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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ | 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ |
6 #define CC_OUTPUT_GL_RENDERER_H_ | 6 #define CC_OUTPUT_GL_RENDERER_H_ |
7 | 7 |
| 8 #include <deque> |
| 9 |
8 #include "base/cancelable_callback.h" | 10 #include "base/cancelable_callback.h" |
9 #include "cc/base/cc_export.h" | 11 #include "cc/base/cc_export.h" |
10 #include "cc/base/scoped_ptr_deque.h" | |
11 #include "cc/base/scoped_ptr_vector.h" | 12 #include "cc/base/scoped_ptr_vector.h" |
12 #include "cc/output/direct_renderer.h" | 13 #include "cc/output/direct_renderer.h" |
13 #include "cc/output/gl_renderer_draw_cache.h" | 14 #include "cc/output/gl_renderer_draw_cache.h" |
14 #include "cc/output/program_binding.h" | 15 #include "cc/output/program_binding.h" |
15 #include "cc/output/renderer.h" | 16 #include "cc/output/renderer.h" |
16 #include "cc/quads/debug_border_draw_quad.h" | 17 #include "cc/quads/debug_border_draw_quad.h" |
17 #include "cc/quads/io_surface_draw_quad.h" | 18 #include "cc/quads/io_surface_draw_quad.h" |
18 #include "cc/quads/render_pass_draw_quad.h" | 19 #include "cc/quads/render_pass_draw_quad.h" |
19 #include "cc/quads/solid_color_draw_quad.h" | 20 #include "cc/quads/solid_color_draw_quad.h" |
20 #include "cc/quads/tile_draw_quad.h" | 21 #include "cc/quads/tile_draw_quad.h" |
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497 TexturedQuadDrawCache draw_cache_; | 498 TexturedQuadDrawCache draw_cache_; |
498 int highp_threshold_min_; | 499 int highp_threshold_min_; |
499 int highp_threshold_cache_; | 500 int highp_threshold_cache_; |
500 | 501 |
501 struct PendingAsyncReadPixels; | 502 struct PendingAsyncReadPixels; |
502 ScopedPtrVector<PendingAsyncReadPixels> pending_async_read_pixels_; | 503 ScopedPtrVector<PendingAsyncReadPixels> pending_async_read_pixels_; |
503 | 504 |
504 scoped_ptr<ResourceProvider::ScopedWriteLockGL> current_framebuffer_lock_; | 505 scoped_ptr<ResourceProvider::ScopedWriteLockGL> current_framebuffer_lock_; |
505 | 506 |
506 class SyncQuery; | 507 class SyncQuery; |
507 ScopedPtrDeque<SyncQuery> pending_sync_queries_; | 508 std::deque<scoped_ptr<SyncQuery>> pending_sync_queries_; |
508 ScopedPtrDeque<SyncQuery> available_sync_queries_; | 509 std::deque<scoped_ptr<SyncQuery>> available_sync_queries_; |
509 scoped_ptr<SyncQuery> current_sync_query_; | 510 scoped_ptr<SyncQuery> current_sync_query_; |
510 bool use_sync_query_; | 511 bool use_sync_query_; |
511 bool use_blend_equation_advanced_; | 512 bool use_blend_equation_advanced_; |
512 bool use_blend_equation_advanced_coherent_; | 513 bool use_blend_equation_advanced_coherent_; |
513 | 514 |
514 SkBitmap on_demand_tile_raster_bitmap_; | 515 SkBitmap on_demand_tile_raster_bitmap_; |
515 ResourceId on_demand_tile_raster_resource_id_; | 516 ResourceId on_demand_tile_raster_resource_id_; |
516 BoundGeometry bound_geometry_; | 517 BoundGeometry bound_geometry_; |
517 DISALLOW_COPY_AND_ASSIGN(GLRenderer); | 518 DISALLOW_COPY_AND_ASSIGN(GLRenderer); |
518 }; | 519 }; |
519 | 520 |
520 } // namespace cc | 521 } // namespace cc |
521 | 522 |
522 #endif // CC_OUTPUT_GL_RENDERER_H_ | 523 #endif // CC_OUTPUT_GL_RENDERER_H_ |
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