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Side by Side Diff: src/gpu/GrTest.h

Issue 1441533003: Update testing frameworks/tests for MDB (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix ref counting bug Created 5 years, 1 month ago
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1 1
2 /* 2 /*
3 * Copyright 2013 Google Inc. 3 * Copyright 2013 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #ifndef GrTest_DEFINED 9 #ifndef GrTest_DEFINED
10 #define GrTest_DEFINED 10 #define GrTest_DEFINED
(...skipping 10 matching lines...) Expand all
21 void SetupAlwaysEvictAtlas(GrContext*); 21 void SetupAlwaysEvictAtlas(GrContext*);
22 }; 22 };
23 23
24 /** Allows a test to temporarily draw to a GrDrawTarget owned by a GrContext. Te sts that use this 24 /** Allows a test to temporarily draw to a GrDrawTarget owned by a GrContext. Te sts that use this
25 should be careful not to mix using the GrDrawTarget directly and drawing via SkCanvas or 25 should be careful not to mix using the GrDrawTarget directly and drawing via SkCanvas or
26 GrContext. In the future this object may provide some guards to prevent this . */ 26 GrContext. In the future this object may provide some guards to prevent this . */
27 class GrTestTarget { 27 class GrTestTarget {
28 public: 28 public:
29 GrTestTarget() {}; 29 GrTestTarget() {};
30 30
31 void init(GrContext*, GrDrawTarget*); 31 void init(GrContext*, GrDrawTarget*, GrRenderTarget*);
32 32
33 GrDrawTarget* target() { return fDrawTarget.get(); } 33 GrDrawTarget* target() { return fDrawTarget.get(); }
34 GrResourceProvider* resourceProvider() { return fContext->resourceProvider() ; } 34 GrResourceProvider* resourceProvider() { return fContext->resourceProvider() ; }
35 35
36 private: 36 private:
37 SkAutoTUnref<GrContext> fContext;
37 SkAutoTUnref<GrDrawTarget> fDrawTarget; 38 SkAutoTUnref<GrDrawTarget> fDrawTarget;
38 SkAutoTUnref<GrContext> fContext; 39 SkAutoTUnref<GrRenderTarget> fRenderTarget;
39 }; 40 };
40 41
41 #endif 42 #endif
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