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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrAtlasTextContext.h" | 8 #include "GrAtlasTextContext.h" |
9 #include "GrDrawContext.h" | 9 #include "GrDrawContext.h" |
10 #include "GrDrawingManager.h" | 10 #include "GrDrawingManager.h" |
11 #include "GrDrawTarget.h" | 11 #include "GrDrawTarget.h" |
12 #include "GrResourceProvider.h" | 12 #include "GrResourceProvider.h" |
13 #include "GrSoftwarePathRenderer.h" | 13 #include "GrSoftwarePathRenderer.h" |
14 #include "GrStencilAndCoverTextContext.h" | 14 #include "GrStencilAndCoverTextContext.h" |
15 #include "SkTTopoSort.h" | 15 #include "SkTTopoSort.h" |
16 | 16 |
17 //#define ENABLE_MDB 1 | |
18 | 17 |
19 void GrDrawingManager::cleanup() { | 18 void GrDrawingManager::cleanup() { |
20 for (int i = 0; i < fDrawTargets.count(); ++i) { | 19 for (int i = 0; i < fDrawTargets.count(); ++i) { |
| 20 fDrawTargets[i]->makeClosed(); // no drawTarget should receive a new co
mmand after this |
| 21 fDrawTargets[i]->clearRT(); |
| 22 |
21 fDrawTargets[i]->unref(); | 23 fDrawTargets[i]->unref(); |
22 } | 24 } |
23 | 25 |
24 fDrawTargets.reset(); | 26 fDrawTargets.reset(); |
25 | 27 |
26 delete fNVPRTextContext; | 28 delete fNVPRTextContext; |
27 fNVPRTextContext = nullptr; | 29 fNVPRTextContext = nullptr; |
28 | 30 |
29 for (int i = 0; i < kNumPixelGeometries; ++i) { | 31 for (int i = 0; i < kNumPixelGeometries; ++i) { |
30 delete fTextContexts[i][0]; | 32 delete fTextContexts[i][0]; |
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78 | 80 |
79 // Upload all data to the GPU | 81 // Upload all data to the GPU |
80 fFlushState.preIssueDraws(); | 82 fFlushState.preIssueDraws(); |
81 | 83 |
82 for (int i = 0; i < fDrawTargets.count(); ++i) { | 84 for (int i = 0; i < fDrawTargets.count(); ++i) { |
83 fDrawTargets[i]->drawBatches(&fFlushState); | 85 fDrawTargets[i]->drawBatches(&fFlushState); |
84 } | 86 } |
85 | 87 |
86 SkASSERT(fFlushState.lastFlushedToken() == fFlushState.currentToken()); | 88 SkASSERT(fFlushState.lastFlushedToken() == fFlushState.currentToken()); |
87 | 89 |
| 90 for (int i = 0; i < fDrawTargets.count(); ++i) { |
| 91 fDrawTargets[i]->reset(); |
| 92 #ifdef ENABLE_MDB |
| 93 fDrawTargets[i]->unref(); |
| 94 #endif |
| 95 } |
| 96 |
88 #ifndef ENABLE_MDB | 97 #ifndef ENABLE_MDB |
89 // When MDB is disabled we keep reusing the same drawTarget | 98 // When MDB is disabled we keep reusing the same drawTarget |
90 if (fDrawTargets.count()) { | 99 if (fDrawTargets.count()) { |
91 SkASSERT(fDrawTargets.count() == 1); | 100 SkASSERT(fDrawTargets.count() == 1); |
| 101 // Clear out this flag so the topological sort's SkTTopoSort_CheckAllUnm
arked check |
| 102 // won't bark |
92 fDrawTargets[0]->resetFlag(GrDrawTarget::kWasOutput_Flag); | 103 fDrawTargets[0]->resetFlag(GrDrawTarget::kWasOutput_Flag); |
93 } | 104 } |
| 105 #else |
| 106 fDrawTargets.reset(); |
94 #endif | 107 #endif |
95 | 108 |
96 for (int i = 0; i < fDrawTargets.count(); ++i) { | |
97 fDrawTargets[i]->reset(); | |
98 } | |
99 fFlushState.reset(); | 109 fFlushState.reset(); |
100 } | 110 } |
101 | 111 |
102 GrTextContext* GrDrawingManager::textContext(const SkSurfaceProps& props, | 112 GrTextContext* GrDrawingManager::textContext(const SkSurfaceProps& props, |
103 GrRenderTarget* rt) { | 113 GrRenderTarget* rt) { |
104 if (this->abandoned()) { | 114 if (this->abandoned()) { |
105 return nullptr; | 115 return nullptr; |
106 } | 116 } |
107 | 117 |
108 SkASSERT(props.pixelGeometry() < kNumPixelGeometries); | 118 SkASSERT(props.pixelGeometry() < kNumPixelGeometries); |
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127 return fTextContexts[props.pixelGeometry()][useDIF]; | 137 return fTextContexts[props.pixelGeometry()][useDIF]; |
128 } | 138 } |
129 | 139 |
130 GrDrawTarget* GrDrawingManager::newDrawTarget(GrRenderTarget* rt) { | 140 GrDrawTarget* GrDrawingManager::newDrawTarget(GrRenderTarget* rt) { |
131 SkASSERT(fContext); | 141 SkASSERT(fContext); |
132 | 142 |
133 #ifndef ENABLE_MDB | 143 #ifndef ENABLE_MDB |
134 // When MDB is disabled we always just return the single drawTarget | 144 // When MDB is disabled we always just return the single drawTarget |
135 if (fDrawTargets.count()) { | 145 if (fDrawTargets.count()) { |
136 SkASSERT(fDrawTargets.count() == 1); | 146 SkASSERT(fDrawTargets.count() == 1); |
| 147 // In the non-MDB-world the same drawTarget gets reused for multiple ren
der targets. |
| 148 // Update this pointer so all the asserts are happy |
| 149 rt->setLastDrawTarget(fDrawTargets[0]); |
137 // DrawingManager gets the creation ref - this ref is for the caller | 150 // DrawingManager gets the creation ref - this ref is for the caller |
138 return SkRef(fDrawTargets[0]); | 151 return SkRef(fDrawTargets[0]); |
139 } | 152 } |
140 #endif | 153 #endif |
141 | 154 |
142 GrDrawTarget* dt = new GrDrawTarget(rt, fContext->getGpu(), fContext->resour
ceProvider()); | 155 GrDrawTarget* dt = new GrDrawTarget(rt, fContext->getGpu(), fContext->resour
ceProvider()); |
143 | 156 |
144 *fDrawTargets.append() = dt; | 157 *fDrawTargets.append() = dt; |
145 | 158 |
146 // DrawingManager gets the creation ref - this ref is for the caller | 159 // DrawingManager gets the creation ref - this ref is for the caller |
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174 } | 187 } |
175 | 188 |
176 GrDrawContext* GrDrawingManager::drawContext(GrRenderTarget* rt, | 189 GrDrawContext* GrDrawingManager::drawContext(GrRenderTarget* rt, |
177 const SkSurfaceProps* surfaceProps)
{ | 190 const SkSurfaceProps* surfaceProps)
{ |
178 if (this->abandoned()) { | 191 if (this->abandoned()) { |
179 return nullptr; | 192 return nullptr; |
180 } | 193 } |
181 | 194 |
182 return new GrDrawContext(this, rt, surfaceProps); | 195 return new GrDrawContext(this, rt, surfaceProps); |
183 } | 196 } |
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