) \
26 std::vector<int>(array, array + arraysize(array)) 27 std::vector<int>(array, array + arraysize(array))
27 28
28 #define CREATE_DRAW_POLYGON(vertex_vector, normal, polygon_id) \ 29 #define CREATE_DRAW_POLYGON(vertex_vector, normal, polygon_id) \
29 new DrawPolygon(NULL, vertex_vector, normal, polygon_id) 30 new DrawPolygon(NULL, vertex_vector, normal, polygon_id)
30 31
31 class BspTreeTest { 32 class BspTreeTest {
32 public: 33 public:
33 static void RunTest(ScopedPtrDeque<DrawPolygon>* test_polygons, 34 static void RunTest(std::deque<scoped_ptr<DrawPolygon>>* test_polygons,
34 const std::vector<int>& compare_list) { 35 const std::vector<int>& compare_list) {
35 BspTree bsp_tree(test_polygons); 36 BspTree bsp_tree(test_polygons);
36 37
37 std::vector<DrawPolygon*> sorted_list; 38 std::vector<DrawPolygon*> sorted_list;
38 BspWalkActionToVector action_handler(&sorted_list); 39 BspWalkActionToVector action_handler(&sorted_list);
39 bsp_tree.TraverseWithActionHandler(&action_handler); 40 bsp_tree.TraverseWithActionHandler(&action_handler);
40 41
41 EXPECT_SORTED_LISTS_EQ(sorted_list, compare_list); 42 EXPECT_SORTED_LISTS_EQ(sorted_list, compare_list);
42 EXPECT_TRUE(VerifySidedness(bsp_tree.root())); 43 EXPECT_TRUE(VerifySidedness(bsp_tree.root()));
43 } 44 }
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after
106 vertices_c.push_back(gfx::Point3F(10.0f, 0.0f, 5.0f)); 107 vertices_c.push_back(gfx::Point3F(10.0f, 0.0f, 5.0f));
107 vertices_c.push_back(gfx::Point3F(10.0f, 10.0f, 5.0f)); 108 vertices_c.push_back(gfx::Point3F(10.0f, 10.0f, 5.0f));
108 109
109 scoped_ptr<DrawPolygon> polygon_a( 110 scoped_ptr<DrawPolygon> polygon_a(
110 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0)); 111 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0));
111 scoped_ptr<DrawPolygon> polygon_b( 112 scoped_ptr<DrawPolygon> polygon_b(
112 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 1)); 113 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 1));
113 scoped_ptr<DrawPolygon> polygon_c( 114 scoped_ptr<DrawPolygon> polygon_c(
114 CREATE_DRAW_POLYGON(vertices_c, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 2)); 115 CREATE_DRAW_POLYGON(vertices_c, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 2));
115 116
116 ScopedPtrDeque<DrawPolygon> polygon_list; 117 std::deque<scoped_ptr<DrawPolygon>> polygon_list;
117 polygon_list.push_back(polygon_a.Pass()); 118 polygon_list.push_back(polygon_a.Pass());
118 polygon_list.push_back(polygon_b.Pass()); 119 polygon_list.push_back(polygon_b.Pass());
119 polygon_list.push_back(polygon_c.Pass()); 120 polygon_list.push_back(polygon_c.Pass());
120 121
121 int compare_ids[] = {1, 0, 2}; 122 int compare_ids[] = {1, 0, 2};
122 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); 123 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids);
123 BspTreeTest::RunTest(&polygon_list, compare_list); 124 BspTreeTest::RunTest(&polygon_list, compare_list);
124 } 125 }
125 126
126 // Basic two polygon split, can be viewed as a + from above. 127 // Basic two polygon split, can be viewed as a + from above.
127 TEST(BspTreeTest, BasicSplit) { 128 TEST(BspTreeTest, BasicSplit) {
128 std::vector<gfx::Point3F> vertices_a; 129 std::vector<gfx::Point3F> vertices_a;
129 vertices_a.push_back(gfx::Point3F(-5.0f, -5.0f, 0.0f)); 130 vertices_a.push_back(gfx::Point3F(-5.0f, -5.0f, 0.0f));
130 vertices_a.push_back(gfx::Point3F(-5.0f, 5.0f, 0.0f)); 131 vertices_a.push_back(gfx::Point3F(-5.0f, 5.0f, 0.0f));
131 vertices_a.push_back(gfx::Point3F(5.0f, 5.0f, 0.0f)); 132 vertices_a.push_back(gfx::Point3F(5.0f, 5.0f, 0.0f));
132 vertices_a.push_back(gfx::Point3F(5.0f, -5.0f, 0.0f)); 133 vertices_a.push_back(gfx::Point3F(5.0f, -5.0f, 0.0f));
133 std::vector<gfx::Point3F> vertices_b; 134 std::vector<gfx::Point3F> vertices_b;
134 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -5.0f)); 135 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -5.0f));
135 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -5.0f)); 136 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -5.0f));
136 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, 5.0f)); 137 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, 5.0f));
137 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, 5.0f)); 138 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, 5.0f));
138 139
139 scoped_ptr<DrawPolygon> polygon_a( 140 scoped_ptr<DrawPolygon> polygon_a(
140 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0)); 141 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0));
141 scoped_ptr<DrawPolygon> polygon_b( 142 scoped_ptr<DrawPolygon> polygon_b(
142 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1)); 143 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1));
143 144
144 ScopedPtrDeque<DrawPolygon> polygon_list; 145 std::deque<scoped_ptr<DrawPolygon>> polygon_list;
145 polygon_list.push_back(polygon_a.Pass()); 146 polygon_list.push_back(polygon_a.Pass());
146 polygon_list.push_back(polygon_b.Pass()); 147 polygon_list.push_back(polygon_b.Pass());
147 148
148 int compare_ids[] = {1, 0, 1}; 149 int compare_ids[] = {1, 0, 1};
149 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); 150 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids);
150 BspTreeTest::RunTest(&polygon_list, compare_list); 151 BspTreeTest::RunTest(&polygon_list, compare_list);
151 } 152 }
152 153
153 // Same as above with the second quad offset so it doesn't intersect. One quad 154 // Same as above with the second quad offset so it doesn't intersect. One quad
154 // should be very clearly on one side of the other, and no splitting should 155 // should be very clearly on one side of the other, and no splitting should
155 // occur. 156 // occur.
156 TEST(BspTreeTest, QuadOffset) { 157 TEST(BspTreeTest, QuadOffset) {
157 std::vector<gfx::Point3F> vertices_a; 158 std::vector<gfx::Point3F> vertices_a;
158 vertices_a.push_back(gfx::Point3F(-5.0f, -5.0f, 0.0f)); 159 vertices_a.push_back(gfx::Point3F(-5.0f, -5.0f, 0.0f));
159 vertices_a.push_back(gfx::Point3F(-5.0f, 5.0f, 0.0f)); 160 vertices_a.push_back(gfx::Point3F(-5.0f, 5.0f, 0.0f));
160 vertices_a.push_back(gfx::Point3F(5.0f, 5.0f, 0.0f)); 161 vertices_a.push_back(gfx::Point3F(5.0f, 5.0f, 0.0f));
161 vertices_a.push_back(gfx::Point3F(5.0f, -5.0f, 0.0f)); 162 vertices_a.push_back(gfx::Point3F(5.0f, -5.0f, 0.0f));
162 std::vector<gfx::Point3F> vertices_b; 163 std::vector<gfx::Point3F> vertices_b;
163 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -15.0f)); 164 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -15.0f));
164 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -15.0f)); 165 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -15.0f));
165 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -10.0f)); 166 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -10.0f));
166 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -10.0f)); 167 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -10.0f));
167 168
168 scoped_ptr<DrawPolygon> polygon_a( 169 scoped_ptr<DrawPolygon> polygon_a(
169 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0)); 170 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0));
170 scoped_ptr<DrawPolygon> polygon_b( 171 scoped_ptr<DrawPolygon> polygon_b(
171 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1)); 172 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1));
172 173
173 ScopedPtrDeque<DrawPolygon> polygon_list; 174 std::deque<scoped_ptr<DrawPolygon>> polygon_list;
174 polygon_list.push_back(polygon_a.Pass()); 175 polygon_list.push_back(polygon_a.Pass());
175 polygon_list.push_back(polygon_b.Pass()); 176 polygon_list.push_back(polygon_b.Pass());
176 177
177 int compare_ids[] = {1, 0}; 178 int compare_ids[] = {1, 0};
178 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); 179 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids);
179 BspTreeTest::RunTest(&polygon_list, compare_list); 180 BspTreeTest::RunTest(&polygon_list, compare_list);
180 } 181 }
181 182
182 // Same as above, but this time we change the order in which the quads are 183 // Same as above, but this time we change the order in which the quads are
183 // inserted into the tree, causing one to actually cross the plane of the other 184 // inserted into the tree, causing one to actually cross the plane of the other
184 // and cause a split. 185 // and cause a split.
185 TEST(BspTreeTest, QuadOffsetSplit) { 186 TEST(BspTreeTest, QuadOffsetSplit) {
186 std::vector<gfx::Point3F> vertices_a; 187 std::vector<gfx::Point3F> vertices_a;
187 vertices_a.push_back(gfx::Point3F(-5.0f, -5.0f, 0.0f)); 188 vertices_a.push_back(gfx::Point3F(-5.0f, -5.0f, 0.0f));
188 vertices_a.push_back(gfx::Point3F(-5.0f, 5.0f, 0.0f)); 189 vertices_a.push_back(gfx::Point3F(-5.0f, 5.0f, 0.0f));
189 vertices_a.push_back(gfx::Point3F(5.0f, 5.0f, 0.0f)); 190 vertices_a.push_back(gfx::Point3F(5.0f, 5.0f, 0.0f));
190 vertices_a.push_back(gfx::Point3F(5.0f, -5.0f, 0.0f)); 191 vertices_a.push_back(gfx::Point3F(5.0f, -5.0f, 0.0f));
191 std::vector<gfx::Point3F> vertices_b; 192 std::vector<gfx::Point3F> vertices_b;
192 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -15.0f)); 193 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -15.0f));
193 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -15.0f)); 194 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -15.0f));
194 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -10.0f)); 195 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -10.0f));
195 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -10.0f)); 196 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -10.0f));
196 197
197 scoped_ptr<DrawPolygon> polygon_a( 198 scoped_ptr<DrawPolygon> polygon_a(
198 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0)); 199 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0));
199 scoped_ptr<DrawPolygon> polygon_b( 200 scoped_ptr<DrawPolygon> polygon_b(
200 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1)); 201 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1));
201 202
202 ScopedPtrDeque<DrawPolygon> polygon_list; 203 std::deque<scoped_ptr<DrawPolygon>> polygon_list;
203 polygon_list.push_back(polygon_b.Pass()); 204 polygon_list.push_back(polygon_b.Pass());
204 polygon_list.push_back(polygon_a.Pass()); 205 polygon_list.push_back(polygon_a.Pass());
205 206
206 int compare_ids[] = {0, 1, 0}; 207 int compare_ids[] = {0, 1, 0};
207 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); 208 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids);
208 BspTreeTest::RunTest(&polygon_list, compare_list); 209 BspTreeTest::RunTest(&polygon_list, compare_list);
209 } 210 }
210 211
211 // In addition to what can be viewed as a + from above, another piece of 212 // In addition to what can be viewed as a + from above, another piece of
212 // geometry is inserted to cut these pieces right in the middle, viewed as 213 // geometry is inserted to cut these pieces right in the middle, viewed as
(...skipping 15 matching lines...) Expand all
228 vertices_c.push_back(gfx::Point3F(5.0f, 0.0f, 5.0f)); 229 vertices_c.push_back(gfx::Point3F(5.0f, 0.0f, 5.0f));
229 vertices_c.push_back(gfx::Point3F(5.0f, 0.0f, -5.0f)); 230 vertices_c.push_back(gfx::Point3F(5.0f, 0.0f, -5.0f));
230 231
231 scoped_ptr<DrawPolygon> polygon_a( 232 scoped_ptr<DrawPolygon> polygon_a(
232 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0)); 233 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0));
233 scoped_ptr<DrawPolygon> polygon_b( 234 scoped_ptr<DrawPolygon> polygon_b(
234 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1)); 235 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1));
235 scoped_ptr<DrawPolygon> polygon_c( 236 scoped_ptr<DrawPolygon> polygon_c(
236 CREATE_DRAW_POLYGON(vertices_c, gfx::Vector3dF(0.0f, 1.0f, 0.0f), 2)); 237 CREATE_DRAW_POLYGON(vertices_c, gfx::Vector3dF(0.0f, 1.0f, 0.0f), 2));
237 238
238 ScopedPtrDeque<DrawPolygon> polygon_list; 239 std::deque<scoped_ptr<DrawPolygon>> polygon_list;
239 polygon_list.push_back(polygon_a.Pass()); 240 polygon_list.push_back(polygon_a.Pass());
240 polygon_list.push_back(polygon_b.Pass()); 241 polygon_list.push_back(polygon_b.Pass());
241 polygon_list.push_back(polygon_c.Pass()); 242 polygon_list.push_back(polygon_c.Pass());
242 243
243 int compare_ids[] = {2, 1, 2, 0, 2, 1, 2}; 244 int compare_ids[] = {2, 1, 2, 0, 2, 1, 2};
244 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); 245 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids);
245 BspTreeTest::RunTest(&polygon_list, compare_list); 246 BspTreeTest::RunTest(&polygon_list, compare_list);
246 } 247 }
247 248
248 // This test checks whether coplanar geometry, when inserted into the tree in 249 // This test checks whether coplanar geometry, when inserted into the tree in
(...skipping 20 matching lines...) Expand all
269 scoped_ptr<DrawPolygon> polygon_b( 270 scoped_ptr<DrawPolygon> polygon_b(
270 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 1)); 271 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 1));
271 scoped_ptr<DrawPolygon> polygon_c( 272 scoped_ptr<DrawPolygon> polygon_c(
272 CREATE_DRAW_POLYGON(vertices_c, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 2)); 273 CREATE_DRAW_POLYGON(vertices_c, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 2));
273 274
274 scoped_ptr<DrawPolygon> polygon_d = polygon_a->CreateCopy(); 275 scoped_ptr<DrawPolygon> polygon_d = polygon_a->CreateCopy();
275 scoped_ptr<DrawPolygon> polygon_e = polygon_b->CreateCopy(); 276 scoped_ptr<DrawPolygon> polygon_e = polygon_b->CreateCopy();
276 scoped_ptr<DrawPolygon> polygon_f = polygon_c->CreateCopy(); 277 scoped_ptr<DrawPolygon> polygon_f = polygon_c->CreateCopy();
277 278
278 { 279 {
279 ScopedPtrDeque<DrawPolygon> polygon_list; 280 std::deque<scoped_ptr<DrawPolygon>> polygon_list;
280 polygon_list.push_back(polygon_a.Pass()); 281 polygon_list.push_back(polygon_a.Pass());
281 polygon_list.push_back(polygon_b.Pass()); 282 polygon_list.push_back(polygon_b.Pass());
282 polygon_list.push_back(polygon_c.Pass()); 283 polygon_list.push_back(polygon_c.Pass());
283 284
284 int compare_ids[] = {0, 1, 2}; 285 int compare_ids[] = {0, 1, 2};
285 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); 286 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids);
286 BspTreeTest::RunTest(&polygon_list, compare_list); 287 BspTreeTest::RunTest(&polygon_list, compare_list);
287 } 288 }
288 289
289 // Now check a different order and ensure we get that back as well 290 // Now check a different order and ensure we get that back as well
290 { 291 {
291 ScopedPtrDeque<DrawPolygon> polygon_list; 292 std::deque<scoped_ptr<DrawPolygon>> polygon_list;
292 polygon_list.push_back(polygon_f.Pass()); 293 polygon_list.push_back(polygon_f.Pass());
293 polygon_list.push_back(polygon_d.Pass()); 294 polygon_list.push_back(polygon_d.Pass());
294 polygon_list.push_back(polygon_e.Pass()); 295 polygon_list.push_back(polygon_e.Pass());
295 296
296 int compare_ids[] = {0, 1, 2}; 297 int compare_ids[] = {0, 1, 2};
297 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); 298 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids);
298 BspTreeTest::RunTest(&polygon_list, compare_list); 299 BspTreeTest::RunTest(&polygon_list, compare_list);
299 } 300 }
300 } 301 }
301 302
(...skipping 24 matching lines...) Expand all
326 327
327 scoped_ptr<DrawPolygon> polygon_a( 328 scoped_ptr<DrawPolygon> polygon_a(
328 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0)); 329 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0));
329 scoped_ptr<DrawPolygon> polygon_b( 330 scoped_ptr<DrawPolygon> polygon_b(
330 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 1)); 331 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 1));
331 scoped_ptr<DrawPolygon> polygon_c( 332 scoped_ptr<DrawPolygon> polygon_c(
332 CREATE_DRAW_POLYGON(vertices_c, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 2)); 333 CREATE_DRAW_POLYGON(vertices_c, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 2));
333 scoped_ptr<DrawPolygon> polygon_d( 334 scoped_ptr<DrawPolygon> polygon_d(
334 CREATE_DRAW_POLYGON(vertices_d, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 3)); 335 CREATE_DRAW_POLYGON(vertices_d, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 3));
335 336
336 ScopedPtrDeque<DrawPolygon> polygon_list; 337 std::deque<scoped_ptr<DrawPolygon>> polygon_list;
337 polygon_list.push_back(polygon_a.Pass()); 338 polygon_list.push_back(polygon_a.Pass());
338 polygon_list.push_back(polygon_b.Pass()); 339 polygon_list.push_back(polygon_b.Pass());
339 polygon_list.push_back(polygon_c.Pass()); 340 polygon_list.push_back(polygon_c.Pass());
340 polygon_list.push_back(polygon_d.Pass()); 341 polygon_list.push_back(polygon_d.Pass());
341 342
342 int compare_ids[] = {3, 0, 1, 2, 3}; 343 int compare_ids[] = {3, 0, 1, 2, 3};
343 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); 344 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids);
344 BspTreeTest::RunTest(&polygon_list, compare_list); 345 BspTreeTest::RunTest(&polygon_list, compare_list);
345 } 346 }
346 347
347 } // namespace 348 } // namespace
348 } // namespace cc 349 } // namespace cc
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